chess: be hard to master

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents hobby
Weight: 0.64
, board game
Weight: 0.60
, sport
Weight: 0.58
, competition
Weight: 0.58
, activity
Weight: 0.58
Siblings chess set
Weight: 0.37
, tennis
Weight: 0.34
, badminton
Weight: 0.34
, table tennis
Weight: 0.34

Related properties

Property Similarity
be hard to master 1.00
is hard 0.79

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Remarkability exclusitivity between siblings

0.06
Rule weight: 0.13
Evidence weight: 0.61
Similarity weight: 0.79
Evidence: 0.66
¬ Remarkable(chess, be hard to master)
Evidence: 0.59
¬ Remarkable(table tennis, is hard)
0.06
Rule weight: 0.13
Evidence weight: 0.60
Similarity weight: 0.79
Evidence: 0.66
¬ Remarkable(chess, be hard to master)
Evidence: 0.61
¬ Remarkable(tennis, is hard)
0.06
Rule weight: 0.13
Evidence weight: 0.56
Similarity weight: 0.79
Evidence: 0.66
¬ Remarkable(chess, be hard to master)
Evidence: 0.66
¬ Remarkable(badminton, is hard)

Remarkability from sibling implausibility

0.46
Rule weight: 0.60
Evidence weight: 0.97
Similarity weight: 0.79
Evidence: 0.89
Plausible(chess, be hard to master)
Evidence: 0.66
Remarkable(badminton, is hard)
Evidence: 0.89
¬ Plausible(badminton, is hard)
0.46
Rule weight: 0.60
Evidence weight: 0.96
Similarity weight: 0.79
Evidence: 0.89
Plausible(chess, be hard to master)
Evidence: 0.61
Remarkable(tennis, is hard)
Evidence: 0.88
¬ Plausible(tennis, is hard)
0.46
Rule weight: 0.60
Evidence weight: 0.96
Similarity weight: 0.79
Evidence: 0.89
Plausible(chess, be hard to master)
Evidence: 0.59
Remarkable(table tennis, is hard)
Evidence: 0.94
¬ Plausible(table tennis, is hard)

Salient implies Plausible

0.25
Rule weight: 0.28
Evidence weight: 0.89
Similarity weight: 1.00
Evidence: 0.89
Plausible(chess, be hard to master)
Evidence: 0.95
¬ Salient(chess, be hard to master)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.97
Similarity weight: 1.00
Evidence: 0.95
Salient(chess, be hard to master)
Evidence: 0.93
¬ Typical(chess, be hard to master)
Evidence: 0.66
¬ Remarkable(chess, be hard to master)

Typical implies Plausible

0.43
Rule weight: 0.48
Evidence weight: 0.90
Similarity weight: 1.00
Evidence: 0.89
Plausible(chess, be hard to master)
Evidence: 0.93
¬ Typical(chess, be hard to master)

Typicality and Rermarkability incompatibility between siblings

0.04
Rule weight: 0.14
Evidence weight: 0.39
Similarity weight: 0.79
Evidence: 0.66
¬ Remarkable(chess, be hard to master)
Evidence: 0.92
¬ Typical(badminton, is hard)
0.04
Rule weight: 0.14
Evidence weight: 0.38
Similarity weight: 0.79
Evidence: 0.66
¬ Remarkable(chess, be hard to master)
Evidence: 0.94
¬ Typical(tennis, is hard)
0.04
Rule weight: 0.14
Evidence weight: 0.35
Similarity weight: 0.79
Evidence: 0.66
¬ Remarkable(chess, be hard to master)
Evidence: 0.98
¬ Typical(table tennis, is hard)