coin: die in mockingjay

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents artifact
Weight: 0.65
, object
Weight: 0.62
, gift
Weight: 0.62
, form
Weight: 0.60
Siblings dime
Weight: 0.69
, currency
Weight: 0.61
, penny
Weight: 0.59
, double eagle
Weight: 0.54
, paper currency
Weight: 0.52

Related properties

Property Similarity
die in mockingjay 1.00
die in hunger games 0.80

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.26
Rule weight: 0.28
Evidence weight: 0.92
Similarity weight: 1.00
Evidence: 0.10
Plausible(coin, die in mockingjay)
Evidence: 0.09
¬ Salient(coin, die in mockingjay)

Similarity expansion

0.63
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.80
Evidence: 0.08
Remarkable(coin, die in mockingjay)
Evidence: 0.07
¬ Remarkable(coin, die in hunger games)
0.62
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.80
Evidence: 0.09
Salient(coin, die in mockingjay)
Evidence: 0.09
¬ Salient(coin, die in hunger games)
0.62
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.80
Evidence: 0.10
Plausible(coin, die in mockingjay)
Evidence: 0.10
¬ Plausible(coin, die in hunger games)
0.52
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.80
Evidence: 0.40
Typical(coin, die in mockingjay)
Evidence: 0.41
¬ Typical(coin, die in hunger games)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.97
Similarity weight: 1.00
Evidence: 0.09
Salient(coin, die in mockingjay)
Evidence: 0.40
¬ Typical(coin, die in mockingjay)
Evidence: 0.08
¬ Remarkable(coin, die in mockingjay)

Typical implies Plausible

0.31
Rule weight: 0.48
Evidence weight: 0.64
Similarity weight: 1.00
Evidence: 0.10
Plausible(coin, die in mockingjay)
Evidence: 0.40
¬ Typical(coin, die in mockingjay)