communicate: requires scream real loud

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents thing
Weight: 0.49
, information
Weight: 0.46
, word
Weight: 0.43
, example
Weight: 0.37
, time
Weight: 0.35
Siblings talk show
Weight: 0.30
, talk
Weight: 0.30
, common sense
Weight: 0.30
, message
Weight: 0.30
, sign language
Weight: 0.30

Related properties

Property Similarity
requires scream real loud 1.00
requires speak out loud 0.87
be use when person cant hear 0.78
causes make sound 0.78
requires laugh 0.77
causes be hear 0.77
causes sound 0.76
causes noise 0.76
causes laugh 0.76
causes not listen 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Remarkability exclusitivity between siblings

0.10
Rule weight: 0.13
Evidence weight: 0.98
Similarity weight: 0.78
Evidence: 0.20
¬ Remarkable(communicate, requires scream real loud)
Evidence: 0.11
¬ Remarkable(sign language, be use when person cant hear)
0.10
Rule weight: 0.13
Evidence weight: 0.84
Similarity weight: 0.87
Evidence: 0.20
¬ Remarkable(communicate, requires scream real loud)
Evidence: 0.82
¬ Remarkable(talk, requires speak out loud)
0.10
Rule weight: 0.13
Evidence weight: 0.94
Similarity weight: 0.76
Evidence: 0.20
¬ Remarkable(communicate, requires scream real loud)
Evidence: 0.30
¬ Remarkable(talk, causes noise)
0.09
Rule weight: 0.13
Evidence weight: 0.93
Similarity weight: 0.76
Evidence: 0.20
¬ Remarkable(communicate, requires scream real loud)
Evidence: 0.37
¬ Remarkable(talk, causes laugh)
0.09
Rule weight: 0.13
Evidence weight: 0.92
Similarity weight: 0.76
Evidence: 0.20
¬ Remarkable(communicate, requires scream real loud)
Evidence: 0.43
¬ Remarkable(talk, causes sound)
0.09
Rule weight: 0.13
Evidence weight: 0.89
Similarity weight: 0.78
Evidence: 0.20
¬ Remarkable(communicate, requires scream real loud)
Evidence: 0.54
¬ Remarkable(talk, causes make sound)
0.09
Rule weight: 0.13
Evidence weight: 0.85
Similarity weight: 0.77
Evidence: 0.20
¬ Remarkable(communicate, requires scream real loud)
Evidence: 0.76
¬ Remarkable(talk, causes be hear)

Remarkability from sibling implausibility

0.50
Rule weight: 0.60
Evidence weight: 0.95
Similarity weight: 0.87
Evidence: 0.14
Plausible(communicate, requires scream real loud)
Evidence: 0.82
Remarkable(talk, requires speak out loud)
Evidence: 0.31
¬ Plausible(talk, requires speak out loud)
0.40
Rule weight: 0.60
Evidence weight: 0.85
Similarity weight: 0.78
Evidence: 0.14
Plausible(communicate, requires scream real loud)
Evidence: 0.11
Remarkable(sign language, be use when person cant hear)
Evidence: 0.19
¬ Plausible(sign language, be use when person cant hear)
0.39
Rule weight: 0.60
Evidence weight: 0.85
Similarity weight: 0.77
Evidence: 0.14
Plausible(communicate, requires scream real loud)
Evidence: 0.76
Remarkable(talk, causes be hear)
Evidence: 0.73
¬ Plausible(talk, causes be hear)
0.38
Rule weight: 0.60
Evidence weight: 0.83
Similarity weight: 0.76
Evidence: 0.14
Plausible(communicate, requires scream real loud)
Evidence: 0.37
Remarkable(talk, causes laugh)
Evidence: 0.31
¬ Plausible(talk, causes laugh)
0.38
Rule weight: 0.60
Evidence weight: 0.80
Similarity weight: 0.78
Evidence: 0.14
Plausible(communicate, requires scream real loud)
Evidence: 0.54
Remarkable(talk, causes make sound)
Evidence: 0.49
¬ Plausible(talk, causes make sound)
0.30
Rule weight: 0.60
Evidence weight: 0.64
Similarity weight: 0.76
Evidence: 0.14
Plausible(communicate, requires scream real loud)
Evidence: 0.43
Remarkable(talk, causes sound)
Evidence: 0.73
¬ Plausible(talk, causes sound)
0.20
Rule weight: 0.60
Evidence weight: 0.44
Similarity weight: 0.76
Evidence: 0.14
Plausible(communicate, requires scream real loud)
Evidence: 0.30
Remarkable(talk, causes noise)
Evidence: 0.93
¬ Plausible(talk, causes noise)

