cross street: be used to person who need to get somewhere

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents landmark
Weight: 0.56
, location
Weight: 0.55
, address
Weight: 0.50
, car
Weight: 0.50
, information
Weight: 0.47
Siblings sidewalk
Weight: 0.32
, intersection
Weight: 0.32
, golden gate bridge
Weight: 0.32
, bridge
Weight: 0.32
, neighborhood
Weight: 0.32

Related properties

Property Similarity
be used to person who need to get somewhere 1.00
be used to go somewhere 0.90
be used to know where you be 0.86
go fast than person can 0.84
be used to figure out where you be 0.84
be used to help you find your way 0.83
wants to be free and so do you 0.83
be used to get from one place to another 0.83
be used to find one way 0.82
kill you if it hit you 0.81

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.59
Rule weight: 0.66
Evidence weight: 0.98
Similarity weight: 0.90
Evidence: 0.78
Plausible(car, be used to go somewhere)
Evidence: 0.07
¬ Typical(cross street, be used to person who need to get somewhere)
0.55
Rule weight: 0.66
Evidence weight: 0.97
Similarity weight: 0.86
Evidence: 0.55
Plausible(landmark, be used to know where you be)
Evidence: 0.07
¬ Typical(cross street, be used to person who need to get somewhere)
0.55
Rule weight: 0.66
Evidence weight: 0.99
Similarity weight: 0.83
Evidence: 0.91
Plausible(car, be used to get from one place to another)
Evidence: 0.07
¬ Typical(cross street, be used to person who need to get somewhere)
0.53
Rule weight: 0.66
Evidence weight: 0.97
Similarity weight: 0.82
Evidence: 0.63
Plausible(landmark, be used to find one way)
Evidence: 0.07
¬ Typical(cross street, be used to person who need to get somewhere)
0.53
Rule weight: 0.66
Evidence weight: 0.95
Similarity weight: 0.84
Evidence: 0.29
Plausible(landmark, be used to figure out where you be)
Evidence: 0.07
¬ Typical(cross street, be used to person who need to get somewhere)
0.53
Rule weight: 0.66
Evidence weight: 0.95
Similarity weight: 0.83
Evidence: 0.29
Plausible(landmark, be used to help you find your way)
Evidence: 0.07
¬ Typical(cross street, be used to person who need to get somewhere)
0.52
Rule weight: 0.66
Evidence weight: 0.94
Similarity weight: 0.83
Evidence: 0.18
Plausible(information, wants to be free and so do you)
Evidence: 0.07
¬ Typical(cross street, be used to person who need to get somewhere)

Plausibility inheritance from parent to child

0.08
Rule weight: 0.09
Evidence weight: 0.97
Similarity weight: 0.83
Evidence: 0.82
Plausible(cross street, be used to person who need to get somewhere)
Evidence: 0.18
¬ Plausible(information, wants to be free and so do you)
0.07
Rule weight: 0.09
Evidence weight: 0.95
Similarity weight: 0.84
Evidence: 0.82
Plausible(cross street, be used to person who need to get somewhere)
Evidence: 0.29
¬ Plausible(landmark, be used to figure out where you be)
0.07
Rule weight: 0.09
Evidence weight: 0.95
Similarity weight: 0.83
Evidence: 0.82
Plausible(cross street, be used to person who need to get somewhere)
Evidence: 0.29
¬ Plausible(landmark, be used to help you find your way)
0.07
Rule weight: 0.09
Evidence weight: 0.90
Similarity weight: 0.86
Evidence: 0.82
Plausible(cross street, be used to person who need to get somewhere)
Evidence: 0.55
¬ Plausible(landmark, be used to know where you be)
0.07
Rule weight: 0.09
Evidence weight: 0.86
Similarity weight: 0.90
Evidence: 0.82
Plausible(cross street, be used to person who need to get somewhere)
Evidence: 0.78
¬ Plausible(car, be used to go somewhere)
0.07
Rule weight: 0.09
Evidence weight: 0.89
Similarity weight: 0.82
Evidence: 0.82
Plausible(cross street, be used to person who need to get somewhere)
Evidence: 0.63
¬ Plausible(landmark, be used to find one way)
0.06
Rule weight: 0.09
Evidence weight: 0.84
Similarity weight: 0.83
Evidence: 0.82
Plausible(cross street, be used to person who need to get somewhere)
Evidence: 0.91
¬ Plausible(car, be used to get from one place to another)

