crime: make people unhappy

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents conspiracy
Weight: 0.63
, tragedy
Weight: 0.61
, action
Weight: 0.60
, attack
Weight: 0.58
Siblings arson
Weight: 0.70
, sexual harassment
Weight: 0.69
, cruelty
Weight: 0.68
, pedophilia
Weight: 0.68
, drunk driving
Weight: 0.68

Related properties

Property Similarity
make people unhappy 1.00
affect people 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.21
Rule weight: 0.28
Evidence weight: 0.76
Similarity weight: 1.00
Evidence: 0.70
Plausible(crime, make people unhappy)
Evidence: 0.80
¬ Salient(crime, make people unhappy)

Similarity expansion

0.63
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.76
Evidence: 0.70
Typical(crime, make people unhappy)
Evidence: 0.06
¬ Typical(crime, affect people)
0.59
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.76
Evidence: 0.70
Plausible(crime, make people unhappy)
Evidence: 0.29
¬ Plausible(crime, affect people)
0.57
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.76
Evidence: 0.80
Salient(crime, make people unhappy)
Evidence: 0.58
¬ Salient(crime, affect people)
0.48
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.76
Evidence: 0.75
Remarkable(crime, make people unhappy)
Evidence: 0.99
¬ Remarkable(crime, affect people)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.90
Similarity weight: 1.00
Evidence: 0.80
Salient(crime, make people unhappy)
Evidence: 0.70
¬ Typical(crime, make people unhappy)
Evidence: 0.75
¬ Remarkable(crime, make people unhappy)

Typical implies Plausible

0.38
Rule weight: 0.48
Evidence weight: 0.79
Similarity weight: 1.00
Evidence: 0.70
Plausible(crime, make people unhappy)
Evidence: 0.70
¬ Typical(crime, make people unhappy)