create something to help other person: requires think about what they need

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
requires think about what they need 1.00
requires know what they need 0.98
requires wonder about what they need 0.96
requires know what other person need 0.95
requires see what person need 0.95
requires find out what they need 0.95
requires think about what problem be 0.93
requires find out what other person need 0.92
requires know other person need 0.91
requires feel what they feel 0.91

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.28
Rule weight: 0.28
Evidence weight: 1.00
Similarity weight: 1.00
Evidence: 1.00
Plausible(create something to help other person, requires think about what they need)
Evidence: 0.92
¬ Salient(create something to help other person, requires think about what they need)

Similarity expansion

0.83
Rule weight: 0.85
Evidence weight: 1.00
Similarity weight: 0.98
Evidence: 1.00
Plausible(create something to help other person, requires think about what they need)
Evidence: 0.99
¬ Plausible(create something to help other person, requires know what they need)
0.81
Rule weight: 0.85
Evidence weight: 1.00
Similarity weight: 0.96
Evidence: 1.00
Plausible(create something to help other person, requires think about what they need)
Evidence: 0.94
¬ Plausible(create something to help other person, requires wonder about what they need)
0.81
Rule weight: 0.85
Evidence weight: 1.00
Similarity weight: 0.95
Evidence: 1.00
Plausible(create something to help other person, requires think about what they need)
Evidence: 0.99
¬ Plausible(create something to help other person, requires know what other person need)
0.81
Rule weight: 0.85
Evidence weight: 1.00
Similarity weight: 0.95
Evidence: 1.00
Plausible(create something to help other person, requires think about what they need)
Evidence: 1.00
¬ Plausible(create something to help other person, requires see what person need)
0.81
Rule weight: 0.85
Evidence weight: 1.00
Similarity weight: 0.95
Evidence: 1.00
Plausible(create something to help other person, requires think about what they need)
Evidence: 0.99
¬ Plausible(create something to help other person, requires find out what they need)
0.80
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.98
Evidence: 0.03
Typical(create something to help other person, requires think about what they need)
Evidence: 0.04
¬ Typical(create something to help other person, requires know what they need)
0.79
Rule weight: 0.85
Evidence weight: 1.00
Similarity weight: 0.93
Evidence: 1.00
Plausible(create something to help other person, requires think about what they need)
Evidence: 0.99
¬ Plausible(create something to help other person, requires think about what problem be)
0.79
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.98
Evidence: 0.94
Remarkable(create something to help other person, requires think about what they need)
Evidence: 0.95
¬ Remarkable(create something to help other person, requires know what they need)
0.78
Rule weight: 0.85
Evidence weight: 1.00
Similarity weight: 0.92
Evidence: 1.00
Plausible(create something to help other person, requires think about what they need)
Evidence: 0.99
¬ Plausible(create something to help other person, requires find out what other person need)
0.78
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.95
Evidence: 0.03
Typical(create something to help other person, requires think about what they need)
Evidence: 0.04
¬ Typical(create something to help other person, requires see what person need)
0.78
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.96
Evidence: 0.92
Salient(create something to help other person, requires think about what they need)
Evidence: 0.60
¬ Salient(create something to help other person, requires wonder about what they need)
0.78
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.98
Evidence: 0.92
Salient(create something to help other person, requires think about what they need)
Evidence: 0.88
¬ Salient(create something to help other person, requires know what they need)
0.78
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.95
Evidence: 0.03
Typical(create something to help other person, requires think about what they need)
Evidence: 0.04
¬ Typical(create something to help other person, requires find out what they need)
0.78
Rule weight: 0.85
Evidence weight: 1.00
Similarity weight: 0.91
Evidence: 1.00
Plausible(create something to help other person, requires think about what they need)
Evidence: 0.99
¬ Plausible(create something to help other person, requires know other person need)
0.77
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.96
Evidence: 0.94
Remarkable(create something to help other person, requires think about what they need)
Evidence: 0.91
¬ Remarkable(create something to help other person, requires wonder about what they need)
0.77
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.95
Evidence: 0.03
Typical(create something to help other person, requires think about what they need)
Evidence: 0.05
¬ Typical(create something to help other person, requires know what other person need)
0.77
Rule weight: 0.85
Evidence weight: 1.00
Similarity weight: 0.91
Evidence: 1.00
Plausible(create something to help other person, requires think about what they need)
Evidence: 1.00
¬ Plausible(create something to help other person, requires feel what they feel)
0.77
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.95
Evidence: 0.94
Remarkable(create something to help other person, requires think about what they need)
