cell phone: change everyday life

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents telephone line
Weight: 0.76
, mobile phone
Weight: 0.75
, laptop computer
Weight: 0.70
, phone
Weight: 0.64
Siblings iphone
Weight: 0.69
, android
Weight: 0.64
, cellphone
Weight: 0.61

Related properties

Property Similarity
change everyday life 1.00
change culture 0.79
make life easier 0.79
be influenced in social life 0.76
be change improve today 0.75

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.19
Rule weight: 0.28
Evidence weight: 0.67
Similarity weight: 1.00
Evidence: 0.54
Plausible(cell phone, change everyday life)
Evidence: 0.72
¬ Salient(cell phone, change everyday life)

Similarity expansion

0.62
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.79
Evidence: 0.85
Remarkable(cell phone, change everyday life)
Evidence: 0.54
¬ Remarkable(cell phone, change culture)
0.62
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.76
Evidence: 0.46
Typical(cell phone, change everyday life)
Evidence: 0.09
¬ Typical(cell phone, be influenced in social life)
0.60
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.79
Evidence: 0.72
Salient(cell phone, change everyday life)
Evidence: 0.39
¬ Salient(cell phone, change culture)
0.59
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.79
Evidence: 0.85
Remarkable(cell phone, change everyday life)
Evidence: 0.86
¬ Remarkable(cell phone, make life easier)
0.58
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.75
Evidence: 0.85
Remarkable(cell phone, change everyday life)
Evidence: 0.65
¬ Remarkable(cell phone, be change improve today)
0.56
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.75
Evidence: 0.72
Salient(cell phone, change everyday life)
Evidence: 0.49
¬ Salient(cell phone, be change improve today)
0.55
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.76
Evidence: 0.85
Remarkable(cell phone, change everyday life)
Evidence: 0.99
¬ Remarkable(cell phone, be influenced in social life)
0.55
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.79
Evidence: 0.54
Plausible(cell phone, change everyday life)
Evidence: 0.40
¬ Plausible(cell phone, change culture)
0.54
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.76
Evidence: 0.54
Plausible(cell phone, change everyday life)
Evidence: 0.35
¬ Plausible(cell phone, be influenced in social life)
0.53
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.76
Evidence: 0.72
Salient(cell phone, change everyday life)
Evidence: 0.67
¬ Salient(cell phone, be influenced in social life)
0.51
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.75
Evidence: 0.54
Plausible(cell phone, change everyday life)
Evidence: 0.45
¬ Plausible(cell phone, be change improve today)
0.51
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.79
Evidence: 0.72
Salient(cell phone, change everyday life)
Evidence: 0.86
¬ Salient(cell phone, make life easier)
0.51
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.79
Evidence: 0.46
Typical(cell phone, change everyday life)
Evidence: 0.45
¬ Typical(cell phone, change culture)
0.48
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.75
Evidence: 0.46
Typical(cell phone, change everyday life)
Evidence: 0.47
¬ Typical(cell phone, be change improve today)
0.46
Rule weight: 0.85
Evidence weight: 0.68
Similarity weight: 0.79
Evidence: 0.54
Plausible(cell phone, change everyday life)
Evidence: 0.69
¬ Plausible(cell phone, make life easier)
0.44
Rule weight: 0.85
Evidence weight: 0.66
Similarity weight: 0.79
Evidence: 0.46
Typical(cell phone, change everyday life)
Evidence: 0.62
¬ Typical(cell phone, make life easier)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.89
Similarity weight: 1.00
Evidence: 0.72
Salient(cell phone, change everyday life)
Evidence: 0.46
¬ Typical(cell phone, change everyday life)
Evidence: 0.85
¬ Remarkable(cell phone, change everyday life)

Typical implies Plausible

0.38
Rule weight: 0.48
Evidence weight: 0.79
Similarity weight: 1.00
Evidence: 0.54
Plausible(cell phone, change everyday life)
Evidence: 0.46
¬ Typical(cell phone, change everyday life)