cod: is bad now

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents fish
Weight: 0.70
, species
Weight: 0.57
, whitefish
Weight: 0.56
, game
Weight: 0.54
, shooter
Weight: 0.54
Siblings atlantic salmon
Weight: 0.39
, halibut
Weight: 0.39
, herring
Weight: 0.39
, sturgeon
Weight: 0.38

Related properties

Property Similarity
is bad now 1.00
has quality bad 0.84
has quality good 0.78
is 4v4 0.76
is 18 0.76
is mw2 0.76
is tough 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.55
Rule weight: 0.66
Evidence weight: 0.99
Similarity weight: 0.84
Evidence: 0.96
Plausible(game, has quality bad)
Evidence: 0.32
¬ Typical(cod, is bad now)
0.51
Rule weight: 0.66
Evidence weight: 0.98
Similarity weight: 0.78
Evidence: 0.95
Plausible(game, has quality good)
Evidence: 0.32
¬ Typical(cod, is bad now)
0.48
Rule weight: 0.66
Evidence weight: 0.92
Similarity weight: 0.78
Evidence: 0.74
Plausible(species, has quality good)
Evidence: 0.32
¬ Typical(cod, is bad now)

Plausibility inheritance from parent to child

0.03
Rule weight: 0.09
Evidence weight: 0.42
Similarity weight: 0.78
Evidence: 0.22
Plausible(cod, is bad now)
Evidence: 0.74
¬ Plausible(species, has quality good)
0.02
Rule weight: 0.09
Evidence weight: 0.26
Similarity weight: 0.84
Evidence: 0.22
Plausible(cod, is bad now)
Evidence: 0.96
¬ Plausible(game, has quality bad)
0.02
Rule weight: 0.09
Evidence weight: 0.26
Similarity weight: 0.78
Evidence: 0.22
Plausible(cod, is bad now)
Evidence: 0.95
¬ Plausible(game, has quality good)

Remarkability exclusitivity betweem a parent and a child

0.35
Rule weight: 0.58
Evidence weight: 0.72
Similarity weight: 0.84
Evidence: 0.38
¬ Remarkable(cod, is bad now)
Evidence: 0.73
¬ Remarkable(game, has quality bad)
0.31
Rule weight: 0.58
Evidence weight: 0.69
Similarity weight: 0.78
Evidence: 0.38
¬ Remarkable(cod, is bad now)
Evidence: 0.81
¬ Remarkable(species, has quality good)
0.29
Rule weight: 0.58
Evidence weight: 0.65
Similarity weight: 0.78
Evidence: 0.38
¬ Remarkable(cod, is bad now)
Evidence: 0.90
¬ Remarkable(game, has quality good)

Remarkability exclusitivity between siblings

0.10
Rule weight: 0.13
Evidence weight: 0.86
Similarity weight: 0.84
Evidence: 0.38
¬ Remarkable(cod, is bad now)
Evidence: 0.36
¬ Remarkable(atlantic salmon, has quality bad)
0.08
Rule weight: 0.13
Evidence weight: 0.73
Similarity weight: 0.78
Evidence: 0.38
¬ Remarkable(cod, is bad now)
Evidence: 0.71
¬ Remarkable(halibut, has quality good)

Remarkability from parent implausibility

0.35
Rule weight: 0.42
Evidence weight: 0.99
Similarity weight: 0.84
Evidence: 0.96
Plausible(game, has quality bad)
Evidence: 0.38
Remarkable(cod, is bad now)
Evidence: 0.22
¬ Plausible(cod, is bad now)
0.32
Rule weight: 0.42
Evidence weight: 0.99
Similarity weight: 0.78
Evidence: 0.95
Plausible(game, has quality good)
Evidence: 0.38
Remarkable(cod, is bad now)
Evidence: 0.22
¬ Plausible(cod, is bad now)
0.32
Rule weight: 0.42
Evidence weight: 0.96
Similarity weight: 0.78
Evidence: 0.74
Plausible(species, has quality good)
Evidence: 0.38
Remarkable(cod, is bad now)
Evidence: 0.22
¬ Plausible(cod, is bad now)

Remarkability from sibling implausibility

0.38
Rule weight: 0.60
Evidence weight: 0.82
Similarity weight: 0.78
Evidence: 0.22
Plausible(cod, is bad now)
Evidence: 0.71
Remarkable(halibut, has quality good)
Evidence: 0.81
¬ Plausible(halibut, has quality good)
0.36
Rule weight: 0.60
Evidence weight: 0.71
Similarity weight: 0.84
Evidence: 0.22
Plausible(cod, is bad now)
Evidence: 0.36
Remarkable(atlantic salmon, has quality bad)
Evidence: 0.57
¬ Plausible(atlantic salmon, has quality bad)

Salient implies Plausible

0.23
Rule weight: 0.28
Evidence weight: 0.80
Similarity weight: 1.00
Evidence: 0.22
Plausible(cod, is bad now)
Evidence: 0.26
¬ Salient(cod, is bad now)

