chop firewood: causes you have fun

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
causes you have fun 1.00
causes you may break axe 0.79
requires pay someone to do it 0.79
requires buy yourself axe 0.77
causes work out your body 0.76
causes get warm 0.76
causes get exercise 0.76
be used to get some exercise 0.75

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.23
Rule weight: 0.28
Evidence weight: 0.83
Similarity weight: 1.00
Evidence: 0.54
Plausible(chop firewood, causes you have fun)
Evidence: 0.36
¬ Salient(chop firewood, causes you have fun)

Similarity expansion

0.64
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.79
Evidence: 0.71
Remarkable(chop firewood, causes you have fun)
Evidence: 0.18
¬ Remarkable(chop firewood, causes you may break axe)
0.63
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.77
Evidence: 0.71
Remarkable(chop firewood, causes you have fun)
Evidence: 0.15
¬ Remarkable(chop firewood, requires buy yourself axe)
0.62
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.79
Evidence: 0.36
Salient(chop firewood, causes you have fun)
Evidence: 0.12
¬ Salient(chop firewood, causes you may break axe)
0.61
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.77
Evidence: 0.36
Salient(chop firewood, causes you have fun)
Evidence: 0.10
¬ Salient(chop firewood, requires buy yourself axe)
0.58
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.76
Evidence: 0.64
Typical(chop firewood, causes you have fun)
Evidence: 0.32
¬ Typical(chop firewood, causes work out your body)
0.58
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.76
Evidence: 0.64
Typical(chop firewood, causes you have fun)
Evidence: 0.29
¬ Typical(chop firewood, causes get exercise)
0.57
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.75
Evidence: 0.64
Typical(chop firewood, causes you have fun)
Evidence: 0.34
¬ Typical(chop firewood, be used to get some exercise)
0.53
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.76
Evidence: 0.71
Remarkable(chop firewood, causes you have fun)
Evidence: 0.62
¬ Remarkable(chop firewood, causes get warm)
0.52
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.76
Evidence: 0.71
Remarkable(chop firewood, causes you have fun)
Evidence: 0.68
¬ Remarkable(chop firewood, causes work out your body)
0.51
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.77
Evidence: 0.64
Typical(chop firewood, causes you have fun)
Evidence: 0.63
¬ Typical(chop firewood, requires buy yourself axe)
0.51
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.76
Evidence: 0.71
Remarkable(chop firewood, causes you have fun)
Evidence: 0.74
¬ Remarkable(chop firewood, causes get exercise)
0.50
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.79
Evidence: 0.54
Plausible(chop firewood, causes you have fun)
Evidence: 0.55
¬ Plausible(chop firewood, causes you may break axe)
0.50
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.75
Evidence: 0.71
Remarkable(chop firewood, causes you have fun)
Evidence: 0.75
¬ Remarkable(chop firewood, be used to get some exercise)
0.50
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.76
Evidence: 0.54
Plausible(chop firewood, causes you have fun)
Evidence: 0.49
¬ Plausible(chop firewood, causes get warm)
0.49
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.76
Evidence: 0.36
Salient(chop firewood, causes you have fun)
Evidence: 0.38
¬ Salient(chop firewood, causes get warm)
0.48
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.76
Evidence: 0.64
Typical(chop firewood, causes you have fun)
Evidence: 0.71
¬ Typical(chop firewood, causes get warm)
0.46
Rule weight: 0.85
Evidence weight: 0.69
Similarity weight: 0.79
Evidence: 0.64
Typical(chop firewood, causes you have fun)
Evidence: 0.87
¬ Typical(chop firewood, causes you may break axe)
0.42
Rule weight: 0.85
Evidence weight: 0.65
Similarity weight: 0.77
Evidence: 0.54
Plausible(chop firewood, causes you have fun)
Evidence: 0.76
¬ Plausible(chop firewood, requires buy yourself axe)
0.41
Rule weight: 0.85
Evidence weight: 0.63
Similarity weight: 0.75
Evidence: 0.36
Salient(chop firewood, causes you have fun)
Evidence: 0.58
¬ Salient(chop firewood, be used to get some exercise)
0.40
Rule weight: 0.85
Evidence weight: 0.63
Similarity weight: 0.75
Evidence: 0.54
Plausible(chop firewood, causes you have fun)
Evidence: 0.81
¬ Plausible(chop firewood, be used to get some exercise)
0.40
Rule weight: 0.85
Evidence weight: 0.61
Similarity weight: 0.76
Evidence: 0.54
Plausible(chop firewood, causes you have fun)
Evidence: 0.84
¬ Plausible(chop firewood, causes work out your body)
0.40
Rule weight: 0.85
Evidence weight: 0.61
Similarity weight: 0.76
Evidence: 0.36
Salient(chop firewood, causes you have fun)
Evidence: 0.61
¬ Salient(chop firewood, causes work out your body)
0.39
Rule weight: 0.85
Evidence weight: 0.61
Similarity weight: 0.76
Evidence: 0.54
Plausible(chop firewood, causes you have fun)
Evidence: 0.84
¬ Plausible(chop firewood, causes get exercise)
0.37
Rule weight: 0.85
Evidence weight: 0.58
Similarity weight: 0.76
Evidence: 0.36
Salient(chop firewood, causes you have fun)
Evidence: 0.66
¬ Salient(chop firewood, causes get exercise)

Typical and Remarkable implies Salient

0.10
Rule weight: 0.14
Evidence weight: 0.71
Similarity weight: 1.00
Evidence: 0.36
Salient(chop firewood, causes you have fun)
Evidence: 0.64
¬ Typical(chop firewood, causes you have fun)
Evidence: 0.71
¬ Remarkable(chop firewood, causes you have fun)

Typical implies Plausible

0.34
Rule weight: 0.48
Evidence weight: 0.70
Similarity weight: 1.00
Evidence: 0.54
Plausible(chop firewood, causes you have fun)
Evidence: 0.64
¬ Typical(chop firewood, causes you have fun)