chiefs: play bad

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents team
Weight: 0.54
, officer
Weight: 0.46
, most people
Weight: 0.42
, life
Weight: 0.40
Siblings police officer
Weight: 0.32
, staff
Weight: 0.32
, chief
Weight: 0.31
, football team
Weight: 0.30
, commander
Weight: 0.30

Related properties

Property Similarity
play bad 1.00
has quality bad 0.78
be play on saturday 0.76
play on saturday 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.51
Rule weight: 0.66
Evidence weight: 0.99
Similarity weight: 0.78
Evidence: 0.98
Plausible(life, has quality bad)
Evidence: 0.62
¬ Typical(chiefs, play bad)
0.45
Rule weight: 0.66
Evidence weight: 0.88
Similarity weight: 0.78
Evidence: 0.80
Plausible(officer, has quality bad)
Evidence: 0.62
¬ Typical(chiefs, play bad)

Plausibility inheritance from parent to child

0.04
Rule weight: 0.09
Evidence weight: 0.60
Similarity weight: 0.78
Evidence: 0.50
Plausible(chiefs, play bad)
Evidence: 0.80
¬ Plausible(officer, has quality bad)
0.04
Rule weight: 0.09
Evidence weight: 0.51
Similarity weight: 0.78
Evidence: 0.50
Plausible(chiefs, play bad)
Evidence: 0.98
¬ Plausible(life, has quality bad)

Remarkability exclusitivity betweem a parent and a child

0.32
Rule weight: 0.58
Evidence weight: 0.72
Similarity weight: 0.78
Evidence: 0.41
¬ Remarkable(chiefs, play bad)
Evidence: 0.69
¬ Remarkable(officer, has quality bad)
0.29
Rule weight: 0.58
Evidence weight: 0.65
Similarity weight: 0.78
Evidence: 0.41
¬ Remarkable(chiefs, play bad)
Evidence: 0.84
¬ Remarkable(life, has quality bad)

Remarkability exclusitivity between siblings

0.08
Rule weight: 0.13
Evidence weight: 0.74
Similarity weight: 0.78
Evidence: 0.41
¬ Remarkable(chiefs, play bad)
Evidence: 0.62
¬ Remarkable(commander, has quality bad)

Remarkability from parent implausibility

0.32
Rule weight: 0.42
Evidence weight: 1.00
Similarity weight: 0.78
Evidence: 0.98
Plausible(life, has quality bad)
Evidence: 0.41
Remarkable(chiefs, play bad)
Evidence: 0.50
¬ Plausible(chiefs, play bad)
0.31
Rule weight: 0.42
Evidence weight: 0.94
Similarity weight: 0.78
Evidence: 0.80
Plausible(officer, has quality bad)
Evidence: 0.41
Remarkable(chiefs, play bad)
Evidence: 0.50
¬ Plausible(chiefs, play bad)

Remarkability from sibling implausibility

0.41
Rule weight: 0.60
Evidence weight: 0.89
Similarity weight: 0.78
Evidence: 0.50
Plausible(chiefs, play bad)
Evidence: 0.62
Remarkable(commander, has quality bad)
Evidence: 0.60
¬ Plausible(commander, has quality bad)

Salient implies Plausible

0.22
Rule weight: 0.28
Evidence weight: 0.77
Similarity weight: 1.00
Evidence: 0.50
Plausible(chiefs, play bad)
Evidence: 0.47
¬ Salient(chiefs, play bad)

