creep: be good name for type

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents property
Weight: 0.57
, hit
Weight: 0.56
, thing
Weight: 0.55
, problem
Weight: 0.54
Siblings slide
Weight: 0.32
, brussels sprout
Weight: 0.32
, fall
Weight: 0.32
, tick
Weight: 0.32
, sink
Weight: 0.32

Related properties

Property Similarity
be good name for type 1.00
be good name for type of mass movement 0.87

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.27
Rule weight: 0.28
Evidence weight: 0.95
Similarity weight: 1.00
Evidence: 0.95
Plausible(creep, be good name for type)
Evidence: 0.98
¬ Salient(creep, be good name for type)

Similarity expansion

0.74
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.87
Evidence: 0.99
Typical(creep, be good name for type)
Evidence: 0.99
¬ Typical(creep, be good name for type of mass movement)
0.73
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.87
Evidence: 0.98
Salient(creep, be good name for type)
Evidence: 0.99
¬ Salient(creep, be good name for type of mass movement)
0.71
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.87
Evidence: 0.95
Plausible(creep, be good name for type)
Evidence: 0.96
¬ Plausible(creep, be good name for type of mass movement)
0.56
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.87
Evidence: 0.55
Remarkable(creep, be good name for type)
Evidence: 0.56
¬ Remarkable(creep, be good name for type of mass movement)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.98
Salient(creep, be good name for type)
Evidence: 0.99
¬ Typical(creep, be good name for type)
Evidence: 0.55
¬ Remarkable(creep, be good name for type)

Typical implies Plausible

0.45
Rule weight: 0.48
Evidence weight: 0.95
Similarity weight: 1.00
Evidence: 0.95
Plausible(creep, be good name for type)
Evidence: 0.99
¬ Typical(creep, be good name for type)