compete: be used to win

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents tool
Weight: 0.53
, competitor
Weight: 0.45
, statement
Weight: 0.42
, horse
Weight: 0.24
, competition
Weight: 0.20
Siblings tap
Weight: 0.30
, leverage
Weight: 0.30
, opportunity
Weight: 0.29
, experience
Weight: 0.29
, stick
Weight: 0.29

Related properties

Property Similarity
be used to win 1.00
causes win 0.95
be used to win race 0.91
be motivated by try to win 0.90
win race 0.90
causes someone win 0.89
be motivated by you like to win 0.89
causes win or to lose 0.87
causes win or lose 0.87
hope to win 0.86

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.55
Rule weight: 0.66
Evidence weight: 0.95
Similarity weight: 0.87
Evidence: 0.35
Plausible(competition, causes win or to lose)
Evidence: 0.07
¬ Typical(compete, be used to win)
0.54
Rule weight: 0.66
Evidence weight: 0.94
Similarity weight: 0.86
Evidence: 0.14
Plausible(competitor, hope to win)
Evidence: 0.07
¬ Typical(compete, be used to win)

Plausibility inheritance from parent to child

0.08
Rule weight: 0.09
Evidence weight: 0.99
Similarity weight: 0.87
Evidence: 0.98
Plausible(compete, be used to win)
Evidence: 0.35
¬ Plausible(competition, causes win or to lose)
0.08
Rule weight: 0.09
Evidence weight: 1.00
Similarity weight: 0.86
Evidence: 0.98
Plausible(compete, be used to win)
Evidence: 0.14
¬ Plausible(competitor, hope to win)

Remarkability exclusitivity betweem a parent and a child

0.23
Rule weight: 0.58
Evidence weight: 0.46
Similarity weight: 0.86
Evidence: 0.81
¬ Remarkable(compete, be used to win)
Evidence: 0.67
¬ Remarkable(competitor, hope to win)
0.22
Rule weight: 0.58
Evidence weight: 0.44
Similarity weight: 0.87
Evidence: 0.81
¬ Remarkable(compete, be used to win)
Evidence: 0.69
¬ Remarkable(competition, causes win or to lose)

Remarkability from parent implausibility

0.32
Rule weight: 0.42
Evidence weight: 0.88
Similarity weight: 0.87
Evidence: 0.35
Plausible(competition, causes win or to lose)
Evidence: 0.81
Remarkable(compete, be used to win)
Evidence: 0.98
¬ Plausible(compete, be used to win)
0.30
Rule weight: 0.42
Evidence weight: 0.84
Similarity weight: 0.86
Evidence: 0.14
Plausible(competitor, hope to win)
Evidence: 0.81
Remarkable(compete, be used to win)
Evidence: 0.98
¬ Plausible(compete, be used to win)

Salient implies Plausible

0.28
Rule weight: 0.28
Evidence weight: 0.98
Similarity weight: 1.00
Evidence: 0.98
Plausible(compete, be used to win)
Evidence: 0.89
¬ Salient(compete, be used to win)

Similarity expansion

0.79
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.95
Evidence: 0.98
Plausible(compete, be used to win)
Evidence: 0.96
¬ Plausible(compete, causes win)
0.76
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.90
Evidence: 0.98
Plausible(compete, be used to win)
Evidence: 0.91
¬ Plausible(compete, be motivated by try to win)
0.75
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.89
Evidence: 0.98
Plausible(compete, be used to win)
Evidence: 0.92
¬ Plausible(compete, causes someone win)
0.75
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.89
Evidence: 0.98
Plausible(compete, be used to win)
Evidence: 0.92
¬ Plausible(compete, be motivated by you like to win)
0.74
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.90
Evidence: 0.07
Typical(compete, be used to win)
Evidence: 0.05
¬ Typical(compete, be motivated by try to win)
0.74
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.87
Evidence: 0.98
Plausible(compete, be used to win)
Evidence: 0.73
¬ Plausible(compete, causes win or lose)
0.73
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.95
Evidence: 0.89
Salient(compete, be used to win)
Evidence: 0.83
¬ Salient(compete, causes win)
0.73
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.89
Evidence: 0.07
Typical(compete, be used to win)
Evidence: 0.04
¬ Typical(compete, causes someone win)
0.73
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.95
Evidence: 0.07
Typical(compete, be used to win)
Evidence: 0.11
¬ Typical(compete, causes win)
0.73
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.89
Evidence: 0.07
Typical(compete, be used to win)
Evidence: 0.04
¬ Typical(compete, be motivated by you like to win)
0.69
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.90
Evidence: 0.89
Salient(compete, be used to win)
Evidence: 0.94
¬ Salient(compete, be motivated by try to win)
0.69
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.95
Evidence: 0.81
Remarkable(compete, be used to win)
Evidence: 0.81
¬ Remarkable(compete, causes win)
0.68
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.89
Evidence: 0.89
Salient(compete, be used to win)
Evidence: 0.94
¬ Salient(compete, causes someone win)
0.68
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.89
Evidence: 0.89
Salient(compete, be used to win)
Evidence: 0.94
¬ Salient(compete, be motivated by you like to win)
0.67
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.87
Evidence: 0.89
Salient(compete, be used to win)
Evidence: 0.88
¬ Salient(compete, causes win or lose)
0.67
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.87
Evidence: 0.07
Typical(compete, be used to win)
Evidence: 0.11
¬ Typical(compete, causes win or lose)
0.64
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.90
Evidence: 0.81
Remarkable(compete, be used to win)
Evidence: 0.91
¬ Remarkable(compete, be motivated by try to win)
0.63
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.89
Evidence: 0.81
Remarkable(compete, be used to win)
Evidence: 0.91
¬ Remarkable(compete, causes someone win)
0.63
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.89
Evidence: 0.81
Remarkable(compete, be used to win)
Evidence: 0.92
¬ Remarkable(compete, be motivated by you like to win)
0.62
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.87
Evidence: 0.81
Remarkable(compete, be used to win)
Evidence: 0.88
¬ Remarkable(compete, causes win or lose)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.89
Salient(compete, be used to win)
Evidence: 0.07
¬ Typical(compete, be used to win)
Evidence: 0.81
¬ Remarkable(compete, be used to win)

Typical implies Plausible

0.48
Rule weight: 0.48
Evidence weight: 1.00
Similarity weight: 1.00
Evidence: 0.98
Plausible(compete, be used to win)
Evidence: 0.07
¬ Typical(compete, be used to win)

Typicality and Rermarkability incompatibility between a parent and a child

0.34
Rule weight: 0.51
Evidence weight: 0.77
Similarity weight: 0.87
Evidence: 0.81
¬ Remarkable(compete, be used to win)
Evidence: 0.29
¬ Typical(competition, causes win or to lose)
0.26
Rule weight: 0.51
Evidence weight: 0.60
Similarity weight: 0.86
Evidence: 0.81
¬ Remarkable(compete, be used to win)
Evidence: 0.49
¬ Typical(competitor, hope to win)

Typicality inheritance from parent to child

0.31
Rule weight: 0.48
Evidence weight: 0.73
Similarity weight: 0.87
Evidence: 0.07
Typical(compete, be used to win)
Evidence: 0.29
¬ Typical(competition, causes win or to lose)
0.23
Rule weight: 0.48
Evidence weight: 0.54
Similarity weight: 0.86
Evidence: 0.07
Typical(compete, be used to win)
Evidence: 0.49
¬ Typical(competitor, hope to win)