cm: be slow as venomancer

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents technology
Weight: 0.54
, player
Weight: 0.50
, inch
Weight: 0.49
, problem
Weight: 0.49
Siblings cathode ray tube
Weight: 0.31
, vacuum tube
Weight: 0.31
, centimeter
Weight: 0.31
, fiber optics
Weight: 0.31
, ultrasound
Weight: 0.30

Related properties

Property Similarity
be slow as venomancer 1.00
have slow 0.96

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.25
Rule weight: 0.28
Evidence weight: 0.89
Similarity weight: 1.00
Evidence: 0.11
Plausible(cm, be slow as venomancer)
Evidence: 0.12
¬ Salient(cm, be slow as venomancer)

Similarity expansion

0.56
Rule weight: 0.85
Evidence weight: 0.68
Similarity weight: 0.96
Evidence: 0.13
Remarkable(cm, be slow as venomancer)
Evidence: 0.36
¬ Remarkable(cm, have slow)
0.52
Rule weight: 0.85
Evidence weight: 0.64
Similarity weight: 0.96
Evidence: 0.12
Salient(cm, be slow as venomancer)
Evidence: 0.41
¬ Salient(cm, have slow)
0.49
Rule weight: 0.85
Evidence weight: 0.59
Similarity weight: 0.96
Evidence: 0.34
Typical(cm, be slow as venomancer)
Evidence: 0.62
¬ Typical(cm, have slow)
0.47
Rule weight: 0.85
Evidence weight: 0.57
Similarity weight: 0.96
Evidence: 0.11
Plausible(cm, be slow as venomancer)
Evidence: 0.48
¬ Plausible(cm, have slow)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.96
Similarity weight: 1.00
Evidence: 0.12
Salient(cm, be slow as venomancer)
Evidence: 0.34
¬ Typical(cm, be slow as venomancer)
Evidence: 0.13
¬ Remarkable(cm, be slow as venomancer)

Typical implies Plausible

0.33
Rule weight: 0.48
Evidence weight: 0.70
Similarity weight: 1.00
Evidence: 0.11
Plausible(cm, be slow as venomancer)
Evidence: 0.34
¬ Typical(cm, be slow as venomancer)