cave: be built

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents place
Weight: 0.62
, site
Weight: 0.60
, game
Weight: 0.58
, adventure
Weight: 0.57
Siblings dungeon
Weight: 0.56
, stalagmite
Weight: 0.52
, cellar
Weight: 0.34
, basement
Weight: 0.33

Related properties

Property Similarity
be built 1.00
was built 0.96

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.25
Rule weight: 0.28
Evidence weight: 0.89
Similarity weight: 1.00
Evidence: 0.11
Plausible(cave, be built)
Evidence: 0.12
¬ Salient(cave, be built)

Similarity expansion

0.75
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.96
Evidence: 0.11
Plausible(cave, be built)
Evidence: 0.10
¬ Plausible(cave, was built)
0.73
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.96
Evidence: 0.12
Salient(cave, be built)
Evidence: 0.13
¬ Salient(cave, was built)
0.70
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.96
Evidence: 0.12
Remarkable(cave, be built)
Evidence: 0.17
¬ Remarkable(cave, was built)
0.67
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.96
Evidence: 0.37
Typical(cave, be built)
Evidence: 0.29
¬ Typical(cave, was built)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.96
Similarity weight: 1.00
Evidence: 0.12
Salient(cave, be built)
Evidence: 0.37
¬ Typical(cave, be built)
Evidence: 0.12
¬ Remarkable(cave, be built)

Typical implies Plausible

0.32
Rule weight: 0.48
Evidence weight: 0.67
Similarity weight: 1.00
Evidence: 0.11
Plausible(cave, be built)
Evidence: 0.37
¬ Typical(cave, be built)