chesspiece: be used to win game of chess

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
be used to win game of chess 1.00
be at chess game 0.95
be use in game of chess 0.94
be used to play chess 0.92
be important to play chess 0.89
be at chess 0.87
be used to make move in chess 0.86
be at chess set 0.85
be used to win 0.84
be at chess set box 0.81

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.28
Rule weight: 0.28
Evidence weight: 0.98
Similarity weight: 1.00
Evidence: 0.71
Plausible(chesspiece, be used to win game of chess)
Evidence: 0.08
¬ Salient(chesspiece, be used to win game of chess)

Similarity expansion

0.78
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.95
Evidence: 0.08
Salient(chesspiece, be used to win game of chess)
Evidence: 0.04
¬ Salient(chesspiece, be at chess game)
0.75
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.94
Evidence: 0.08
Salient(chesspiece, be used to win game of chess)
Evidence: 0.07
¬ Salient(chesspiece, be use in game of chess)
0.72
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.92
Evidence: 0.08
Salient(chesspiece, be used to win game of chess)
Evidence: 0.10
¬ Salient(chesspiece, be used to play chess)
0.71
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.95
Evidence: 0.27
Remarkable(chesspiece, be used to win game of chess)
Evidence: 0.17
¬ Remarkable(chesspiece, be at chess game)
0.71
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.87
Evidence: 0.08
Salient(chesspiece, be used to win game of chess)
Evidence: 0.06
¬ Salient(chesspiece, be at chess)
...

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.88
Similarity weight: 1.00
Evidence: 0.08
Salient(chesspiece, be used to win game of chess)
Evidence: 0.51
¬ Typical(chesspiece, be used to win game of chess)
Evidence: 0.27
¬ Remarkable(chesspiece, be used to win game of chess)

Typical implies Plausible

0.41
Rule weight: 0.48
Evidence weight: 0.85
Similarity weight: 1.00
Evidence: 0.71
Plausible(chesspiece, be used to win game of chess)
Evidence: 0.51
¬ Typical(chesspiece, be used to win game of chess)