creature: kill after incident

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents reptile
Weight: 0.71
, demon
Weight: 0.68
, monster
Weight: 0.67
, person
Weight: 0.64
Siblings komodo dragon
Weight: 0.81
, lizard
Weight: 0.80
, beast
Weight: 0.78
, whale shark
Weight: 0.78
, dolphin
Weight: 0.78

Related properties

Property Similarity
kill after incident 1.00

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.23
Rule weight: 0.28
Evidence weight: 0.83
Similarity weight: 1.00
Evidence: 0.36
Plausible(creature, kill after incident)
Evidence: 0.27
¬ Salient(creature, kill after incident)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.90
Similarity weight: 1.00
Evidence: 0.27
Salient(creature, kill after incident)
Evidence: 0.58
¬ Typical(creature, kill after incident)
Evidence: 0.24
¬ Remarkable(creature, kill after incident)

Typical implies Plausible

0.30
Rule weight: 0.48
Evidence weight: 0.63
Similarity weight: 1.00
Evidence: 0.36
Plausible(creature, kill after incident)
Evidence: 0.58
¬ Typical(creature, kill after incident)