Dice
About
Dialogues
Browse full collection
conquer nation
:
causes suffer
from
ConceptNet
0.2
0.4
0.6
0.8
Plausible
Typical
Remarkable
Salient
Related concepts
Parents
-
Siblings
-
Related properties
Property
Similarity
causes suffer
1.00
causes person will die
0.78
Priors about this statement
Cues
0.2
0.4
0.6
0.8
Joint
Necessity
Sufficiency
Implication
Entailment
Contradiction
Entropy
Evidence
0.2
0.4
0.6
0.8
Plausible
Typical
Remarkable
Salient
Clauses
Salient implies Plausible
0.26
Rule weight:
0.28
Evidence weight:
0.93
Similarity weight:
1.00
Evidence:
0.91
Plausible(
conquer nation
,
causes suffer
)
⋁
Evidence:
0.78
¬ Salient(
conquer nation
,
causes suffer
)
Similarity expansion
0.62
Rule weight:
0.85
Evidence weight:
0.93
Similarity weight:
0.78
Evidence:
0.91
Plausible(
conquer nation
,
causes suffer
)
⋁
Evidence:
0.83
¬ Plausible(
conquer nation
,
causes person will die
)
0.57
Rule weight:
0.85
Evidence weight:
0.86
Similarity weight:
0.78
Evidence:
0.78
Salient(
conquer nation
,
causes suffer
)
⋁
Evidence:
0.63
¬ Salient(
conquer nation
,
causes person will die
)
0.51
Rule weight:
0.85
Evidence weight:
0.76
Similarity weight:
0.78
Evidence:
0.49
Remarkable(
conquer nation
,
causes suffer
)
⋁
Evidence:
0.47
¬ Remarkable(
conquer nation
,
causes person will die
)
0.48
Rule weight:
0.85
Evidence weight:
0.72
Similarity weight:
0.78
Evidence:
0.22
Typical(
conquer nation
,
causes suffer
)
⋁
Evidence:
0.36
¬ Typical(
conquer nation
,
causes person will die
)
Typical and Remarkable implies Salient
0.14
Rule weight:
0.14
Evidence weight:
0.98
Similarity weight:
1.00
Evidence:
0.78
Salient(
conquer nation
,
causes suffer
)
⋁
Evidence:
0.22
¬ Typical(
conquer nation
,
causes suffer
)
⋁
Evidence:
0.49
¬ Remarkable(
conquer nation
,
causes suffer
)
Typical implies Plausible
0.47
Rule weight:
0.48
Evidence weight:
0.98
Similarity weight:
1.00
Evidence:
0.91
Plausible(
conquer nation
,
causes suffer
)
⋁
Evidence:
0.22
¬ Typical(
conquer nation
,
causes suffer
)