Salient implies Plausible

0.18
Rule weight: 0.28
Evidence weight: 0.63
Similarity weight: 1.00
Evidence: 0.14
Plausible(communicate, requires scream real loud)
Evidence: 0.43
¬ Salient(communicate, requires scream real loud)

Similarity expansion

0.60
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.77
Evidence: 0.87
Typical(communicate, requires scream real loud)
Evidence: 0.67
¬ Typical(communicate, requires laugh)
0.54
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.77
Evidence: 0.14
Plausible(communicate, requires scream real loud)
Evidence: 0.21
¬ Plausible(communicate, requires laugh)
0.48
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.77
Evidence: 0.20
Remarkable(communicate, requires scream real loud)
Evidence: 0.34
¬ Remarkable(communicate, requires laugh)
0.41
Rule weight: 0.85
Evidence weight: 0.62
Similarity weight: 0.77
Evidence: 0.43
Salient(communicate, requires scream real loud)
Evidence: 0.66
¬ Salient(communicate, requires laugh)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.90
Similarity weight: 1.00
Evidence: 0.43
Salient(communicate, requires scream real loud)
Evidence: 0.87
¬ Typical(communicate, requires scream real loud)
Evidence: 0.20
¬ Remarkable(communicate, requires scream real loud)

Typical implies Plausible

0.12
Rule weight: 0.48
Evidence weight: 0.25
Similarity weight: 1.00
Evidence: 0.14
Plausible(communicate, requires scream real loud)
Evidence: 0.87
¬ Typical(communicate, requires scream real loud)

Typicality and Rermarkability incompatibility between siblings

0.11
Rule weight: 0.14
Evidence weight: 0.93
Similarity weight: 0.87
Evidence: 0.20
¬ Remarkable(communicate, requires scream real loud)
Evidence: 0.35
¬ Typical(talk, requires speak out loud)
0.10
Rule weight: 0.14
Evidence weight: 0.97
Similarity weight: 0.77
Evidence: 0.20
¬ Remarkable(communicate, requires scream real loud)
Evidence: 0.16
¬ Typical(talk, causes be hear)
0.10
Rule weight: 0.14
Evidence weight: 0.96
Similarity weight: 0.76
Evidence: 0.20
¬ Remarkable(communicate, requires scream real loud)
Evidence: 0.21
¬ Typical(talk, causes sound)
0.10
Rule weight: 0.14
Evidence weight: 0.94
Similarity weight: 0.78
Evidence: 0.20
¬ Remarkable(communicate, requires scream real loud)
Evidence: 0.31
¬ Typical(talk, causes make sound)
0.10
Rule weight: 0.14
Evidence weight: 0.95
Similarity weight: 0.76
Evidence: 0.20
¬ Remarkable(communicate, requires scream real loud)
Evidence: 0.26
¬ Typical(talk, causes noise)
0.09
Rule weight: 0.14
Evidence weight: 0.91
Similarity weight: 0.76
Evidence: 0.20
¬ Remarkable(communicate, requires scream real loud)
Evidence: 0.47
¬ Typical(talk, causes laugh)
0.09
Rule weight: 0.14
Evidence weight: 0.86
Similarity weight: 0.78
Evidence: 0.20
¬ Remarkable(communicate, requires scream real loud)
Evidence: 0.70
¬ Typical(sign language, be use when person cant hear)