Similarity expansion

0.62
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.76
Evidence: 0.22
Plausible(cod, is bad now)
Evidence: 0.07
¬ Plausible(cod, is mw2)
0.61
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.76
Evidence: 0.38
Remarkable(cod, is bad now)
Evidence: 0.09
¬ Remarkable(cod, is 18)
0.60
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.84
Evidence: 0.38
Remarkable(cod, is bad now)
Evidence: 0.26
¬ Remarkable(cod, has quality bad)
0.60
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.76
Evidence: 0.26
Salient(cod, is bad now)
Evidence: 0.10
¬ Salient(cod, is 18)
0.60
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.76
Evidence: 0.22
Plausible(cod, is bad now)
Evidence: 0.10
¬ Plausible(cod, is 18)
0.59
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.76
Evidence: 0.26
Salient(cod, is bad now)
Evidence: 0.11
¬ Salient(cod, is mw2)
0.59
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.84
Evidence: 0.26
Salient(cod, is bad now)
Evidence: 0.23
¬ Salient(cod, has quality bad)
0.58
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.76
Evidence: 0.32
Typical(cod, is bad now)
Evidence: 0.16
¬ Typical(cod, is mw2)
0.58
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.84
Evidence: 0.22
Plausible(cod, is bad now)
Evidence: 0.26
¬ Plausible(cod, has quality bad)
0.57
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.76
Evidence: 0.38
Remarkable(cod, is bad now)
Evidence: 0.20
¬ Remarkable(cod, is mw2)
0.50
Rule weight: 0.85
Evidence weight: 0.69
Similarity weight: 0.84
Evidence: 0.32
Typical(cod, is bad now)
Evidence: 0.45
¬ Typical(cod, has quality bad)
0.49
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.76
Evidence: 0.38
Remarkable(cod, is bad now)
Evidence: 0.40
¬ Remarkable(cod, is tough)
0.47
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.76
Evidence: 0.32
Typical(cod, is bad now)
Evidence: 0.39
¬ Typical(cod, is 18)
0.47
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.76
Evidence: 0.26
Salient(cod, is bad now)
Evidence: 0.36
¬ Salient(cod, is tough)
0.44
Rule weight: 0.85
Evidence weight: 0.68
Similarity weight: 0.76
Evidence: 0.22
Plausible(cod, is bad now)
Evidence: 0.41
¬ Plausible(cod, is tough)
0.42
Rule weight: 0.85
Evidence weight: 0.64
Similarity weight: 0.76
Evidence: 0.32
Typical(cod, is bad now)
Evidence: 0.52
¬ Typical(cod, is tough)
0.38
Rule weight: 0.85
Evidence weight: 0.57
Similarity weight: 0.78
Evidence: 0.32
Typical(cod, is bad now)
Evidence: 0.63
¬ Typical(cod, has quality good)
0.36
Rule weight: 0.85
Evidence weight: 0.55
Similarity weight: 0.78
Evidence: 0.38
Remarkable(cod, is bad now)
Evidence: 0.74
¬ Remarkable(cod, has quality good)
0.34
Rule weight: 0.85
Evidence weight: 0.51
Similarity weight: 0.78
Evidence: 0.22
Plausible(cod, is bad now)
Evidence: 0.63
¬ Plausible(cod, has quality good)
0.29
Rule weight: 0.85
Evidence weight: 0.44
Similarity weight: 0.78
Evidence: 0.26
Salient(cod, is bad now)
Evidence: 0.76
¬ Salient(cod, has quality good)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.91
Similarity weight: 1.00
Evidence: 0.26
Salient(cod, is bad now)
Evidence: 0.32
¬ Typical(cod, is bad now)
Evidence: 0.38
¬ Remarkable(cod, is bad now)

Typical implies Plausible

0.36
Rule weight: 0.48
Evidence weight: 0.76
Similarity weight: 1.00
Evidence: 0.22
Plausible(cod, is bad now)
Evidence: 0.32
¬ Typical(cod, is bad now)

Typicality and Rermarkability incompatibility between a parent and a child

0.29
Rule weight: 0.51
Evidence weight: 0.73
Similarity weight: 0.78
Evidence: 0.38
¬ Remarkable(cod, is bad now)
Evidence: 0.72
¬ Typical(species, has quality good)
0.27
Rule weight: 0.51
Evidence weight: 0.62
Similarity weight: 0.84
Evidence: 0.38
¬ Remarkable(cod, is bad now)
Evidence: 0.99
¬ Typical(game, has quality bad)
0.25
Rule weight: 0.51
Evidence weight: 0.63
Similarity weight: 0.78
Evidence: 0.38
¬ Remarkable(cod, is bad now)
Evidence: 0.96
¬ Typical(game, has quality good)

Typicality and Rermarkability incompatibility between siblings

0.08
Rule weight: 0.14
Evidence weight: 0.72
Similarity weight: 0.84
Evidence: 0.38
¬ Remarkable(cod, is bad now)
Evidence: 0.73
¬ Typical(atlantic salmon, has quality bad)
0.07
Rule weight: 0.14
Evidence weight: 0.68
Similarity weight: 0.78
Evidence: 0.38
¬ Remarkable(cod, is bad now)
Evidence: 0.83
¬ Typical(halibut, has quality good)

Typicality inheritance from parent to child

0.19
Rule weight: 0.48
Evidence weight: 0.51
Similarity weight: 0.78
Evidence: 0.32
Typical(cod, is bad now)
Evidence: 0.72
¬ Typical(species, has quality good)
0.13
Rule weight: 0.48
Evidence weight: 0.32
Similarity weight: 0.84
Evidence: 0.32
Typical(cod, is bad now)
Evidence: 0.99
¬ Typical(game, has quality bad)
0.13
Rule weight: 0.48
Evidence weight: 0.34
Similarity weight: 0.78
Evidence: 0.32
Typical(cod, is bad now)
Evidence: 0.96
¬ Typical(game, has quality good)