compete: causes someone get their ass kick

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents tool
Weight: 0.53
, competitor
Weight: 0.45
, statement
Weight: 0.42
, horse
Weight: 0.24
, competition
Weight: 0.20
Siblings tap
Weight: 0.30
, leverage
Weight: 0.30
, opportunity
Weight: 0.29
, experience
Weight: 0.29
, stick
Weight: 0.29

Related properties

Property Similarity
causes someone get their ass kick 1.00
kick hard 0.85
causes someone win and someone lose 0.78
causes everyone try hard 0.77
remember that someone help it 0.76
causes someone win 0.76
be motivated by you be good at something 0.76
be motivated by feel you have good chance of win 0.76
requires want to prove yourself 0.75

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.24
Rule weight: 0.28
Evidence weight: 0.86
Similarity weight: 1.00
Evidence: 0.85
Plausible(compete, causes someone get their ass kick)
Evidence: 0.94
¬ Salient(compete, causes someone get their ass kick)

Similarity expansion

0.64
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.78
Evidence: 0.08
Typical(compete, causes someone get their ass kick)
Evidence: 0.04
¬ Typical(compete, causes someone win and someone lose)
0.63
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.78
Evidence: 0.94
Salient(compete, causes someone get their ass kick)
Evidence: 0.94
¬ Salient(compete, causes someone win and someone lose)
0.63
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.76
Evidence: 0.08
Typical(compete, causes someone get their ass kick)
Evidence: 0.03
¬ Typical(compete, be motivated by feel you have good chance of win)
0.62
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.76
Evidence: 0.08
Typical(compete, causes someone get their ass kick)
Evidence: 0.04
¬ Typical(compete, be motivated by you be good at something)
0.62
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.77
Evidence: 0.94
Salient(compete, causes someone get their ass kick)
Evidence: 0.81
¬ Salient(compete, causes everyone try hard)
0.62
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.76
Evidence: 0.08
Typical(compete, causes someone get their ass kick)
Evidence: 0.04
¬ Typical(compete, causes someone win)
0.61
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.75
Evidence: 0.08
Typical(compete, causes someone get their ass kick)
Evidence: 0.05
¬ Typical(compete, requires want to prove yourself)
0.61
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.76
Evidence: 0.94
Salient(compete, causes someone get their ass kick)
Evidence: 0.94
¬ Salient(compete, causes someone win)
0.61
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.76
Evidence: 0.94
Salient(compete, causes someone get their ass kick)
Evidence: 0.94
¬ Salient(compete, be motivated by you be good at something)
0.61
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.76
Evidence: 0.94
Salient(compete, causes someone get their ass kick)
Evidence: 0.95
¬ Salient(compete, be motivated by feel you have good chance of win)
0.60
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.75
Evidence: 0.94
Salient(compete, causes someone get their ass kick)
Evidence: 0.94
¬ Salient(compete, requires want to prove yourself)
0.60
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.77
Evidence: 0.85
Plausible(compete, causes someone get their ass kick)
Evidence: 0.57
¬ Plausible(compete, causes everyone try hard)
0.58
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.78
Evidence: 0.85
Plausible(compete, causes someone get their ass kick)
Evidence: 0.92
¬ Plausible(compete, causes someone win and someone lose)
0.56
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.76
Evidence: 0.85
Plausible(compete, causes someone get their ass kick)
Evidence: 0.92
¬ Plausible(compete, causes someone win)
0.56
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.76
Evidence: 0.85
Plausible(compete, causes someone get their ass kick)
Evidence: 0.92
¬ Plausible(compete, be motivated by you be good at something)
0.55
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.76
Evidence: 0.85
Plausible(compete, causes someone get their ass kick)
Evidence: 0.96
¬ Plausible(compete, be motivated by feel you have good chance of win)
0.55
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.75
Evidence: 0.85
Plausible(compete, causes someone get their ass kick)
Evidence: 0.92
¬ Plausible(compete, requires want to prove yourself)
0.54
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.77
Evidence: 0.08
Typical(compete, causes someone get their ass kick)
Evidence: 0.19
¬ Typical(compete, causes everyone try hard)
0.52
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.77
Evidence: 0.75
Remarkable(compete, causes someone get their ass kick)
Evidence: 0.84
¬ Remarkable(compete, causes everyone try hard)
0.51
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.78
Evidence: 0.75
Remarkable(compete, causes someone get their ass kick)
Evidence: 0.92
¬ Remarkable(compete, causes someone win and someone lose)
0.50
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.76
Evidence: 0.75
Remarkable(compete, causes someone get their ass kick)
Evidence: 0.91
¬ Remarkable(compete, causes someone win)
0.50
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.76
Evidence: 0.75
Remarkable(compete, causes someone get their ass kick)
Evidence: 0.93
¬ Remarkable(compete, be motivated by you be good at something)
0.49
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.75
Evidence: 0.75
Remarkable(compete, causes someone get their ass kick)
Evidence: 0.89
¬ Remarkable(compete, requires want to prove yourself)
0.49
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.76
Evidence: 0.75
Remarkable(compete, causes someone get their ass kick)
Evidence: 0.94
¬ Remarkable(compete, be motivated by feel you have good chance of win)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 1.00
Similarity weight: 1.00
Evidence: 0.94
Salient(compete, causes someone get their ass kick)
Evidence: 0.08
¬ Typical(compete, causes someone get their ass kick)
Evidence: 0.75
¬ Remarkable(compete, causes someone get their ass kick)

Typical implies Plausible

0.47
Rule weight: 0.48
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.85
Plausible(compete, causes someone get their ass kick)
Evidence: 0.08
¬ Typical(compete, causes someone get their ass kick)