cave: be important to animals

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents place
Weight: 0.62
, site
Weight: 0.60
, game
Weight: 0.58
, adventure
Weight: 0.57
Siblings dungeon
Weight: 0.56
, stalagmite
Weight: 0.52
, cellar
Weight: 0.34
, basement
Weight: 0.33

Related properties

Property Similarity
be important to animals 1.00
be useful to animals 0.92
be important to humans 0.84
be important to voldemort 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.26
Rule weight: 0.28
Evidence weight: 0.94
Similarity weight: 1.00
Evidence: 0.93
Plausible(cave, be important to animals)
Evidence: 0.97
¬ Salient(cave, be important to animals)

Similarity expansion

0.77
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.92
Evidence: 0.98
Typical(cave, be important to animals)
Evidence: 0.92
¬ Typical(cave, be useful to animals)
0.76
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.92
Evidence: 0.97
Salient(cave, be important to animals)
Evidence: 0.85
¬ Salient(cave, be useful to animals)
0.74
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.92
Evidence: 0.93
Plausible(cave, be important to animals)
Evidence: 0.84
¬ Plausible(cave, be useful to animals)
0.71
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.84
Evidence: 0.98
Typical(cave, be important to animals)
Evidence: 0.98
¬ Typical(cave, be important to humans)
0.70
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.84
Evidence: 0.97
Salient(cave, be important to animals)
Evidence: 0.98
¬ Salient(cave, be important to humans)
0.68
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.84
Evidence: 0.93
Plausible(cave, be important to animals)
Evidence: 0.94
¬ Plausible(cave, be important to humans)
0.64
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.76
Evidence: 0.98
Typical(cave, be important to animals)
Evidence: 0.95
¬ Typical(cave, be important to voldemort)
0.63
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.76
Evidence: 0.97
Salient(cave, be important to animals)
Evidence: 0.91
¬ Salient(cave, be important to voldemort)
0.61
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.76
Evidence: 0.93
Plausible(cave, be important to animals)
Evidence: 0.88
¬ Plausible(cave, be important to voldemort)
0.61
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.92
Evidence: 0.54
Remarkable(cave, be important to animals)
Evidence: 0.48
¬ Remarkable(cave, be useful to animals)
0.52
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.84
Evidence: 0.54
Remarkable(cave, be important to animals)
Evidence: 0.61
¬ Remarkable(cave, be important to humans)
0.49
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.76
Evidence: 0.54
Remarkable(cave, be important to animals)
Evidence: 0.52
¬ Remarkable(cave, be important to voldemort)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.98
Similarity weight: 1.00
Evidence: 0.97
Salient(cave, be important to animals)
Evidence: 0.98
¬ Typical(cave, be important to animals)
Evidence: 0.54
¬ Remarkable(cave, be important to animals)

Typical implies Plausible

0.45
Rule weight: 0.48
Evidence weight: 0.94
Similarity weight: 1.00
Evidence: 0.93
Plausible(cave, be important to animals)
Evidence: 0.98
¬ Typical(cave, be important to animals)