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chess knight
:
be used to get around in unusual way
from
ConceptNet
0.2
0.4
0.6
0.8
Plausible
Typical
Remarkable
Salient
Related concepts
Parents
-
Siblings
-
Related properties
Property
Similarity
be used to get around in unusual way
1.00
be defined as only piece that can turn corner
0.77
Priors about this statement
Cues
0.2
0.4
0.6
0.8
Joint
Necessity
Sufficiency
Implication
Entailment
Contradiction
Entropy
Evidence
0.2
0.4
0.6
0.8
Plausible
Typical
Remarkable
Salient
Clauses
Salient implies Plausible
0.25
Rule weight:
0.28
Evidence weight:
0.89
Similarity weight:
1.00
Evidence:
0.85
Plausible(
chess knight
,
be used to get around in unusual way
)
⋁
Evidence:
0.72
¬ Salient(
chess knight
,
be used to get around in unusual way
)
Similarity expansion
0.63
Rule weight:
0.85
Evidence weight:
0.97
Similarity weight:
0.77
Evidence:
0.72
Salient(
chess knight
,
be used to get around in unusual way
)
⋁
Evidence:
0.11
¬ Salient(
chess knight
,
be defined as only piece that can turn corner
)
0.61
Rule weight:
0.85
Evidence weight:
0.93
Similarity weight:
0.77
Evidence:
0.56
Remarkable(
chess knight
,
be used to get around in unusual way
)
⋁
Evidence:
0.17
¬ Remarkable(
chess knight
,
be defined as only piece that can turn corner
)
0.58
Rule weight:
0.85
Evidence weight:
0.89
Similarity weight:
0.77
Evidence:
0.85
Plausible(
chess knight
,
be used to get around in unusual way
)
⋁
Evidence:
0.73
¬ Plausible(
chess knight
,
be defined as only piece that can turn corner
)
0.37
Rule weight:
0.85
Evidence weight:
0.57
Similarity weight:
0.77
Evidence:
0.29
Typical(
chess knight
,
be used to get around in unusual way
)
⋁
Evidence:
0.60
¬ Typical(
chess knight
,
be defined as only piece that can turn corner
)
Typical and Remarkable implies Salient
0.13
Rule weight:
0.14
Evidence weight:
0.95
Similarity weight:
1.00
Evidence:
0.72
Salient(
chess knight
,
be used to get around in unusual way
)
⋁
Evidence:
0.29
¬ Typical(
chess knight
,
be used to get around in unusual way
)
⋁
Evidence:
0.56
¬ Remarkable(
chess knight
,
be used to get around in unusual way
)
Typical implies Plausible
0.46
Rule weight:
0.48
Evidence weight:
0.96
Similarity weight:
1.00
Evidence:
0.85
Plausible(
chess knight
,
be used to get around in unusual way
)
⋁
Evidence:
0.29
¬ Typical(
chess knight
,
be used to get around in unusual way
)