classic: be 101

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents game
Weight: 0.57
, subject
Weight: 0.55
, model
Weight: 0.55
, thing
Weight: 0.54
Siblings clockwork orange
Weight: 0.62
, donkey kong
Weight: 0.59
, hound dog
Weight: 0.57
, godfather
Weight: 0.56

Related properties

Property Similarity
be 101 1.00
be considered altcoin 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.25
Rule weight: 0.28
Evidence weight: 0.89
Similarity weight: 1.00
Evidence: 0.12
Plausible(classic, be 101)
Evidence: 0.12
¬ Salient(classic, be 101)

Similarity expansion

0.43
Rule weight: 0.85
Evidence weight: 0.66
Similarity weight: 0.76
Evidence: 0.10
Remarkable(classic, be 101)
Evidence: 0.38
¬ Remarkable(classic, be considered altcoin)
0.36
Rule weight: 0.85
Evidence weight: 0.56
Similarity weight: 0.76
Evidence: 0.41
Typical(classic, be 101)
Evidence: 0.75
¬ Typical(classic, be considered altcoin)
0.33
Rule weight: 0.85
Evidence weight: 0.51
Similarity weight: 0.76
Evidence: 0.12
Salient(classic, be 101)
Evidence: 0.57
¬ Salient(classic, be considered altcoin)
0.30
Rule weight: 0.85
Evidence weight: 0.47
Similarity weight: 0.76
Evidence: 0.12
Plausible(classic, be 101)
Evidence: 0.61
¬ Plausible(classic, be considered altcoin)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.96
Similarity weight: 1.00
Evidence: 0.12
Salient(classic, be 101)
Evidence: 0.41
¬ Typical(classic, be 101)
Evidence: 0.10
¬ Remarkable(classic, be 101)

Typical implies Plausible

0.31
Rule weight: 0.48
Evidence weight: 0.64
Similarity weight: 1.00
Evidence: 0.12
Plausible(classic, be 101)
Evidence: 0.41
¬ Typical(classic, be 101)