classic: be disabled to expansion conversion

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents game
Weight: 0.57
, subject
Weight: 0.55
, model
Weight: 0.55
, thing
Weight: 0.54
Siblings clockwork orange
Weight: 0.62
, donkey kong
Weight: 0.59
, hound dog
Weight: 0.57
, godfather
Weight: 0.56

Related properties

Property Similarity
be disabled to expansion conversion 1.00

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.23
Rule weight: 0.28
Evidence weight: 0.81
Similarity weight: 1.00
Evidence: 0.66
Plausible(classic, be disabled to expansion conversion)
Evidence: 0.56
¬ Salient(classic, be disabled to expansion conversion)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.89
Similarity weight: 1.00
Evidence: 0.56
Salient(classic, be disabled to expansion conversion)
Evidence: 0.82
¬ Typical(classic, be disabled to expansion conversion)
Evidence: 0.32
¬ Remarkable(classic, be disabled to expansion conversion)

Typical implies Plausible

0.34
Rule weight: 0.48
Evidence weight: 0.72
Similarity weight: 1.00
Evidence: 0.66
Plausible(classic, be disabled to expansion conversion)
Evidence: 0.82
¬ Typical(classic, be disabled to expansion conversion)