clown: feel sad

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents entertainer
Weight: 0.73
, character
Weight: 0.68
, thing
Weight: 0.62
, performer
Weight: 0.56
Siblings mime
Weight: 0.46
, bobo
Weight: 0.37
, joker
Weight: 0.36
, magician
Weight: 0.35
, elf
Weight: 0.35

Related properties

Property Similarity
feel sad 1.00
be scary instead of funny 0.76
represent feel 0.75

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.40
Rule weight: 0.66
Evidence weight: 0.81
Similarity weight: 0.75
Evidence: 0.73
Plausible(thing, represent feel)
Evidence: 0.72
¬ Typical(clown, feel sad)

Plausibility inheritance from parent to child

0.02
Rule weight: 0.09
Evidence weight: 0.31
Similarity weight: 0.75
Evidence: 0.06
Plausible(clown, feel sad)
Evidence: 0.73
¬ Plausible(thing, represent feel)

Remarkability exclusitivity betweem a parent and a child

0.34
Rule weight: 0.58
Evidence weight: 0.79
Similarity weight: 0.75
Evidence: 0.42
¬ Remarkable(clown, feel sad)
Evidence: 0.50
¬ Remarkable(thing, represent feel)

Remarkability from parent implausibility

0.31
Rule weight: 0.42
Evidence weight: 0.99
Similarity weight: 0.75
Evidence: 0.73
Plausible(thing, represent feel)
Evidence: 0.42
Remarkable(clown, feel sad)
Evidence: 0.06
¬ Plausible(clown, feel sad)

Salient implies Plausible

0.18
Rule weight: 0.28
Evidence weight: 0.63
Similarity weight: 1.00
Evidence: 0.06
Plausible(clown, feel sad)
Evidence: 0.39
¬ Salient(clown, feel sad)

Similarity expansion

0.57
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.76
Evidence: 0.72
Typical(clown, feel sad)
Evidence: 0.44
¬ Typical(clown, be scary instead of funny)
0.55
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.76
Evidence: 0.06
Plausible(clown, feel sad)
Evidence: 0.16
¬ Plausible(clown, be scary instead of funny)
0.43
Rule weight: 0.85
Evidence weight: 0.66
Similarity weight: 0.76
Evidence: 0.39
Salient(clown, feel sad)
Evidence: 0.56
¬ Salient(clown, be scary instead of funny)
0.38
Rule weight: 0.85
Evidence weight: 0.58
Similarity weight: 0.76
Evidence: 0.42
Remarkable(clown, feel sad)
Evidence: 0.71
¬ Remarkable(clown, be scary instead of funny)

Typical and Remarkable implies Salient

0.11
Rule weight: 0.14
Evidence weight: 0.82
Similarity weight: 1.00
Evidence: 0.39
Salient(clown, feel sad)
Evidence: 0.72
¬ Typical(clown, feel sad)
Evidence: 0.42
¬ Remarkable(clown, feel sad)

Typical implies Plausible

0.15
Rule weight: 0.48
Evidence weight: 0.32
Similarity weight: 1.00
Evidence: 0.06
Plausible(clown, feel sad)
Evidence: 0.72
¬ Typical(clown, feel sad)

Typicality and Rermarkability incompatibility between a parent and a child

0.36
Rule weight: 0.51
Evidence weight: 0.93
Similarity weight: 0.75
Evidence: 0.42
¬ Remarkable(clown, feel sad)
Evidence: 0.17
¬ Typical(thing, represent feel)

Typicality inheritance from parent to child

0.35
Rule weight: 0.48
Evidence weight: 0.95
Similarity weight: 0.75
Evidence: 0.72
Typical(clown, feel sad)
Evidence: 0.17
¬ Typical(thing, represent feel)