chess knight: be used to fork two piece

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
be used to fork two piece 1.00
be used to take other piece 0.83
move over other piece 0.83
jump over other piece 0.78
be defined as only piece that can turn corner 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.26
Rule weight: 0.28
Evidence weight: 0.94
Similarity weight: 1.00
Evidence: 0.68
Plausible(chess knight, be used to fork two piece)
Evidence: 0.19
¬ Salient(chess knight, be used to fork two piece)

Similarity expansion

0.59
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.76
Evidence: 0.19
Salient(chess knight, be used to fork two piece)
Evidence: 0.11
¬ Salient(chess knight, be defined as only piece that can turn corner)
0.57
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.83
Evidence: 0.68
Plausible(chess knight, be used to fork two piece)
Evidence: 0.62
¬ Plausible(chess knight, be used to take other piece)
0.57
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.83
Evidence: 0.61
Typical(chess knight, be used to fork two piece)
Evidence: 0.49
¬ Typical(chess knight, move over other piece)
0.56
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.76
Evidence: 0.22
Remarkable(chess knight, be used to fork two piece)
Evidence: 0.17
¬ Remarkable(chess knight, be defined as only piece that can turn corner)
0.56
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.83
Evidence: 0.61
Typical(chess knight, be used to fork two piece)
Evidence: 0.56
¬ Typical(chess knight, be used to take other piece)
0.56
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.83
Evidence: 0.68
Plausible(chess knight, be used to fork two piece)
Evidence: 0.66
¬ Plausible(chess knight, move over other piece)
0.56
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.78
Evidence: 0.68
Plausible(chess knight, be used to fork two piece)
Evidence: 0.54
¬ Plausible(chess knight, jump over other piece)
0.55
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.78
Evidence: 0.19
Salient(chess knight, be used to fork two piece)
Evidence: 0.22
¬ Salient(chess knight, jump over other piece)
0.50
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.76
Evidence: 0.68
Plausible(chess knight, be used to fork two piece)
Evidence: 0.73
¬ Plausible(chess knight, be defined as only piece that can turn corner)
0.50
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.76
Evidence: 0.61
Typical(chess knight, be used to fork two piece)
Evidence: 0.60
¬ Typical(chess knight, be defined as only piece that can turn corner)
0.49
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.78
Evidence: 0.22
Remarkable(chess knight, be used to fork two piece)
Evidence: 0.35
¬ Remarkable(chess knight, jump over other piece)
0.49
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.78
Evidence: 0.61
Typical(chess knight, be used to fork two piece)
Evidence: 0.71
¬ Typical(chess knight, jump over other piece)
0.48
Rule weight: 0.85
Evidence weight: 0.68
Similarity weight: 0.83
Evidence: 0.19
Salient(chess knight, be used to fork two piece)
Evidence: 0.40
¬ Salient(chess knight, be used to take other piece)
0.43
Rule weight: 0.85
Evidence weight: 0.60
Similarity weight: 0.83
Evidence: 0.19
Salient(chess knight, be used to fork two piece)
Evidence: 0.49
¬ Salient(chess knight, move over other piece)
0.40
Rule weight: 0.85
Evidence weight: 0.57
Similarity weight: 0.83
Evidence: 0.22
Remarkable(chess knight, be used to fork two piece)
Evidence: 0.55
¬ Remarkable(chess knight, be used to take other piece)
0.34
Rule weight: 0.85
Evidence weight: 0.49
Similarity weight: 0.83
Evidence: 0.22
Remarkable(chess knight, be used to fork two piece)
Evidence: 0.65
¬ Remarkable(chess knight, move over other piece)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.89
Similarity weight: 1.00
Evidence: 0.19
Salient(chess knight, be used to fork two piece)
Evidence: 0.61
¬ Typical(chess knight, be used to fork two piece)
Evidence: 0.22
¬ Remarkable(chess knight, be used to fork two piece)

Typical implies Plausible

0.39
Rule weight: 0.48
Evidence weight: 0.81
Similarity weight: 1.00
Evidence: 0.68
Plausible(chess knight, be used to fork two piece)
Evidence: 0.61
¬ Typical(chess knight, be used to fork two piece)