cave: be important to society

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents place
Weight: 0.62
, site
Weight: 0.60
, game
Weight: 0.58
, adventure
Weight: 0.57
Siblings dungeon
Weight: 0.56
, stalagmite
Weight: 0.52
, cellar
Weight: 0.34
, basement
Weight: 0.33

Related properties

Property Similarity
be important to society 1.00
be important to voldemort 0.80
be important to environment 0.78
be important to humans 0.75

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.23
Rule weight: 0.28
Evidence weight: 0.82
Similarity weight: 1.00
Evidence: 0.71
Plausible(cave, be important to society)
Evidence: 0.64
¬ Salient(cave, be important to society)

Similarity expansion

0.60
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.80
Evidence: 0.87
Typical(cave, be important to society)
Evidence: 0.95
¬ Typical(cave, be important to voldemort)
0.58
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.78
Evidence: 0.87
Typical(cave, be important to society)
Evidence: 0.94
¬ Typical(cave, be important to environment)
0.56
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.75
Evidence: 0.87
Typical(cave, be important to society)
Evidence: 0.98
¬ Typical(cave, be important to humans)
0.51
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.80
Evidence: 0.71
Plausible(cave, be important to society)
Evidence: 0.88
¬ Plausible(cave, be important to voldemort)
0.49
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.78
Evidence: 0.71
Plausible(cave, be important to society)
Evidence: 0.91
¬ Plausible(cave, be important to environment)
0.47
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.75
Evidence: 0.71
Plausible(cave, be important to society)
Evidence: 0.94
¬ Plausible(cave, be important to humans)
0.46
Rule weight: 0.85
Evidence weight: 0.67
Similarity weight: 0.80
Evidence: 0.64
Salient(cave, be important to society)
Evidence: 0.91
¬ Salient(cave, be important to voldemort)
0.45
Rule weight: 0.85
Evidence weight: 0.66
Similarity weight: 0.80
Evidence: 0.34
Remarkable(cave, be important to society)
Evidence: 0.52
¬ Remarkable(cave, be important to voldemort)
0.43
Rule weight: 0.85
Evidence weight: 0.65
Similarity weight: 0.78
Evidence: 0.64
Salient(cave, be important to society)
Evidence: 0.97
¬ Salient(cave, be important to environment)
0.41
Rule weight: 0.85
Evidence weight: 0.65
Similarity weight: 0.75
Evidence: 0.64
Salient(cave, be important to society)
Evidence: 0.98
¬ Salient(cave, be important to humans)
0.39
Rule weight: 0.85
Evidence weight: 0.60
Similarity weight: 0.75
Evidence: 0.34
Remarkable(cave, be important to society)
Evidence: 0.61
¬ Remarkable(cave, be important to humans)
0.36
Rule weight: 0.85
Evidence weight: 0.55
Similarity weight: 0.78
Evidence: 0.34
Remarkable(cave, be important to society)
Evidence: 0.69
¬ Remarkable(cave, be important to environment)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.89
Similarity weight: 1.00
Evidence: 0.64
Salient(cave, be important to society)
Evidence: 0.87
¬ Typical(cave, be important to society)
Evidence: 0.34
¬ Remarkable(cave, be important to society)

Typical implies Plausible

0.36
Rule weight: 0.48
Evidence weight: 0.75
Similarity weight: 1.00
Evidence: 0.71
Plausible(cave, be important to society)
Evidence: 0.87
¬ Typical(cave, be important to society)