Remarkability exclusitivity betweem a parent and a child

0.25
Rule weight: 0.58
Evidence weight: 0.52
Similarity weight: 0.83
Evidence: 0.90
¬ Remarkable(cross street, be used to person who need to get somewhere)
Evidence: 0.53
¬ Remarkable(information, wants to be free and so do you)
0.21
Rule weight: 0.58
Evidence weight: 0.44
Similarity weight: 0.83
Evidence: 0.90
¬ Remarkable(cross street, be used to person who need to get somewhere)
Evidence: 0.62
¬ Remarkable(landmark, be used to help you find your way)
0.20
Rule weight: 0.58
Evidence weight: 0.42
Similarity weight: 0.82
Evidence: 0.90
¬ Remarkable(cross street, be used to person who need to get somewhere)
Evidence: 0.64
¬ Remarkable(landmark, be used to find one way)
0.19
Rule weight: 0.58
Evidence weight: 0.40
Similarity weight: 0.84
Evidence: 0.90
¬ Remarkable(cross street, be used to person who need to get somewhere)
Evidence: 0.67
¬ Remarkable(landmark, be used to figure out where you be)
0.17
Rule weight: 0.58
Evidence weight: 0.34
Similarity weight: 0.86
Evidence: 0.90
¬ Remarkable(cross street, be used to person who need to get somewhere)
Evidence: 0.73
¬ Remarkable(landmark, be used to know where you be)
0.14
Rule weight: 0.58
Evidence weight: 0.26
Similarity weight: 0.90
Evidence: 0.90
¬ Remarkable(cross street, be used to person who need to get somewhere)
Evidence: 0.82
¬ Remarkable(car, be used to go somewhere)
0.07
Rule weight: 0.58
Evidence weight: 0.16
Similarity weight: 0.83
Evidence: 0.90
¬ Remarkable(cross street, be used to person who need to get somewhere)
Evidence: 0.94
¬ Remarkable(car, be used to get from one place to another)

Remarkability from parent implausibility

0.37
Rule weight: 0.42
Evidence weight: 0.98
Similarity weight: 0.90
Evidence: 0.78
Plausible(car, be used to go somewhere)
Evidence: 0.90
Remarkable(cross street, be used to person who need to get somewhere)
Evidence: 0.82
¬ Plausible(cross street, be used to person who need to get somewhere)
0.35
Rule weight: 0.42
Evidence weight: 0.96
Similarity weight: 0.86
Evidence: 0.55
Plausible(landmark, be used to know where you be)
Evidence: 0.90
Remarkable(cross street, be used to person who need to get somewhere)
Evidence: 0.82
¬ Plausible(cross street, be used to person who need to get somewhere)
0.35
Rule weight: 0.42
Evidence weight: 0.99
Similarity weight: 0.83
Evidence: 0.91
Plausible(car, be used to get from one place to another)
Evidence: 0.90
Remarkable(cross street, be used to person who need to get somewhere)
Evidence: 0.82
¬ Plausible(cross street, be used to person who need to get somewhere)
0.33
Rule weight: 0.42
Evidence weight: 0.97
Similarity weight: 0.82
Evidence: 0.63
Plausible(landmark, be used to find one way)
Evidence: 0.90
Remarkable(cross street, be used to person who need to get somewhere)
Evidence: 0.82
¬ Plausible(cross street, be used to person who need to get somewhere)
0.33
Rule weight: 0.42
Evidence weight: 0.94
Similarity weight: 0.84
Evidence: 0.29
Plausible(landmark, be used to figure out where you be)
Evidence: 0.90
Remarkable(cross street, be used to person who need to get somewhere)
Evidence: 0.82
¬ Plausible(cross street, be used to person who need to get somewhere)
0.33
Rule weight: 0.42
Evidence weight: 0.94
Similarity weight: 0.83
Evidence: 0.29
Plausible(landmark, be used to help you find your way)
Evidence: 0.90
Remarkable(cross street, be used to person who need to get somewhere)
Evidence: 0.82
¬ Plausible(cross street, be used to person who need to get somewhere)
0.32
Rule weight: 0.42
Evidence weight: 0.93
Similarity weight: 0.83
Evidence: 0.18
Plausible(information, wants to be free and so do you)
Evidence: 0.90
Remarkable(cross street, be used to person who need to get somewhere)
Evidence: 0.82
¬ Plausible(cross street, be used to person who need to get somewhere)

Salient implies Plausible

0.23
Rule weight: 0.28
Evidence weight: 0.83
Similarity weight: 1.00
Evidence: 0.82
Plausible(cross street, be used to person who need to get somewhere)
Evidence: 0.92
¬ Salient(cross street, be used to person who need to get somewhere)

