computer science: be hard for people

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents science
Weight: 0.83
, technology
Weight: 0.75
, computer program
Weight: 0.74
, computer scientist
Weight: 0.73
Siblings mathematics
Weight: 0.72
, programming language
Weight: 0.67
, artificial intelligence
Weight: 0.65
, biology
Weight: 0.62

Related properties

Property Similarity
be hard for people 1.00
be hard for many people 0.96
is hard 0.91
is hard major 0.80
is difficult 0.77

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.55
Rule weight: 0.66
Evidence weight: 0.91
Similarity weight: 0.91
Evidence: 0.89
Plausible(science, is hard)
Evidence: 0.84
¬ Typical(computer science, be hard for people)

Plausibility inheritance from parent to child

0.07
Rule weight: 0.09
Evidence weight: 0.81
Similarity weight: 0.91
Evidence: 0.79
Plausible(computer science, be hard for people)
Evidence: 0.89
¬ Plausible(science, is hard)

Remarkability exclusitivity betweem a parent and a child

0.27
Rule weight: 0.58
Evidence weight: 0.51
Similarity weight: 0.91
Evidence: 0.64
¬ Remarkable(computer science, be hard for people)
Evidence: 0.76
¬ Remarkable(science, is hard)

Remarkability exclusitivity between siblings

0.08
Rule weight: 0.13
Evidence weight: 0.65
Similarity weight: 0.91
Evidence: 0.64
¬ Remarkable(computer science, be hard for people)
Evidence: 0.54
¬ Remarkable(artificial intelligence, is hard)
0.07
Rule weight: 0.13
Evidence weight: 0.56
Similarity weight: 0.91
Evidence: 0.64
¬ Remarkable(computer science, be hard for people)
Evidence: 0.69
¬ Remarkable(mathematics, is hard)
0.07
Rule weight: 0.13
Evidence weight: 0.65
Similarity weight: 0.77
Evidence: 0.64
¬ Remarkable(computer science, be hard for people)
Evidence: 0.54
¬ Remarkable(artificial intelligence, is difficult)

Remarkability from parent implausibility

0.37
Rule weight: 0.42
Evidence weight: 0.97
Similarity weight: 0.91
Evidence: 0.89
Plausible(science, is hard)
Evidence: 0.64
Remarkable(computer science, be hard for people)
Evidence: 0.79
¬ Plausible(computer science, be hard for people)

Remarkability from sibling implausibility

0.52
Rule weight: 0.60
Evidence weight: 0.95
Similarity weight: 0.91
Evidence: 0.79
Plausible(computer science, be hard for people)
Evidence: 0.69
Remarkable(mathematics, is hard)
Evidence: 0.80
¬ Plausible(mathematics, is hard)
0.50
Rule weight: 0.60
Evidence weight: 0.92
Similarity weight: 0.91
Evidence: 0.79
Plausible(computer science, be hard for people)
Evidence: 0.54
Remarkable(artificial intelligence, is hard)
Evidence: 0.84
¬ Plausible(artificial intelligence, is hard)
0.43
Rule weight: 0.60
Evidence weight: 0.93
Similarity weight: 0.77
Evidence: 0.79
Plausible(computer science, be hard for people)
Evidence: 0.54
Remarkable(artificial intelligence, is difficult)
Evidence: 0.70
¬ Plausible(artificial intelligence, is difficult)

Salient implies Plausible

0.23
Rule weight: 0.28
Evidence weight: 0.82
Similarity weight: 1.00
Evidence: 0.79
Plausible(computer science, be hard for people)
Evidence: 0.87
¬ Salient(computer science, be hard for people)