Evidence: 0.94
¬ Remarkable(create something to help other person, requires know what other person need)
0.76
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.95
Evidence: 0.94
Remarkable(create something to help other person, requires think about what they need)
Evidence: 0.94
¬ Remarkable(create something to help other person, requires see what person need)
0.76
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.95
Evidence: 0.94
Remarkable(create something to help other person, requires think about what they need)
Evidence: 0.95
¬ Remarkable(create something to help other person, requires find out what they need)
0.76
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.95
Evidence: 0.92
Salient(create something to help other person, requires think about what they need)
Evidence: 0.84
¬ Salient(create something to help other person, requires know what other person need)
0.76
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.92
Evidence: 0.03
Typical(create something to help other person, requires think about what they need)
Evidence: 0.04
¬ Typical(create something to help other person, requires find out what other person need)
0.76
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.93
Evidence: 0.94
Remarkable(create something to help other person, requires think about what they need)
Evidence: 0.87
¬ Remarkable(create something to help other person, requires think about what problem be)
0.75
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.95
Evidence: 0.92
Salient(create something to help other person, requires think about what they need)
Evidence: 0.88
¬ Salient(create something to help other person, requires find out what they need)
0.75
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.95
Evidence: 0.92
Salient(create something to help other person, requires think about what they need)
Evidence: 0.91
¬ Salient(create something to help other person, requires see what person need)
0.75
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.91
Evidence: 0.03
Typical(create something to help other person, requires think about what they need)
Evidence: 0.03
¬ Typical(create something to help other person, requires feel what they feel)
0.74
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.93
Evidence: 0.92
Salient(create something to help other person, requires think about what they need)
Evidence: 0.83
¬ Salient(create something to help other person, requires think about what problem be)
0.74
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.91
Evidence: 0.03
Typical(create something to help other person, requires think about what they need)
Evidence: 0.05
¬ Typical(create something to help other person, requires know other person need)
0.74
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.93
Evidence: 0.03
Typical(create something to help other person, requires think about what they need)
Evidence: 0.07
¬ Typical(create something to help other person, requires think about what problem be)
0.74
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.92
Evidence: 0.94
Remarkable(create something to help other person, requires think about what they need)
Evidence: 0.95
¬ Remarkable(create something to help other person, requires find out what other person need)
0.74
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.91
Evidence: 0.94
Remarkable(create something to help other person, requires think about what they need)
Evidence: 0.94
¬ Remarkable(create something to help other person, requires know other person need)
0.73
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.91
Evidence: 0.94
Remarkable(create something to help other person, requires think about what they need)
Evidence: 0.93
¬ Remarkable(create something to help other person, requires feel what they feel)
0.73
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.92
Evidence: 0.92
Salient(create something to help other person, requires think about what they need)
Evidence: 0.89
¬ Salient(create something to help other person, requires find out what other person need)
0.73
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.91
Evidence: 0.92
Salient(create something to help other person, requires think about what they need)
Evidence: 0.86
¬ Salient(create something to help other person, requires know other person need)
0.72
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.91
Evidence: 0.92
Salient(create something to help other person, requires think about what they need)
Evidence: 0.91
¬ Salient(create something to help other person, requires feel what they feel)
0.69
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.96
Evidence: 0.03
Typical(create something to help other person, requires think about what they need)
Evidence: 0.16
¬ Typical(create something to help other person, requires wonder about what they need)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 1.00
Similarity weight: 1.00
Evidence: 0.92
Salient(create something to help other person, requires think about what they need)
Evidence: 0.03
¬ Typical(create something to help other person, requires think about what they need)
Evidence: 0.94
¬ Remarkable(create something to help other person, requires think about what they need)

Typical implies Plausible

0.48
Rule weight: 0.48
Evidence weight: 1.00
Similarity weight: 1.00
Evidence: 1.00
Plausible(create something to help other person, requires think about what they need)
Evidence: 0.03
¬ Typical(create something to help other person, requires think about what they need)