comfort friend: causes friend to cheer up

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
causes friend to cheer up 1.00
requires give friend hug 0.82
causes hug him or her 0.79
causes cry with friend 0.79
requires hug him 0.79
requires hug them 0.79
requires give them hug 0.78
requires talk to friend 0.77
requires hug her 0.77
causes hold friend 0.77

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.25
Rule weight: 0.28
Evidence weight: 0.88
Similarity weight: 1.00
Evidence: 0.79
Plausible(comfort friend, causes friend to cheer up)
Evidence: 0.59
¬ Salient(comfort friend, causes friend to cheer up)

Similarity expansion

0.67
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.79
Evidence: 0.73
Remarkable(comfort friend, causes friend to cheer up)
Evidence: 0.02
¬ Remarkable(comfort friend, requires hug them)
0.66
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.79
Evidence: 0.73
Remarkable(comfort friend, causes friend to cheer up)
Evidence: 0.08
¬ Remarkable(comfort friend, requires hug him)
0.66
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.79
Evidence: 0.59
Salient(comfort friend, causes friend to cheer up)
Evidence: 0.05
¬ Salient(comfort friend, requires hug them)
0.65
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.79
Evidence: 0.59
Salient(comfort friend, causes friend to cheer up)
Evidence: 0.08
¬ Salient(comfort friend, requires hug him)
0.65
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.77
Evidence: 0.73
Remarkable(comfort friend, causes friend to cheer up)
Evidence: 0.05
¬ Remarkable(comfort friend, requires hug her)
0.65
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.78
Evidence: 0.59
Salient(comfort friend, causes friend to cheer up)
Evidence: 0.08
¬ Salient(comfort friend, requires give them hug)
0.65
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.78
Evidence: 0.73
Remarkable(comfort friend, causes friend to cheer up)
Evidence: 0.12
¬ Remarkable(comfort friend, requires give them hug)
0.64
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.77
Evidence: 0.59
Salient(comfort friend, causes friend to cheer up)
Evidence: 0.08
¬ Salient(comfort friend, requires hug her)
0.62
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.77
Evidence: 0.46
Typical(comfort friend, causes friend to cheer up)
Evidence: 0.12
¬ Typical(comfort friend, requires talk to friend)
0.56
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.79
Evidence: 0.79
Plausible(comfort friend, causes friend to cheer up)
Evidence: 0.80
¬ Plausible(comfort friend, requires hug them)
0.55
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.79
Evidence: 0.79
Plausible(comfort friend, causes friend to cheer up)
Evidence: 0.85
¬ Plausible(comfort friend, requires hug him)
0.55
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.77
Evidence: 0.79
Plausible(comfort friend, causes friend to cheer up)
Evidence: 0.80
¬ Plausible(comfort friend, requires hug her)
0.55
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.78
Evidence: 0.79
Plausible(comfort friend, causes friend to cheer up)
Evidence: 0.88
¬ Plausible(comfort friend, requires give them hug)
0.53
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.77
Evidence: 0.79
Plausible(comfort friend, causes friend to cheer up)
Evidence: 0.97
¬ Plausible(comfort friend, requires talk to friend)
0.51
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.77
Evidence: 0.73
Remarkable(comfort friend, causes friend to cheer up)
Evidence: 0.85
¬ Remarkable(comfort friend, requires talk to friend)
0.48
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.77
Evidence: 0.59
Salient(comfort friend, causes friend to cheer up)
Evidence: 0.67
¬ Salient(comfort friend, requires talk to friend)
0.47
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.78
Evidence: 0.46
Typical(comfort friend, causes friend to cheer up)
Evidence: 0.54
¬ Typical(comfort friend, requires give them hug)
0.43
Rule weight: 0.85
Evidence weight: 0.65
Similarity weight: 0.79
Evidence: 0.46
Typical(comfort friend, causes friend to cheer up)
Evidence: 0.65
¬ Typical(comfort friend, requires hug him)
0.38
Rule weight: 0.85
Evidence weight: 0.57
Similarity weight: 0.77
Evidence: 0.46
Typical(comfort friend, causes friend to cheer up)
Evidence: 0.80
¬ Typical(comfort friend, requires hug her)
0.36
Rule weight: 0.85
Evidence weight: 0.53
Similarity weight: 0.79
Evidence: 0.46
Typical(comfort friend, causes friend to cheer up)
Evidence: 0.87
¬ Typical(comfort friend, requires hug them)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.86
Similarity weight: 1.00
Evidence: 0.59
Salient(comfort friend, causes friend to cheer up)
Evidence: 0.46
¬ Typical(comfort friend, causes friend to cheer up)
Evidence: 0.73
¬ Remarkable(comfort friend, causes friend to cheer up)

Typical implies Plausible

0.43
Rule weight: 0.48
Evidence weight: 0.91
Similarity weight: 1.00
Evidence: 0.79
Plausible(comfort friend, causes friend to cheer up)
Evidence: 0.46
¬ Typical(comfort friend, causes friend to cheer up)