clover: be clover in game

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents crop
Weight: 0.73
, legume
Weight: 0.58
, variety
Weight: 0.56
, flower
Weight: 0.54
, green
Weight: 0.53
Siblings sunflower
Weight: 0.37
, green bean
Weight: 0.37
, alfalfa
Weight: 0.36
, pea
Weight: 0.36
, millet
Weight: 0.36

Related properties

Property Similarity
be clover in game 1.00
be clover in second game 0.97
is oxalis 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.26
Rule weight: 0.28
Evidence weight: 0.94
Similarity weight: 1.00
Evidence: 0.94
Plausible(clover, be clover in game)
Evidence: 0.98
¬ Salient(clover, be clover in game)

Similarity expansion

0.82
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.97
Evidence: 0.98
Salient(clover, be clover in game)
Evidence: 1.00
¬ Salient(clover, be clover in second game)
0.80
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.97
Evidence: 0.97
Typical(clover, be clover in game)
Evidence: 1.00
¬ Typical(clover, be clover in second game)
0.78
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.97
Evidence: 0.94
Plausible(clover, be clover in game)
Evidence: 0.97
¬ Plausible(clover, be clover in second game)
0.66
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.97
Evidence: 0.66
Remarkable(clover, be clover in game)
Evidence: 0.59
¬ Remarkable(clover, be clover in second game)
0.64
Rule weight: 0.85
Evidence weight: 1.00
Similarity weight: 0.76
Evidence: 0.98
Salient(clover, be clover in game)
Evidence: 0.12
¬ Salient(clover, is oxalis)
0.64
Rule weight: 0.85
Evidence weight: 1.00
Similarity weight: 0.76
Evidence: 0.97
Typical(clover, be clover in game)
Evidence: 0.06
¬ Typical(clover, is oxalis)
0.64
Rule weight: 0.85
Evidence weight: 1.00
Similarity weight: 0.76
Evidence: 0.94
Plausible(clover, be clover in game)
Evidence: 0.05
¬ Plausible(clover, is oxalis)
0.58
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.76
Evidence: 0.66
Remarkable(clover, be clover in game)
Evidence: 0.27
¬ Remarkable(clover, is oxalis)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.98
Salient(clover, be clover in game)
Evidence: 0.97
¬ Typical(clover, be clover in game)
Evidence: 0.66
¬ Remarkable(clover, be clover in game)

Typical implies Plausible

0.45
Rule weight: 0.48
Evidence weight: 0.94
Similarity weight: 1.00
Evidence: 0.94
Plausible(clover, be clover in game)
Evidence: 0.97
¬ Typical(clover, be clover in game)