Similarity expansion

0.52
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.78
Evidence: 0.62
Typical(chiefs, play bad)
Evidence: 0.58
¬ Typical(chiefs, has quality bad)
0.47
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.78
Evidence: 0.50
Plausible(chiefs, play bad)
Evidence: 0.60
¬ Plausible(chiefs, has quality bad)
0.46
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.76
Evidence: 0.41
Remarkable(chiefs, play bad)
Evidence: 0.50
¬ Remarkable(chiefs, play on saturday)
0.45
Rule weight: 0.85
Evidence weight: 0.69
Similarity weight: 0.76
Evidence: 0.62
Typical(chiefs, play bad)
Evidence: 0.82
¬ Typical(chiefs, play on saturday)
0.44
Rule weight: 0.85
Evidence weight: 0.68
Similarity weight: 0.76
Evidence: 0.41
Remarkable(chiefs, play bad)
Evidence: 0.55
¬ Remarkable(chiefs, be play on saturday)
0.44
Rule weight: 0.85
Evidence weight: 0.68
Similarity weight: 0.76
Evidence: 0.62
Typical(chiefs, play bad)
Evidence: 0.85
¬ Typical(chiefs, be play on saturday)
0.41
Rule weight: 0.85
Evidence weight: 0.63
Similarity weight: 0.76
Evidence: 0.50
Plausible(chiefs, play bad)
Evidence: 0.74
¬ Plausible(chiefs, play on saturday)
0.40
Rule weight: 0.85
Evidence weight: 0.60
Similarity weight: 0.78
Evidence: 0.47
Salient(chiefs, play bad)
Evidence: 0.75
¬ Salient(chiefs, has quality bad)
0.40
Rule weight: 0.85
Evidence weight: 0.61
Similarity weight: 0.76
Evidence: 0.50
Plausible(chiefs, play bad)
Evidence: 0.78
¬ Plausible(chiefs, be play on saturday)
0.38
Rule weight: 0.85
Evidence weight: 0.59
Similarity weight: 0.76
Evidence: 0.47
Salient(chiefs, play bad)
Evidence: 0.77
¬ Salient(chiefs, play on saturday)
0.37
Rule weight: 0.85
Evidence weight: 0.55
Similarity weight: 0.78
Evidence: 0.41
Remarkable(chiefs, play bad)
Evidence: 0.76
¬ Remarkable(chiefs, has quality bad)
0.36
Rule weight: 0.85
Evidence weight: 0.56
Similarity weight: 0.76
Evidence: 0.47
Salient(chiefs, play bad)
Evidence: 0.83
¬ Salient(chiefs, be play on saturday)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.86
Similarity weight: 1.00
Evidence: 0.47
Salient(chiefs, play bad)
Evidence: 0.62
¬ Typical(chiefs, play bad)
Evidence: 0.41
¬ Remarkable(chiefs, play bad)

Typical implies Plausible

0.33
Rule weight: 0.48
Evidence weight: 0.69
Similarity weight: 1.00
Evidence: 0.50
Plausible(chiefs, play bad)
Evidence: 0.62
¬ Typical(chiefs, play bad)

Typicality and Rermarkability incompatibility between a parent and a child

0.26
Rule weight: 0.51
Evidence weight: 0.65
Similarity weight: 0.78
Evidence: 0.41
¬ Remarkable(chiefs, play bad)
Evidence: 0.83
¬ Typical(officer, has quality bad)
0.23
Rule weight: 0.51
Evidence weight: 0.59
Similarity weight: 0.78
Evidence: 0.41
¬ Remarkable(chiefs, play bad)
Evidence: 1.00
¬ Typical(life, has quality bad)

Typicality and Rermarkability incompatibility between siblings

0.08
Rule weight: 0.14
Evidence weight: 0.73
Similarity weight: 0.78
Evidence: 0.41
¬ Remarkable(chiefs, play bad)
Evidence: 0.65
¬ Typical(commander, has quality bad)

Typicality inheritance from parent to child

0.26
Rule weight: 0.48
Evidence weight: 0.68
Similarity weight: 0.78
Evidence: 0.62
Typical(chiefs, play bad)
Evidence: 0.83
¬ Typical(officer, has quality bad)
0.23
Rule weight: 0.48
Evidence weight: 0.62
Similarity weight: 0.78
Evidence: 0.62
Typical(chiefs, play bad)
Evidence: 1.00
¬ Typical(life, has quality bad)