compete against someone: requires choose your battle grind

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
requires choose your battle grind 1.00
requires accept their challenge 0.76
be used to challenge your skill 0.75

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.27
Rule weight: 0.28
Evidence weight: 0.95
Similarity weight: 1.00
Evidence: 0.83
Plausible(compete against someone, requires choose your battle grind)
Evidence: 0.27
¬ Salient(compete against someone, requires choose your battle grind)

Similarity expansion

0.62
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.75
Evidence: 0.50
Typical(compete against someone, requires choose your battle grind)
Evidence: 0.08
¬ Typical(compete against someone, be used to challenge your skill)
0.61
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.76
Evidence: 0.50
Typical(compete against someone, requires choose your battle grind)
Evidence: 0.11
¬ Typical(compete against someone, requires accept their challenge)
0.54
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.76
Evidence: 0.83
Plausible(compete against someone, requires choose your battle grind)
Evidence: 0.97
¬ Plausible(compete against someone, requires accept their challenge)
0.53
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.75
Evidence: 0.83
Plausible(compete against someone, requires choose your battle grind)
Evidence: 0.98
¬ Plausible(compete against someone, be used to challenge your skill)
0.29
Rule weight: 0.85
Evidence weight: 0.45
Similarity weight: 0.76
Evidence: 0.21
Remarkable(compete against someone, requires choose your battle grind)
Evidence: 0.69
¬ Remarkable(compete against someone, requires accept their challenge)
0.24
Rule weight: 0.85
Evidence weight: 0.37
Similarity weight: 0.76
Evidence: 0.27
Salient(compete against someone, requires choose your battle grind)
Evidence: 0.86
¬ Salient(compete against someone, requires accept their challenge)
0.23
Rule weight: 0.85
Evidence weight: 0.36
Similarity weight: 0.75
Evidence: 0.27
Salient(compete against someone, requires choose your battle grind)
Evidence: 0.87
¬ Salient(compete against someone, be used to challenge your skill)
0.22
Rule weight: 0.85
Evidence weight: 0.34
Similarity weight: 0.75
Evidence: 0.21
Remarkable(compete against someone, requires choose your battle grind)
Evidence: 0.83
¬ Remarkable(compete against someone, be used to challenge your skill)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.92
Similarity weight: 1.00
Evidence: 0.27
Salient(compete against someone, requires choose your battle grind)
Evidence: 0.50
¬ Typical(compete against someone, requires choose your battle grind)
Evidence: 0.21
¬ Remarkable(compete against someone, requires choose your battle grind)

Typical implies Plausible

0.44
Rule weight: 0.48
Evidence weight: 0.91
Similarity weight: 1.00
Evidence: 0.83
Plausible(compete against someone, requires choose your battle grind)
Evidence: 0.50
¬ Typical(compete against someone, requires choose your battle grind)