communicate: requires tell joke

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents thing
Weight: 0.49
, information
Weight: 0.46
, word
Weight: 0.43
, example
Weight: 0.37
, time
Weight: 0.35
Siblings talk show
Weight: 0.30
, talk
Weight: 0.30
, common sense
Weight: 0.30
, message
Weight: 0.30
, sign language
Weight: 0.30

Related properties

Property Similarity
requires tell joke 1.00
be motivated by tell your idea to world 0.82
requires think of something to say 0.81
requires talk to someone 0.81
requires find someone to talk to 0.80
requires have something to say 0.80
be used to let another know what you think 0.80
requires talk to person 0.79
be used to get to know somebody 0.79
requires know what you want to communicate 0.79

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Remarkability exclusitivity between siblings

0.02
Rule weight: 0.13
Evidence weight: 0.20
Similarity weight: 0.81
Evidence: 0.87
¬ Remarkable(communicate, requires tell joke)
Evidence: 0.92
¬ Remarkable(talk, requires think of something to say)
0.02
Rule weight: 0.13
Evidence weight: 0.19
Similarity weight: 0.79
Evidence: 0.87
¬ Remarkable(communicate, requires tell joke)
Evidence: 0.92
¬ Remarkable(talk, be used to get to know somebody)
0.02
Rule weight: 0.13
Evidence weight: 0.16
Similarity weight: 0.80
Evidence: 0.87
¬ Remarkable(communicate, requires tell joke)
Evidence: 0.95
¬ Remarkable(talk, requires find someone to talk to)

Remarkability from sibling implausibility

0.48
Rule weight: 0.60
Evidence weight: 0.98
Similarity weight: 0.81
Evidence: 0.70
Plausible(communicate, requires tell joke)
Evidence: 0.92
Remarkable(talk, requires think of something to say)
Evidence: 0.80
¬ Plausible(talk, requires think of something to say)
0.48
Rule weight: 0.60
Evidence weight: 0.99
Similarity weight: 0.80
Evidence: 0.70
Plausible(communicate, requires tell joke)
Evidence: 0.95
Remarkable(talk, requires find someone to talk to)
Evidence: 0.76
¬ Plausible(talk, requires find someone to talk to)
0.47
Rule weight: 0.60
Evidence weight: 0.98
Similarity weight: 0.79
Evidence: 0.70
Plausible(communicate, requires tell joke)
Evidence: 0.92
Remarkable(talk, be used to get to know somebody)
Evidence: 0.84
¬ Plausible(talk, be used to get to know somebody)

Salient implies Plausible

0.21
Rule weight: 0.28
Evidence weight: 0.76
Similarity weight: 1.00
Evidence: 0.70
Plausible(communicate, requires tell joke)
Evidence: 0.81
¬ Salient(communicate, requires tell joke)

Similarity expansion

0.68
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.81
Evidence: 0.16
Typical(communicate, requires tell joke)
Evidence: 0.02
¬ Typical(communicate, requires talk to someone)
0.67
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.80
Evidence: 0.16
Typical(communicate, requires tell joke)
Evidence: 0.02
¬ Typical(communicate, requires have something to say)
0.66
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.82
Evidence: 0.16
Typical(communicate, requires tell joke)
Evidence: 0.06
¬ Typical(communicate, be motivated by tell your idea to world)
0.66
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.80
Evidence: 0.16
Typical(communicate, requires tell joke)
Evidence: 0.03
¬ Typical(communicate, be used to let another know what you think)
0.66
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.79
Evidence: 0.16
Typical(communicate, requires tell joke)
Evidence: 0.03
¬ Typical(communicate, requires talk to person)
0.61
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.82
Evidence: 0.87
Remarkable(communicate, requires tell joke)
Evidence: 0.96
¬ Remarkable(communicate, be motivated by tell your idea to world)
0.61
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.81
Evidence: 0.87
Remarkable(communicate, requires tell joke)
Evidence: 0.96
¬ Remarkable(communicate, requires talk to someone)
0.60
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.80
Evidence: 0.87
Remarkable(communicate, requires tell joke)
Evidence: 0.95
¬ Remarkable(communicate, requires have something to say)
0.60
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.80
Evidence: 0.87
Remarkable(communicate, requires tell joke)
Evidence: 0.96
¬ Remarkable(communicate, be used to let another know what you think)
0.59
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.79
Evidence: 0.87
Remarkable(communicate, requires tell joke)
Evidence: 0.95
¬ Remarkable(communicate, requires talk to person)
0.59
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.82
Evidence: 0.81
Salient(communicate, requires tell joke)
Evidence: 0.82
¬ Salient(communicate, be motivated by tell your idea to world)
0.57
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.81
Evidence: 0.81
Salient(communicate, requires tell joke)
Evidence: 0.96
¬ Salient(communicate, requires talk to someone)
0.56
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.80
Evidence: 0.81
Salient(communicate, requires tell joke)
Evidence: 0.92
¬ Salient(communicate, be used to let another know what you think)
0.56
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.80
Evidence: 0.81
Salient(communicate, requires tell joke)
Evidence: 0.95
¬ Salient(communicate, requires have something to say)
0.55
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.79
Evidence: 0.81
Salient(communicate, requires tell joke)
Evidence: 0.94
¬ Salient(communicate, requires talk to person)
0.53
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.82
Evidence: 0.70
Plausible(communicate, requires tell joke)
Evidence: 0.80
¬ Plausible(communicate, be motivated by tell your idea to world)
0.48
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.80
Evidence: 0.70
Plausible(communicate, requires tell joke)
Evidence: 0.95
¬ Plausible(communicate, be used to let another know what you think)
0.48
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.81
Evidence: 0.70
Plausible(communicate, requires tell joke)
Evidence: 0.99
¬ Plausible(communicate, requires talk to someone)
0.48
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.80
Evidence: 0.70
Plausible(communicate, requires tell joke)
Evidence: 0.99
¬ Plausible(communicate, requires have something to say)
0.48
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.79
Evidence: 0.70
Plausible(communicate, requires tell joke)
Evidence: 0.98
¬ Plausible(communicate, requires talk to person)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.97
Similarity weight: 1.00
Evidence: 0.81
Salient(communicate, requires tell joke)
Evidence: 0.16
¬ Typical(communicate, requires tell joke)
Evidence: 0.87
¬ Remarkable(communicate, requires tell joke)

Typical implies Plausible

0.46
Rule weight: 0.48
Evidence weight: 0.95
Similarity weight: 1.00
Evidence: 0.70
Plausible(communicate, requires tell joke)
Evidence: 0.16
¬ Typical(communicate, requires tell joke)

Typicality and Rermarkability incompatibility between siblings

0.10
Rule weight: 0.14
Evidence weight: 0.93
Similarity weight: 0.81
Evidence: 0.87
¬ Remarkable(communicate, requires tell joke)
Evidence: 0.08
¬ Typical(talk, requires think of something to say)
0.10
Rule weight: 0.14
Evidence weight: 0.94
Similarity weight: 0.80
Evidence: 0.87
¬ Remarkable(communicate, requires tell joke)
Evidence: 0.07
¬ Typical(talk, requires find someone to talk to)
0.10
Rule weight: 0.14
Evidence weight: 0.94
Similarity weight: 0.79
Evidence: 0.87
¬ Remarkable(communicate, requires tell joke)
Evidence: 0.07
¬ Typical(talk, be used to get to know somebody)