communication: what make happy family

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents department
Weight: 0.62
, failure
Weight: 0.61
, characteristic
Weight: 0.61
, key
Weight: 0.61
Siblings telephone
Weight: 0.59
, coordination
Weight: 0.57
, message
Weight: 0.57
, education
Weight: 0.32
, creativity
Weight: 0.31

Related properties

Property Similarity
what make happy family 1.00
let me in room 0.77
be used to talk to far person 0.77
be used to keep thing safe 0.76
be mean for call love one 0.76
be used to talk to mom 0.76
be good 0.76
be enjoyable for many person 0.75
be used to talk to person far away 0.75

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.35
Rule weight: 0.66
Evidence weight: 0.69
Similarity weight: 0.76
Evidence: 0.48
Plausible(key, be used to keep thing safe)
Evidence: 0.61
¬ Typical(communication, what make happy family)
0.27
Rule weight: 0.66
Evidence weight: 0.52
Similarity weight: 0.77
Evidence: 0.21
Plausible(key, let me in room)
Evidence: 0.61
¬ Typical(communication, what make happy family)
0.20
Rule weight: 0.66
Evidence weight: 0.40
Similarity weight: 0.76
Evidence: 0.00
Plausible(failure, be good)
Evidence: 0.61
¬ Typical(communication, what make happy family)

Plausibility inheritance from parent to child

0.07
Rule weight: 0.09
Evidence weight: 1.00
Similarity weight: 0.76
Evidence: 0.08
Plausible(communication, what make happy family)
Evidence: 0.00
¬ Plausible(failure, be good)
0.06
Rule weight: 0.09
Evidence weight: 0.81
Similarity weight: 0.77
Evidence: 0.08
Plausible(communication, what make happy family)
Evidence: 0.21
¬ Plausible(key, let me in room)
0.04
Rule weight: 0.09
Evidence weight: 0.56
Similarity weight: 0.76
Evidence: 0.08
Plausible(communication, what make happy family)
Evidence: 0.48
¬ Plausible(key, be used to keep thing safe)

Remarkability exclusitivity betweem a parent and a child

0.43
Rule weight: 0.58
Evidence weight: 0.99
Similarity weight: 0.76
Evidence: 0.61
¬ Remarkable(communication, what make happy family)
Evidence: 0.01
¬ Remarkable(failure, be good)
0.41
Rule weight: 0.58
Evidence weight: 0.92
Similarity weight: 0.77
Evidence: 0.61
¬ Remarkable(communication, what make happy family)
Evidence: 0.13
¬ Remarkable(key, let me in room)
0.28
Rule weight: 0.58
Evidence weight: 0.64
Similarity weight: 0.76
Evidence: 0.61
¬ Remarkable(communication, what make happy family)
Evidence: 0.59
¬ Remarkable(key, be used to keep thing safe)

Remarkability exclusitivity between siblings

0.07
Rule weight: 0.13
Evidence weight: 0.67
Similarity weight: 0.76
Evidence: 0.61
¬ Remarkable(communication, what make happy family)
Evidence: 0.54
¬ Remarkable(creativity, be good)
0.06
Rule weight: 0.13
Evidence weight: 0.65
Similarity weight: 0.75
Evidence: 0.61
¬ Remarkable(communication, what make happy family)
Evidence: 0.58
¬ Remarkable(telephone, be used to talk to person far away)
0.06
Rule weight: 0.13
Evidence weight: 0.62
Similarity weight: 0.76
Evidence: 0.61
¬ Remarkable(communication, what make happy family)
Evidence: 0.63
¬ Remarkable(telephone, be used to talk to mom)
0.06
Rule weight: 0.13
Evidence weight: 0.61
Similarity weight: 0.75
Evidence: 0.61
¬ Remarkable(communication, what make happy family)
Evidence: 0.64
¬ Remarkable(creativity, be enjoyable for many person)
0.06
Rule weight: 0.13
Evidence weight: 0.55
Similarity weight: 0.77
Evidence: 0.61
¬ Remarkable(communication, what make happy family)
Evidence: 0.74
¬ Remarkable(telephone, be used to talk to far person)
0.05
Rule weight: 0.13
Evidence weight: 0.50
Similarity weight: 0.76
Evidence: 0.61
¬ Remarkable(communication, what make happy family)
Evidence: 0.82
¬ Remarkable(telephone, be mean for call love one)

Remarkability from parent implausibility

0.32
Rule weight: 0.42
Evidence weight: 0.98
Similarity weight: 0.77
Evidence: 0.21
Plausible(key, let me in room)
Evidence: 0.61
Remarkable(communication, what make happy family)
Evidence: 0.08
¬ Plausible(communication, what make happy family)
0.31
Rule weight: 0.42
Evidence weight: 0.98
Similarity weight: 0.76
Evidence: 0.48
Plausible(key, be used to keep thing safe)
Evidence: 0.61
Remarkable(communication, what make happy family)
Evidence: 0.08
¬ Plausible(communication, what make happy family)
0.31
Rule weight: 0.42
Evidence weight: 0.97
Similarity weight: 0.76
Evidence: 0.00
Plausible(failure, be good)
Evidence: 0.61
Remarkable(communication, what make happy family)
Evidence: 0.08
¬ Plausible(communication, what make happy family)

