chess king: be used to checkmate

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
be used to checkmate 1.00

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.22
Rule weight: 0.28
Evidence weight: 0.79
Similarity weight: 1.00
Evidence: 0.60
Plausible(chess king, be used to checkmate)
Evidence: 0.53
¬ Salient(chess king, be used to checkmate)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.90
Similarity weight: 1.00
Evidence: 0.53
Salient(chess king, be used to checkmate)
Evidence: 0.56
¬ Typical(chess king, be used to checkmate)
Evidence: 0.37
¬ Remarkable(chess king, be used to checkmate)

Typical implies Plausible

0.37
Rule weight: 0.48
Evidence weight: 0.78
Similarity weight: 1.00
Evidence: 0.60
Plausible(chess king, be used to checkmate)
Evidence: 0.56
¬ Typical(chess king, be used to checkmate)