companion: keep attacking

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents person
Weight: 0.64
, creature
Weight: 0.63
, man
Weight: 0.61
, magazine
Weight: 0.60
Siblings friend
Weight: 0.70
, life
Weight: 0.65
, lover
Weight: 0.34
, peri
Weight: 0.34
, beast
Weight: 0.33

Related properties

Property Similarity
keep attacking 1.00
start attacking 0.94
attacking animals 0.89
attacking docile animals 0.80

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.27
Rule weight: 0.28
Evidence weight: 0.97
Similarity weight: 1.00
Evidence: 0.03
Plausible(companion, keep attacking)
Evidence: 0.04
¬ Salient(companion, keep attacking)

Similarity expansion

0.78
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.94
Evidence: 0.03
Plausible(companion, keep attacking)
Evidence: 0.02
¬ Plausible(companion, start attacking)
0.78
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.94
Evidence: 0.04
Salient(companion, keep attacking)
Evidence: 0.03
¬ Salient(companion, start attacking)
0.78
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.94
Evidence: 0.04
Remarkable(companion, keep attacking)
Evidence: 0.03
¬ Remarkable(companion, start attacking)
0.74
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.89
Evidence: 0.03
Plausible(companion, keep attacking)
Evidence: 0.02
¬ Plausible(companion, attacking animals)
0.74
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.89
Evidence: 0.04
Salient(companion, keep attacking)
Evidence: 0.03
¬ Salient(companion, attacking animals)
0.74
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.89
Evidence: 0.04
Remarkable(companion, keep attacking)
Evidence: 0.03
¬ Remarkable(companion, attacking animals)
0.68
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.94
Evidence: 0.19
Typical(companion, keep attacking)
Evidence: 0.18
¬ Typical(companion, start attacking)
0.67
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.80
Evidence: 0.03
Plausible(companion, keep attacking)
Evidence: 0.03
¬ Plausible(companion, attacking docile animals)
0.67
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.80
Evidence: 0.04
Salient(companion, keep attacking)
Evidence: 0.03
¬ Salient(companion, attacking docile animals)
0.67
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.80
Evidence: 0.04
Remarkable(companion, keep attacking)
Evidence: 0.03
¬ Remarkable(companion, attacking docile animals)
0.64
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.89
Evidence: 0.19
Typical(companion, keep attacking)
Evidence: 0.19
¬ Typical(companion, attacking animals)
0.58
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.80
Evidence: 0.19
Typical(companion, keep attacking)
Evidence: 0.20
¬ Typical(companion, attacking docile animals)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.04
Salient(companion, keep attacking)
Evidence: 0.19
¬ Typical(companion, keep attacking)
Evidence: 0.04
¬ Remarkable(companion, keep attacking)

Typical implies Plausible

0.39
Rule weight: 0.48
Evidence weight: 0.81
Similarity weight: 1.00
Evidence: 0.03
Plausible(companion, keep attacking)
Evidence: 0.19
¬ Typical(companion, keep attacking)