computer game: be made

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents software
Weight: 0.75
, computer program
Weight: 0.72
, game
Weight: 0.71
, electronic device
Weight: 0.69
, field
Weight: 0.69
Siblings mass effect
Weight: 0.60
, mmorpg
Weight: 0.58
, solitaire
Weight: 0.58
, pinball
Weight: 0.57
, doom
Weight: 0.57

Related properties

Property Similarity
be made 1.00
is made 0.98

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.58
Rule weight: 0.66
Evidence weight: 0.88
Similarity weight: 0.98
Evidence: 0.66
Plausible(game, is made)
Evidence: 0.35
¬ Typical(computer game, be made)
0.51
Rule weight: 0.66
Evidence weight: 0.79
Similarity weight: 0.98
Evidence: 0.39
Plausible(field, is made)
Evidence: 0.35
¬ Typical(computer game, be made)
0.50
Rule weight: 0.66
Evidence weight: 0.76
Similarity weight: 1.00
Evidence: 0.30
Plausible(software, be made)
Evidence: 0.35
¬ Typical(computer game, be made)

Plausibility inheritance from parent to child

0.08
Rule weight: 0.09
Evidence weight: 0.84
Similarity weight: 1.00
Evidence: 0.47
Plausible(computer game, be made)
Evidence: 0.30
¬ Plausible(software, be made)
0.07
Rule weight: 0.09
Evidence weight: 0.79
Similarity weight: 0.98
Evidence: 0.47
Plausible(computer game, be made)
Evidence: 0.39
¬ Plausible(field, is made)
0.06
Rule weight: 0.09
Evidence weight: 0.65
Similarity weight: 0.98
Evidence: 0.47
Plausible(computer game, be made)
Evidence: 0.66
¬ Plausible(game, is made)

Remarkability exclusitivity betweem a parent and a child

0.30
Rule weight: 0.58
Evidence weight: 0.52
Similarity weight: 1.00
Evidence: 0.86
¬ Remarkable(computer game, be made)
Evidence: 0.56
¬ Remarkable(software, be made)
0.15
Rule weight: 0.58
Evidence weight: 0.27
Similarity weight: 0.98
Evidence: 0.86
¬ Remarkable(computer game, be made)
Evidence: 0.86
¬ Remarkable(field, is made)
0.11
Rule weight: 0.58
Evidence weight: 0.20
Similarity weight: 0.98
Evidence: 0.86
¬ Remarkable(computer game, be made)
Evidence: 0.94
¬ Remarkable(game, is made)

Remarkability exclusitivity between siblings

0.04
Rule weight: 0.13
Evidence weight: 0.28
Similarity weight: 0.98
Evidence: 0.86
¬ Remarkable(computer game, be made)
Evidence: 0.85
¬ Remarkable(mmorpg, is made)

Remarkability from parent implausibility

0.40
Rule weight: 0.42
Evidence weight: 0.98
Similarity weight: 0.98
Evidence: 0.66
Plausible(game, is made)
Evidence: 0.86
Remarkable(computer game, be made)
Evidence: 0.47
¬ Plausible(computer game, be made)
0.40
Rule weight: 0.42
Evidence weight: 0.95
Similarity weight: 1.00
Evidence: 0.30
Plausible(software, be made)
Evidence: 0.86
Remarkable(computer game, be made)
Evidence: 0.47
¬ Plausible(computer game, be made)
0.40
Rule weight: 0.42
Evidence weight: 0.96
Similarity weight: 0.98
Evidence: 0.39
Plausible(field, is made)
Evidence: 0.86
Remarkable(computer game, be made)
Evidence: 0.47
¬ Plausible(computer game, be made)

Remarkability from sibling implausibility

0.57
Rule weight: 0.60
Evidence weight: 0.96
Similarity weight: 0.98
Evidence: 0.47
Plausible(computer game, be made)
Evidence: 0.85
Remarkable(mmorpg, is made)
Evidence: 0.47
¬ Plausible(mmorpg, is made)

Salient implies Plausible

0.18
Rule weight: 0.28
Evidence weight: 0.64
Similarity weight: 1.00
Evidence: 0.47
Plausible(computer game, be made)
Evidence: 0.68
¬ Salient(computer game, be made)

Similarity expansion

0.73
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.98
Evidence: 0.86
Remarkable(computer game, be made)
Evidence: 0.90
¬ Remarkable(computer game, is made)
0.71
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.98
Evidence: 0.35
Typical(computer game, be made)
Evidence: 0.24
¬ Typical(computer game, is made)
0.66
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.98
Evidence: 0.68
Salient(computer game, be made)
Evidence: 0.66
¬ Salient(computer game, is made)
0.66
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.98
Evidence: 0.47
Plausible(computer game, be made)
Evidence: 0.41
¬ Plausible(computer game, is made)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.90
Similarity weight: 1.00
Evidence: 0.68
Salient(computer game, be made)
Evidence: 0.35
¬ Typical(computer game, be made)
Evidence: 0.86
¬ Remarkable(computer game, be made)

Typical implies Plausible

0.39
Rule weight: 0.48
Evidence weight: 0.81
Similarity weight: 1.00
Evidence: 0.47
Plausible(computer game, be made)
Evidence: 0.35
¬ Typical(computer game, be made)

Typicality and Rermarkability incompatibility between a parent and a child

0.40
Rule weight: 0.51
Evidence weight: 0.79
Similarity weight: 0.98
Evidence: 0.86
¬ Remarkable(computer game, be made)
Evidence: 0.25
¬ Typical(field, is made)
0.38
Rule weight: 0.51
Evidence weight: 0.74
Similarity weight: 1.00
Evidence: 0.86
¬ Remarkable(computer game, be made)
Evidence: 0.30
¬ Typical(software, be made)
0.26
Rule weight: 0.51
Evidence weight: 0.51
Similarity weight: 0.98
Evidence: 0.86
¬ Remarkable(computer game, be made)
Evidence: 0.57
¬ Typical(game, is made)

Typicality and Rermarkability incompatibility between siblings

0.09
Rule weight: 0.14
Evidence weight: 0.71
Similarity weight: 0.98
Evidence: 0.86
¬ Remarkable(computer game, be made)
Evidence: 0.34
¬ Typical(mmorpg, is made)

Typicality inheritance from parent to child

0.40
Rule weight: 0.48
Evidence weight: 0.84
Similarity weight: 0.98
Evidence: 0.35
Typical(computer game, be made)
Evidence: 0.25
¬ Typical(field, is made)
0.39
Rule weight: 0.48
Evidence weight: 0.80
Similarity weight: 1.00
Evidence: 0.35
Typical(computer game, be made)
Evidence: 0.30
¬ Typical(software, be made)
0.30
Rule weight: 0.48
Evidence weight: 0.63
Similarity weight: 0.98
Evidence: 0.35
Typical(computer game, be made)
Evidence: 0.57
¬ Typical(game, is made)