create something to help other person: causes other person be help

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
causes other person be help 1.00
be motivated by make person help 0.89
requires find out what other person need 0.87
requires know other person need 0.86
requires know what other person need 0.85
be motivated by help them 0.85
causes other person to get stupid 0.83
be motivated by they need help 0.83
requires see what person need 0.81
be motivated by other person to be happy 0.80

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.28
Rule weight: 0.28
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.99
Plausible(create something to help other person, causes other person be help)
Evidence: 0.93
¬ Salient(create something to help other person, causes other person be help)

Similarity expansion

0.75
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.89
Evidence: 0.99
Plausible(create something to help other person, causes other person be help)
Evidence: 0.99
¬ Plausible(create something to help other person, be motivated by make person help)
0.74
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.87
Evidence: 0.99
Plausible(create something to help other person, causes other person be help)
Evidence: 0.99
¬ Plausible(create something to help other person, requires find out what other person need)
0.73
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.86
Evidence: 0.99
Plausible(create something to help other person, causes other person be help)
Evidence: 0.99
¬ Plausible(create something to help other person, requires know other person need)
0.72
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.89
Evidence: 0.05
Typical(create something to help other person, causes other person be help)
Evidence: 0.05
¬ Typical(create something to help other person, be motivated by make person help)
0.72
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.85
Evidence: 0.99
Plausible(create something to help other person, causes other person be help)
Evidence: 0.99
¬ Plausible(create something to help other person, requires know what other person need)
0.72
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.85
Evidence: 0.99
Plausible(create something to help other person, causes other person be help)
Evidence: 0.99
¬ Plausible(create something to help other person, be motivated by help them)
0.72
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.87
Evidence: 0.05
Typical(create something to help other person, causes other person be help)
Evidence: 0.04
¬ Typical(create something to help other person, requires find out what other person need)
0.71
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.89
Evidence: 0.93
Salient(create something to help other person, causes other person be help)
Evidence: 0.87
¬ Salient(create something to help other person, be motivated by make person help)
0.71
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.83
Evidence: 0.99
Plausible(create something to help other person, causes other person be help)
Evidence: 0.87
¬ Plausible(create something to help other person, causes other person to get stupid)
0.70
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.83
Evidence: 0.99
Plausible(create something to help other person, causes other person be help)
Evidence: 0.98
¬ Plausible(create something to help other person, be motivated by they need help)
0.70
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.86
Evidence: 0.05
Typical(create something to help other person, causes other person be help)
Evidence: 0.05
¬ Typical(create something to help other person, requires know other person need)
0.70
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.87
Evidence: 0.93
Salient(create something to help other person, causes other person be help)
Evidence: 0.89
¬ Salient(create something to help other person, requires find out what other person need)
0.69
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.86
Evidence: 0.93
Salient(create something to help other person, causes other person be help)
Evidence: 0.86
¬ Salient(create something to help other person, requires know other person need)
0.69
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.85
Evidence: 0.05
Typical(create something to help other person, causes other person be help)
Evidence: 0.05
¬ Typical(create something to help other person, requires know what other person need)
0.69
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.85
Evidence: 0.05
Typical(create something to help other person, causes other person be help)
Evidence: 0.05
¬ Typical(create something to help other person, be motivated by help them)
0.69
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.81
Evidence: 0.99
Plausible(create something to help other person, causes other person be help)
Evidence: 1.00
¬ Plausible(create something to help other person, requires see what person need)
0.68
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.83
Evidence: 0.93
Salient(create something to help other person, causes other person be help)
Evidence: 0.51
¬ Salient(create something to help other person, causes other person to get stupid)
0.68
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.85
Evidence: 0.93
Salient(create something to help other person, causes other person be help)
Evidence: 0.84
¬ Salient(create something to help other person, requires know what other person need)
0.68
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.80
Evidence: 0.99
Plausible(create something to help other person, causes other person be help)
Evidence: 0.92
¬ Plausible(create something to help other person, be motivated by other person to be happy)
0.68
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.85
Evidence: 0.93
Salient(create something to help other person, causes other person be help)
Evidence: 0.89
¬ Salient(create something to help other person, be motivated by help them)
0.67
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.83
Evidence: 0.93
Salient(create something to help other person, causes other person be help)
Evidence: 0.82
¬ Salient(create something to help other person, be motivated by they need help)
0.67
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.81
Evidence: 0.05
Typical(create something to help other person, causes other person be help)
Evidence: 0.04
¬ Typical(create something to help other person, requires see what person need)
0.67
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.83
Evidence: 0.05
Typical(create something to help other person, causes other person be help)
Evidence: 0.06
¬ Typical(create something to help other person, be motivated by they need help)
0.65
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.80
Evidence: 0.93
Salient(create something to help other person, causes other person be help)
Evidence: 0.65
¬ Salient(create something to help other person, be motivated by other person to be happy)
0.65
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.89
Evidence: 0.85
Remarkable(create something to help other person, causes other person be help)
Evidence: 0.94
¬ Remarkable(create something to help other person, be motivated by make person help)
0.65
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.81
Evidence: 0.93
Salient(create something to help other person, causes other person be help)
Evidence: 0.91
¬ Salient(create something to help other person, requires see what person need)
0.64
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.87
Evidence: 0.85
Remarkable(create something to help other person, causes other person be help)
Evidence: 0.95
¬ Remarkable(create something to help other person, requires find out what other person need)
0.63
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.86
Evidence: 0.85
Remarkable(create something to help other person, causes other person be help)
Evidence: 0.94
¬ Remarkable(create something to help other person, requires know other person need)
0.62
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.85
Evidence: 0.85
Remarkable(create something to help other person, causes other person be help)
Evidence: 0.94
¬ Remarkable(create something to help other person, requires know what other person need)
0.62
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.85
Evidence: 0.85
Remarkable(create something to help other person, causes other person be help)
Evidence: 0.92
¬ Remarkable(create something to help other person, be motivated by help them)
0.62
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.83
Evidence: 0.85
Remarkable(create something to help other person, causes other person be help)
Evidence: 0.88
¬ Remarkable(create something to help other person, causes other person to get stupid)
0.61
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.83
Evidence: 0.85
Remarkable(create something to help other person, causes other person be help)
Evidence: 0.94
¬ Remarkable(create something to help other person, be motivated by they need help)
0.59
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.81
Evidence: 0.85
Remarkable(create something to help other person, causes other person be help)
Evidence: 0.94
¬ Remarkable(create something to help other person, requires see what person need)
0.59
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.80
Evidence: 0.85
Remarkable(create something to help other person, causes other person be help)
Evidence: 0.93
¬ Remarkable(create something to help other person, be motivated by other person to be happy)
0.58
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.80
Evidence: 0.05
Typical(create something to help other person, causes other person be help)
Evidence: 0.16
¬ Typical(create something to help other person, be motivated by other person to be happy)
0.52
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.83
Evidence: 0.05
Typical(create something to help other person, causes other person be help)
Evidence: 0.28
¬ Typical(create something to help other person, causes other person to get stupid)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 1.00
Similarity weight: 1.00
Evidence: 0.93
Salient(create something to help other person, causes other person be help)
Evidence: 0.05
¬ Typical(create something to help other person, causes other person be help)
Evidence: 0.85
¬ Remarkable(create something to help other person, causes other person be help)

Typical implies Plausible

0.48
Rule weight: 0.48
Evidence weight: 1.00
Similarity weight: 1.00
Evidence: 0.99
Plausible(create something to help other person, causes other person be help)
Evidence: 0.05
¬ Typical(create something to help other person, causes other person be help)