cook: go in skins

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents job
Weight: 0.61
, worker
Weight: 0.60
, man
Weight: 0.59
, thing
Weight: 0.56
, person
Weight: 0.56
Siblings chef
Weight: 0.57
, cooking utensil
Weight: 0.34
, kitchen utensil
Weight: 0.33

Related properties

Property Similarity
go in skins 1.00
be in jail skins 0.86

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.26
Rule weight: 0.28
Evidence weight: 0.91
Similarity weight: 1.00
Evidence: 0.40
Plausible(cook, go in skins)
Evidence: 0.14
¬ Salient(cook, go in skins)

Similarity expansion

0.72
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.86
Evidence: 0.40
Plausible(cook, go in skins)
Evidence: 0.03
¬ Plausible(cook, be in jail skins)
0.71
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.86
Evidence: 0.14
Salient(cook, go in skins)
Evidence: 0.04
¬ Salient(cook, be in jail skins)
0.71
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.86
Evidence: 0.25
Remarkable(cook, go in skins)
Evidence: 0.04
¬ Remarkable(cook, be in jail skins)
0.60
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.86
Evidence: 0.09
Typical(cook, go in skins)
Evidence: 0.20
¬ Typical(cook, be in jail skins)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.98
Similarity weight: 1.00
Evidence: 0.14
Salient(cook, go in skins)
Evidence: 0.09
¬ Typical(cook, go in skins)
Evidence: 0.25
¬ Remarkable(cook, go in skins)

Typical implies Plausible

0.45
Rule weight: 0.48
Evidence weight: 0.95
Similarity weight: 1.00
Evidence: 0.40
Plausible(cook, go in skins)
Evidence: 0.09
¬ Typical(cook, go in skins)