creature: reaches out to victor

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents reptile
Weight: 0.71
, demon
Weight: 0.68
, monster
Weight: 0.67
, person
Weight: 0.64
Siblings komodo dragon
Weight: 0.81
, lizard
Weight: 0.80
, beast
Weight: 0.78
, whale shark
Weight: 0.78
, dolphin
Weight: 0.78

Related properties

Property Similarity
reaches out to victor 1.00
meet victor 0.84
want revenge on victor 0.79
be sad about victor 's death 0.79

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.48
Rule weight: 0.66
Evidence weight: 0.91
Similarity weight: 0.79
Evidence: 0.83
Plausible(monster, want revenge on victor)
Evidence: 0.53
¬ Typical(creature, reaches out to victor)

Plausibility inheritance from parent to child

0.06
Rule weight: 0.09
Evidence weight: 0.75
Similarity weight: 0.79
Evidence: 0.69
Plausible(creature, reaches out to victor)
Evidence: 0.83
¬ Plausible(monster, want revenge on victor)

Remarkability exclusitivity betweem a parent and a child

0.43
Rule weight: 0.58
Evidence weight: 0.94
Similarity weight: 0.79
Evidence: 0.13
¬ Remarkable(creature, reaches out to victor)
Evidence: 0.49
¬ Remarkable(monster, want revenge on victor)

Remarkability from parent implausibility

0.30
Rule weight: 0.42
Evidence weight: 0.89
Similarity weight: 0.79
Evidence: 0.83
Plausible(monster, want revenge on victor)
Evidence: 0.13
Remarkable(creature, reaches out to victor)
Evidence: 0.69
¬ Plausible(creature, reaches out to victor)

Salient implies Plausible

0.26
Rule weight: 0.28
Evidence weight: 0.94
Similarity weight: 1.00
Evidence: 0.69
Plausible(creature, reaches out to victor)
Evidence: 0.21
¬ Salient(creature, reaches out to victor)

Similarity expansion

0.58
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.79
Evidence: 0.69
Plausible(creature, reaches out to victor)
Evidence: 0.44
¬ Plausible(creature, be sad about victor 's death)
0.58
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.79
Evidence: 0.69
Plausible(creature, reaches out to victor)
Evidence: 0.48
¬ Plausible(creature, want revenge on victor)
0.55
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.79
Evidence: 0.13
Remarkable(creature, reaches out to victor)
Evidence: 0.21
¬ Remarkable(creature, be sad about victor 's death)
0.52
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.79
Evidence: 0.21
Salient(creature, reaches out to victor)
Evidence: 0.30
¬ Salient(creature, be sad about victor 's death)
0.49
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.79
Evidence: 0.13
Remarkable(creature, reaches out to victor)
Evidence: 0.31
¬ Remarkable(creature, want revenge on victor)
0.48
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.79
Evidence: 0.21
Salient(creature, reaches out to victor)
Evidence: 0.36
¬ Salient(creature, want revenge on victor)
0.47
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.79
Evidence: 0.53
Typical(creature, reaches out to victor)
Evidence: 0.63
¬ Typical(creature, want revenge on victor)
0.46
Rule weight: 0.85
Evidence weight: 0.68
Similarity weight: 0.79
Evidence: 0.53
Typical(creature, reaches out to victor)
Evidence: 0.68
¬ Typical(creature, be sad about victor 's death)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.95
Similarity weight: 1.00
Evidence: 0.21
Salient(creature, reaches out to victor)
Evidence: 0.53
¬ Typical(creature, reaches out to victor)
Evidence: 0.13
¬ Remarkable(creature, reaches out to victor)

Typical implies Plausible

0.40
Rule weight: 0.48
Evidence weight: 0.84
Similarity weight: 1.00
Evidence: 0.69
Plausible(creature, reaches out to victor)
Evidence: 0.53
¬ Typical(creature, reaches out to victor)

Typicality and Rermarkability incompatibility between a parent and a child

0.36
Rule weight: 0.51
Evidence weight: 0.88
Similarity weight: 0.79
Evidence: 0.13
¬ Remarkable(creature, reaches out to victor)
Evidence: 0.90
¬ Typical(monster, want revenge on victor)

Typicality inheritance from parent to child

0.22
Rule weight: 0.48
Evidence weight: 0.57
Similarity weight: 0.79
Evidence: 0.53
Typical(creature, reaches out to victor)
Evidence: 0.90
¬ Typical(monster, want revenge on victor)