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clean your room
:
be used to find lose item
from
ConceptNet
0.2
0.4
0.6
0.8
Plausible
Typical
Remarkable
Salient
Related concepts
Parents
-
Siblings
-
Related properties
Property
Similarity
be used to find lose item
1.00
causes find lose item
0.98
be motivated by be able to find item
0.87
causes find lose article
0.84
Priors about this statement
Cues
0.2
0.4
0.6
0.8
Joint
Necessity
Sufficiency
Implication
Entailment
Contradiction
Entropy
Evidence
0.2
0.4
0.6
0.8
Plausible
Typical
Remarkable
Salient
Clauses
Salient implies Plausible
0.28
Rule weight:
0.28
Evidence weight:
0.99
Similarity weight:
1.00
Evidence:
0.78
Plausible(
clean your room
,
be used to find lose item
)
⋁
Evidence:
0.05
¬ Salient(
clean your room
,
be used to find lose item
)
Similarity expansion
0.73
Rule weight:
0.85
Evidence weight:
0.87
Similarity weight:
0.98
Evidence:
0.78
Plausible(
clean your room
,
be used to find lose item
)
⋁
Evidence:
0.60
¬ Plausible(
clean your room
,
causes find lose item
)
0.69
Rule weight:
0.85
Evidence weight:
0.83
Similarity weight:
0.98
Evidence:
0.78
Typical(
clean your room
,
be used to find lose item
)
⋁
Evidence:
0.78
¬ Typical(
clean your room
,
causes find lose item
)
0.65
Rule weight:
0.85
Evidence weight:
0.91
Similarity weight:
0.84
Evidence:
0.78
Plausible(
clean your room
,
be used to find lose item
)
⋁
Evidence:
0.43
¬ Plausible(
clean your room
,
causes find lose article
)
0.65
Rule weight:
0.85
Evidence weight:
0.87
Similarity weight:
0.87
Evidence:
0.78
Plausible(
clean your room
,
be used to find lose item
)
⋁
Evidence:
0.57
¬ Plausible(
clean your room
,
be motivated by be able to find item
)
0.63
Rule weight:
0.85
Evidence weight:
0.75
Similarity weight:
0.98
Evidence:
0.05
Salient(
clean your room
,
be used to find lose item
)
⋁
Evidence:
0.27
¬ Salient(
clean your room
,
causes find lose item
)
0.62
Rule weight:
0.85
Evidence weight:
0.84
Similarity weight:
0.87
Evidence:
0.78
Typical(
clean your room
,
be used to find lose item
)
⋁
Evidence:
0.74
¬ Typical(
clean your room
,
be motivated by be able to find item
)
0.56
Rule weight:
0.85
Evidence weight:
0.79
Similarity weight:
0.84
Evidence:
0.78
Typical(
clean your room
,
be used to find lose item
)
⋁
Evidence:
0.96
¬ Typical(
clean your room
,
causes find lose article
)
0.56
Rule weight:
0.85
Evidence weight:
0.78
Similarity weight:
0.84
Evidence:
0.05
Salient(
clean your room
,
be used to find lose item
)
⋁
Evidence:
0.23
¬ Salient(
clean your room
,
causes find lose article
)
0.56
Rule weight:
0.85
Evidence weight:
0.78
Similarity weight:
0.84
Evidence:
0.07
Remarkable(
clean your room
,
be used to find lose item
)
⋁
Evidence:
0.23
¬ Remarkable(
clean your room
,
causes find lose article
)
0.51
Rule weight:
0.85
Evidence weight:
0.61
Similarity weight:
0.98
Evidence:
0.07
Remarkable(
clean your room
,
be used to find lose item
)
⋁
Evidence:
0.42
¬ Remarkable(
clean your room
,
causes find lose item
)
0.45
Rule weight:
0.85
Evidence weight:
0.61
Similarity weight:
0.87
Evidence:
0.05
Salient(
clean your room
,
be used to find lose item
)
⋁
Evidence:
0.41
¬ Salient(
clean your room
,
be motivated by be able to find item
)
0.34
Rule weight:
0.85
Evidence weight:
0.46
Similarity weight:
0.87
Evidence:
0.07
Remarkable(
clean your room
,
be used to find lose item
)
⋁
Evidence:
0.58
¬ Remarkable(
clean your room
,
be motivated by be able to find item
)
Typical and Remarkable implies Salient
0.13
Rule weight:
0.14
Evidence weight:
0.95
Similarity weight:
1.00
Evidence:
0.05
Salient(
clean your room
,
be used to find lose item
)
⋁
Evidence:
0.78
¬ Typical(
clean your room
,
be used to find lose item
)
⋁
Evidence:
0.07
¬ Remarkable(
clean your room
,
be used to find lose item
)
Typical implies Plausible
0.40
Rule weight:
0.48
Evidence weight:
0.83
Similarity weight:
1.00
Evidence:
0.78
Plausible(
clean your room
,
be used to find lose item
)
⋁
Evidence:
0.78
¬ Typical(
clean your room
,
be used to find lose item
)