Similarity expansion

0.71
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.90
Evidence: 0.90
Remarkable(cross street, be used to person who need to get somewhere)
Evidence: 0.70
¬ Remarkable(cross street, be used to go somewhere)
0.71
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.90
Evidence: 0.92
Salient(cross street, be used to person who need to get somewhere)
Evidence: 0.91
¬ Salient(cross street, be used to go somewhere)
0.67
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.90
Evidence: 0.82
Plausible(cross street, be used to person who need to get somewhere)
Evidence: 0.69
¬ Plausible(cross street, be used to go somewhere)
0.65
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.90
Evidence: 0.07
Typical(cross street, be used to person who need to get somewhere)
Evidence: 0.17
¬ Typical(cross street, be used to go somewhere)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.92
Salient(cross street, be used to person who need to get somewhere)
Evidence: 0.07
¬ Typical(cross street, be used to person who need to get somewhere)
Evidence: 0.90
¬ Remarkable(cross street, be used to person who need to get somewhere)

Typical implies Plausible

0.47
Rule weight: 0.48
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.82
Plausible(cross street, be used to person who need to get somewhere)
Evidence: 0.07
¬ Typical(cross street, be used to person who need to get somewhere)

Typicality and Rermarkability incompatibility between a parent and a child

0.41
Rule weight: 0.51
Evidence weight: 0.90
Similarity weight: 0.90
Evidence: 0.90
¬ Remarkable(cross street, be used to person who need to get somewhere)
Evidence: 0.12
¬ Typical(car, be used to go somewhere)
0.41
Rule weight: 0.51
Evidence weight: 0.96
Similarity weight: 0.83
Evidence: 0.90
¬ Remarkable(cross street, be used to person who need to get somewhere)
Evidence: 0.04
¬ Typical(car, be used to get from one place to another)
0.36
Rule weight: 0.51
Evidence weight: 0.82
Similarity weight: 0.86
Evidence: 0.90
¬ Remarkable(cross street, be used to person who need to get somewhere)
Evidence: 0.20
¬ Typical(landmark, be used to know where you be)
0.35
Rule weight: 0.51
Evidence weight: 0.83
Similarity weight: 0.82
Evidence: 0.90
¬ Remarkable(cross street, be used to person who need to get somewhere)
Evidence: 0.19
¬ Typical(landmark, be used to find one way)
0.29
Rule weight: 0.51
Evidence weight: 0.67
Similarity weight: 0.84
Evidence: 0.90
¬ Remarkable(cross street, be used to person who need to get somewhere)
Evidence: 0.36
¬ Typical(landmark, be used to figure out where you be)
0.29
Rule weight: 0.51
Evidence weight: 0.67
Similarity weight: 0.83
Evidence: 0.90
¬ Remarkable(cross street, be used to person who need to get somewhere)
Evidence: 0.36
¬ Typical(landmark, be used to help you find your way)
0.23
Rule weight: 0.51
Evidence weight: 0.55
Similarity weight: 0.83
Evidence: 0.90
¬ Remarkable(cross street, be used to person who need to get somewhere)
Evidence: 0.50
¬ Typical(information, wants to be free and so do you)

Typicality inheritance from parent to child

0.39
Rule weight: 0.48
Evidence weight: 0.89
Similarity weight: 0.90
Evidence: 0.07
Typical(cross street, be used to person who need to get somewhere)
Evidence: 0.12
¬ Typical(car, be used to go somewhere)
0.39
Rule weight: 0.48
Evidence weight: 0.96
Similarity weight: 0.83
Evidence: 0.07
Typical(cross street, be used to person who need to get somewhere)
Evidence: 0.04
¬ Typical(car, be used to get from one place to another)
0.34
Rule weight: 0.48
Evidence weight: 0.81
Similarity weight: 0.86
Evidence: 0.07
Typical(cross street, be used to person who need to get somewhere)
Evidence: 0.20
¬ Typical(landmark, be used to know where you be)
0.33
Rule weight: 0.48
Evidence weight: 0.82
Similarity weight: 0.82
Evidence: 0.07
Typical(cross street, be used to person who need to get somewhere)
Evidence: 0.19
¬ Typical(landmark, be used to find one way)
0.27
Rule weight: 0.48
Evidence weight: 0.66
Similarity weight: 0.84
Evidence: 0.07
Typical(cross street, be used to person who need to get somewhere)
Evidence: 0.36
¬ Typical(landmark, be used to figure out where you be)
0.27
Rule weight: 0.48
Evidence weight: 0.66
Similarity weight: 0.83
Evidence: 0.07
Typical(cross street, be used to person who need to get somewhere)
Evidence: 0.36
¬ Typical(landmark, be used to help you find your way)
0.22
Rule weight: 0.48
Evidence weight: 0.54
Similarity weight: 0.83
Evidence: 0.07
Typical(cross street, be used to person who need to get somewhere)
Evidence: 0.50
¬ Typical(information, wants to be free and so do you)