Remarkability from sibling implausibility

0.44
Rule weight: 0.60
Evidence weight: 0.96
Similarity weight: 0.76
Evidence: 0.08
Plausible(communication, what make happy family)
Evidence: 0.82
Remarkable(telephone, be mean for call love one)
Evidence: 0.22
¬ Plausible(telephone, be mean for call love one)
0.44
Rule weight: 0.60
Evidence weight: 0.96
Similarity weight: 0.76
Evidence: 0.08
Plausible(communication, what make happy family)
Evidence: 0.63
Remarkable(telephone, be used to talk to mom)
Evidence: 0.11
¬ Plausible(telephone, be used to talk to mom)
0.44
Rule weight: 0.60
Evidence weight: 0.95
Similarity weight: 0.77
Evidence: 0.08
Plausible(communication, what make happy family)
Evidence: 0.74
Remarkable(telephone, be used to talk to far person)
Evidence: 0.21
¬ Plausible(telephone, be used to talk to far person)
0.42
Rule weight: 0.60
Evidence weight: 0.94
Similarity weight: 0.75
Evidence: 0.08
Plausible(communication, what make happy family)
Evidence: 0.58
Remarkable(telephone, be used to talk to person far away)
Evidence: 0.16
¬ Plausible(telephone, be used to talk to person far away)
0.36
Rule weight: 0.60
Evidence weight: 0.80
Similarity weight: 0.76
Evidence: 0.08
Plausible(communication, what make happy family)
Evidence: 0.54
Remarkable(creativity, be good)
Evidence: 0.48
¬ Plausible(creativity, be good)
0.36
Rule weight: 0.60
Evidence weight: 0.80
Similarity weight: 0.75
Evidence: 0.08
Plausible(communication, what make happy family)
Evidence: 0.64
Remarkable(creativity, be enjoyable for many person)
Evidence: 0.60
¬ Plausible(creativity, be enjoyable for many person)

Salient implies Plausible

0.12
Rule weight: 0.28
Evidence weight: 0.42
Similarity weight: 1.00
Evidence: 0.08
Plausible(communication, what make happy family)
Evidence: 0.63
¬ Salient(communication, what make happy family)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.86
Similarity weight: 1.00
Evidence: 0.63
Salient(communication, what make happy family)
Evidence: 0.61
¬ Typical(communication, what make happy family)
Evidence: 0.61
¬ Remarkable(communication, what make happy family)

Typical implies Plausible

0.21
Rule weight: 0.48
Evidence weight: 0.44
Similarity weight: 1.00
Evidence: 0.08
Plausible(communication, what make happy family)
Evidence: 0.61
¬ Typical(communication, what make happy family)

Typicality and Rermarkability incompatibility between a parent and a child

0.36
Rule weight: 0.51
Evidence weight: 0.92
Similarity weight: 0.76
Evidence: 0.61
¬ Remarkable(communication, what make happy family)
Evidence: 0.13
¬ Typical(failure, be good)
0.33
Rule weight: 0.51
Evidence weight: 0.84
Similarity weight: 0.76
Evidence: 0.61
¬ Remarkable(communication, what make happy family)
Evidence: 0.26
¬ Typical(key, be used to keep thing safe)
0.23
Rule weight: 0.51
Evidence weight: 0.58
Similarity weight: 0.77
Evidence: 0.61
¬ Remarkable(communication, what make happy family)
Evidence: 0.69
¬ Typical(key, let me in room)

Typicality and Rermarkability incompatibility between siblings

0.09
Rule weight: 0.14
Evidence weight: 0.88
Similarity weight: 0.75
Evidence: 0.61
¬ Remarkable(communication, what make happy family)
Evidence: 0.19
¬ Typical(creativity, be enjoyable for many person)
0.09
Rule weight: 0.14
Evidence weight: 0.85
Similarity weight: 0.76
Evidence: 0.61
¬ Remarkable(communication, what make happy family)
Evidence: 0.25
¬ Typical(creativity, be good)
0.08
Rule weight: 0.14
Evidence weight: 0.76
Similarity weight: 0.76
Evidence: 0.61
¬ Remarkable(communication, what make happy family)
Evidence: 0.40
¬ Typical(telephone, be mean for call love one)
0.08
Rule weight: 0.14
Evidence weight: 0.72
Similarity weight: 0.77
Evidence: 0.61
¬ Remarkable(communication, what make happy family)
Evidence: 0.45
¬ Typical(telephone, be used to talk to far person)
0.07
Rule weight: 0.14
Evidence weight: 0.66
Similarity weight: 0.75
Evidence: 0.61
¬ Remarkable(communication, what make happy family)
Evidence: 0.55
¬ Typical(telephone, be used to talk to person far away)
0.06
Rule weight: 0.14
Evidence weight: 0.63
Similarity weight: 0.76
Evidence: 0.61
¬ Remarkable(communication, what make happy family)
Evidence: 0.61
¬ Typical(telephone, be used to talk to mom)

Typicality inheritance from parent to child

0.35
Rule weight: 0.48
Evidence weight: 0.95
Similarity weight: 0.76
Evidence: 0.61
Typical(communication, what make happy family)
Evidence: 0.13
¬ Typical(failure, be good)
0.33
Rule weight: 0.48
Evidence weight: 0.90
Similarity weight: 0.76
Evidence: 0.61
Typical(communication, what make happy family)
Evidence: 0.26
¬ Typical(key, be used to keep thing safe)
0.27
Rule weight: 0.48
Evidence weight: 0.73
Similarity weight: 0.77
Evidence: 0.61
Typical(communication, what make happy family)
Evidence: 0.69
¬ Typical(key, let me in room)