chase: is ultimate rewards

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents bank
Weight: 0.59
, man
Weight: 0.55
, corporation
Weight: 0.55
, game
Weight: 0.54
, film
Weight: 0.54
Siblings young man
Weight: 0.33
, hunt
Weight: 0.32
, old man
Weight: 0.32
, football game
Weight: 0.32

Related properties

Property Similarity
is ultimate rewards 1.00
is ultimate rewards ending 0.95
has quality rewards 0.90
is rewards ending 0.87

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.26
Rule weight: 0.28
Evidence weight: 0.92
Similarity weight: 1.00
Evidence: 0.92
Plausible(chase, is ultimate rewards)
Evidence: 0.96
¬ Salient(chase, is ultimate rewards)

Similarity expansion

0.80
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.95
Evidence: 0.96
Salient(chase, is ultimate rewards)
Evidence: 0.56
¬ Salient(chase, is ultimate rewards ending)
0.79
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.95
Evidence: 0.96
Typical(chase, is ultimate rewards)
Evidence: 0.76
¬ Typical(chase, is ultimate rewards ending)
0.77
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.95
Evidence: 0.92
Plausible(chase, is ultimate rewards)
Evidence: 0.62
¬ Plausible(chase, is ultimate rewards ending)
0.74
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.90
Evidence: 0.96
Salient(chase, is ultimate rewards)
Evidence: 0.92
¬ Salient(chase, has quality rewards)
0.74
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.90
Evidence: 0.96
Typical(chase, is ultimate rewards)
Evidence: 0.89
¬ Typical(chase, has quality rewards)
0.73
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.87
Evidence: 0.96
Salient(chase, is ultimate rewards)
Evidence: 0.34
¬ Salient(chase, is rewards ending)
0.72
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.87
Evidence: 0.96
Typical(chase, is ultimate rewards)
Evidence: 0.58
¬ Typical(chase, is rewards ending)
0.71
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.90
Evidence: 0.92
Plausible(chase, is ultimate rewards)
Evidence: 0.85
¬ Plausible(chase, has quality rewards)
0.71
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.87
Evidence: 0.92
Plausible(chase, is ultimate rewards)
Evidence: 0.43
¬ Plausible(chase, is rewards ending)
0.69
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.95
Evidence: 0.60
Remarkable(chase, is ultimate rewards)
Evidence: 0.36
¬ Remarkable(chase, is ultimate rewards ending)
0.65
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.87
Evidence: 0.60
Remarkable(chase, is ultimate rewards)
Evidence: 0.31
¬ Remarkable(chase, is rewards ending)
0.56
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.90
Evidence: 0.60
Remarkable(chase, is ultimate rewards)
Evidence: 0.65
¬ Remarkable(chase, has quality rewards)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.98
Similarity weight: 1.00
Evidence: 0.96
Salient(chase, is ultimate rewards)
Evidence: 0.96
¬ Typical(chase, is ultimate rewards)
Evidence: 0.60
¬ Remarkable(chase, is ultimate rewards)

Typical implies Plausible

0.44
Rule weight: 0.48
Evidence weight: 0.92
Similarity weight: 1.00
Evidence: 0.92
Plausible(chase, is ultimate rewards)
Evidence: 0.96
¬ Typical(chase, is ultimate rewards)