Similarity expansion

0.73
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.96
Evidence: 0.87
Salient(computer science, be hard for people)
Evidence: 0.86
¬ Salient(computer science, be hard for many people)
0.71
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.96
Evidence: 0.84
Typical(computer science, be hard for people)
Evidence: 0.86
¬ Typical(computer science, be hard for many people)
0.68
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.96
Evidence: 0.79
Plausible(computer science, be hard for people)
Evidence: 0.80
¬ Plausible(computer science, be hard for many people)
0.67
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.91
Evidence: 0.87
Salient(computer science, be hard for people)
Evidence: 0.99
¬ Salient(computer science, is hard)
0.65
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.91
Evidence: 0.84
Typical(computer science, be hard for people)
Evidence: 0.99
¬ Typical(computer science, is hard)
0.65
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.96
Evidence: 0.64
Remarkable(computer science, be hard for people)
Evidence: 0.60
¬ Remarkable(computer science, be hard for many people)
0.62
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.91
Evidence: 0.79
Plausible(computer science, be hard for people)
Evidence: 0.95
¬ Plausible(computer science, is hard)
0.60
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.91
Evidence: 0.64
Remarkable(computer science, be hard for people)
Evidence: 0.61
¬ Remarkable(computer science, is hard)
0.59
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.80
Evidence: 0.87
Salient(computer science, be hard for people)
Evidence: 0.99
¬ Salient(computer science, is hard major)
0.57
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.80
Evidence: 0.84
Typical(computer science, be hard for people)
Evidence: 0.99
¬ Typical(computer science, is hard major)
0.57
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.77
Evidence: 0.87
Salient(computer science, be hard for people)
Evidence: 0.99
¬ Salient(computer science, is difficult)
0.55
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.77
Evidence: 0.84
Typical(computer science, be hard for people)
Evidence: 0.99
¬ Typical(computer science, is difficult)
0.55
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.80
Evidence: 0.79
Plausible(computer science, be hard for people)
Evidence: 0.96
¬ Plausible(computer science, is hard major)
0.54
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.80
Evidence: 0.64
Remarkable(computer science, be hard for people)
Evidence: 0.59
¬ Remarkable(computer science, is hard major)
0.52
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.77
Evidence: 0.79
Plausible(computer science, be hard for people)
Evidence: 0.95
¬ Plausible(computer science, is difficult)
0.51
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.77
Evidence: 0.64
Remarkable(computer science, be hard for people)
Evidence: 0.61
¬ Remarkable(computer science, is difficult)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.93
Similarity weight: 1.00
Evidence: 0.87
Salient(computer science, be hard for people)
Evidence: 0.84
¬ Typical(computer science, be hard for people)
Evidence: 0.64
¬ Remarkable(computer science, be hard for people)

Typical implies Plausible

0.39
Rule weight: 0.48
Evidence weight: 0.82
Similarity weight: 1.00
Evidence: 0.79
Plausible(computer science, be hard for people)
Evidence: 0.84
¬ Typical(computer science, be hard for people)

Typicality and Rermarkability incompatibility between a parent and a child

0.19
Rule weight: 0.51
Evidence weight: 0.40
Similarity weight: 0.91
Evidence: 0.64
¬ Remarkable(computer science, be hard for people)
Evidence: 0.93
¬ Typical(science, is hard)

Typicality and Rermarkability incompatibility between siblings

0.06
Rule weight: 0.14
Evidence weight: 0.46
Similarity weight: 0.91
Evidence: 0.64
¬ Remarkable(computer science, be hard for people)
Evidence: 0.84
¬ Typical(mathematics, is hard)
0.05
Rule weight: 0.14
Evidence weight: 0.50
Similarity weight: 0.77
Evidence: 0.64
¬ Remarkable(computer science, be hard for people)
Evidence: 0.78
¬ Typical(artificial intelligence, is difficult)
0.05
Rule weight: 0.14
Evidence weight: 0.42
Similarity weight: 0.91
Evidence: 0.64
¬ Remarkable(computer science, be hard for people)
Evidence: 0.91
¬ Typical(artificial intelligence, is hard)

Typicality inheritance from parent to child

0.37
Rule weight: 0.48
Evidence weight: 0.85
Similarity weight: 0.91
Evidence: 0.84
Typical(computer science, be hard for people)
Evidence: 0.93
¬ Typical(science, is hard)