chain: be left out of other game crossover stuff

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents thing
Weight: 0.59
, store
Weight: 0.58
, item
Weight: 0.57
, place
Weight: 0.56
Siblings mcdonalds
Weight: 0.65
, food chain
Weight: 0.61
, sprocket
Weight: 0.51

Related properties

Property Similarity
be left out of other game crossover stuff 1.00
be left out of game crossover stuff 0.99

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.21
Rule weight: 0.28
Evidence weight: 0.75
Similarity weight: 1.00
Evidence: 0.59
Plausible(chain, be left out of other game crossover stuff)
Evidence: 0.62
¬ Salient(chain, be left out of other game crossover stuff)

Similarity expansion

0.73
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.99
Evidence: 0.62
Salient(chain, be left out of other game crossover stuff)
Evidence: 0.36
¬ Salient(chain, be left out of game crossover stuff)
0.71
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.99
Evidence: 0.51
Remarkable(chain, be left out of other game crossover stuff)
Evidence: 0.34
¬ Remarkable(chain, be left out of game crossover stuff)
0.69
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.99
Evidence: 0.59
Plausible(chain, be left out of other game crossover stuff)
Evidence: 0.45
¬ Plausible(chain, be left out of game crossover stuff)
0.68
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.99
Evidence: 0.67
Typical(chain, be left out of other game crossover stuff)
Evidence: 0.59
¬ Typical(chain, be left out of game crossover stuff)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.87
Similarity weight: 1.00
Evidence: 0.62
Salient(chain, be left out of other game crossover stuff)
Evidence: 0.67
¬ Typical(chain, be left out of other game crossover stuff)
Evidence: 0.51
¬ Remarkable(chain, be left out of other game crossover stuff)

Typical implies Plausible

0.35
Rule weight: 0.48
Evidence weight: 0.73
Similarity weight: 1.00
Evidence: 0.59
Plausible(chain, be left out of other game crossover stuff)
Evidence: 0.67
¬ Typical(chain, be left out of other game crossover stuff)