checkers: be called checkers

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents board game
Weight: 0.64
, game
Weight: 0.61
, event
Weight: 0.49
, sport
Weight: 0.47
, tool
Weight: 0.47
Siblings chess game
Weight: 0.34
, backgammon
Weight: 0.33
, crossword puzzle
Weight: 0.33
, hockey game
Weight: 0.32
, solitaire
Weight: 0.32

Related properties

Property Similarity
be called checkers 1.00

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.23
Rule weight: 0.28
Evidence weight: 0.80
Similarity weight: 1.00
Evidence: 0.58
Plausible(checkers, be called checkers)
Evidence: 0.48
¬ Salient(checkers, be called checkers)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 1.00
Similarity weight: 1.00
Evidence: 0.48
Salient(checkers, be called checkers)
Evidence: 0.00
¬ Typical(checkers, be called checkers)
Evidence: 0.97
¬ Remarkable(checkers, be called checkers)

Typical implies Plausible

0.48
Rule weight: 0.48
Evidence weight: 1.00
Similarity weight: 1.00
Evidence: 0.58
Plausible(checkers, be called checkers)
Evidence: 0.00
¬ Typical(checkers, be called checkers)