compression: be important in music

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents variable
Weight: 0.66
, technology
Weight: 0.65
, parameter
Weight: 0.63
, feature
Weight: 0.63
, method
Weight: 0.63
Siblings jitter
Weight: 0.34
, acceleration
Weight: 0.34
, throughput
Weight: 0.34
, viscosity
Weight: 0.34
, amplitude
Weight: 0.34

Related properties

Property Similarity
be important in music 1.00
be important part in audio technology 0.77
be important part in digital audio technology 0.77
be important part in digital technology 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.26
Rule weight: 0.28
Evidence weight: 0.93
Similarity weight: 1.00
Evidence: 0.93
Plausible(compression, be important in music)
Evidence: 0.98
¬ Salient(compression, be important in music)

Similarity expansion

0.65
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.77
Evidence: 0.98
Salient(compression, be important in music)
Evidence: 0.98
¬ Salient(compression, be important part in audio technology)
0.65
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.77
Evidence: 0.98
Salient(compression, be important in music)
Evidence: 0.99
¬ Salient(compression, be important part in digital audio technology)
0.64
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.77
Evidence: 0.97
Typical(compression, be important in music)
Evidence: 0.98
¬ Typical(compression, be important part in audio technology)
0.64
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.77
Evidence: 0.97
Typical(compression, be important in music)
Evidence: 0.98
¬ Typical(compression, be important part in digital audio technology)
0.63
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.76
Evidence: 0.98
Salient(compression, be important in music)
Evidence: 0.98
¬ Salient(compression, be important part in digital technology)
0.62
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.76
Evidence: 0.97
Typical(compression, be important in music)
Evidence: 0.97
¬ Typical(compression, be important part in digital technology)
0.62
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.77
Evidence: 0.93
Plausible(compression, be important in music)
Evidence: 0.94
¬ Plausible(compression, be important part in audio technology)
0.61
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.77
Evidence: 0.93
Plausible(compression, be important in music)
Evidence: 0.95
¬ Plausible(compression, be important part in digital audio technology)
0.60
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.76
Evidence: 0.93
Plausible(compression, be important in music)
Evidence: 0.93
¬ Plausible(compression, be important part in digital technology)
0.52
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.77
Evidence: 0.66
Remarkable(compression, be important in music)
Evidence: 0.62
¬ Remarkable(compression, be important part in audio technology)
0.52
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.77
Evidence: 0.66
Remarkable(compression, be important in music)
Evidence: 0.62
¬ Remarkable(compression, be important part in digital audio technology)
0.50
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.76
Evidence: 0.66
Remarkable(compression, be important in music)
Evidence: 0.64
¬ Remarkable(compression, be important part in digital technology)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.98
Salient(compression, be important in music)
Evidence: 0.97
¬ Typical(compression, be important in music)
Evidence: 0.66
¬ Remarkable(compression, be important in music)

Typical implies Plausible

0.45
Rule weight: 0.48
Evidence weight: 0.93
Similarity weight: 1.00
Evidence: 0.93
Plausible(compression, be important in music)
Evidence: 0.97
¬ Typical(compression, be important in music)