curiosity: wants to see particular program

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents characteristic
Weight: 0.66
, thing
Weight: 0.60
, character
Weight: 0.58
, reaction
Weight: 0.58
, object
Weight: 0.57
Siblings passion
Weight: 0.35
, creativity
Weight: 0.34
, lust
Weight: 0.33
, intellect
Weight: 0.33
, empathy
Weight: 0.33

Related properties

Property Similarity
wants to see particular program 1.00
be at play in program 0.81
wants to understand something good 0.80
wants to program computer 0.80
be at we do not understand 0.79
wants to analyse something 0.77
do not work well 0.77
wants to see your favorite show 0.77
wants to see movie 0.76
wants to learn 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.34
Rule weight: 0.66
Evidence weight: 0.65
Similarity weight: 0.79
Evidence: 0.42
Plausible(thing, be at we do not understand)
Evidence: 0.60
¬ Typical(curiosity, wants to see particular program)
0.28
Rule weight: 0.66
Evidence weight: 0.55
Similarity weight: 0.77
Evidence: 0.25
Plausible(thing, do not work well)
Evidence: 0.60
¬ Typical(curiosity, wants to see particular program)
0.24
Rule weight: 0.66
Evidence weight: 0.44
Similarity weight: 0.81
Evidence: 0.08
Plausible(character, be at play in program)
Evidence: 0.60
¬ Typical(curiosity, wants to see particular program)

Plausibility inheritance from parent to child

0.07
Rule weight: 0.09
Evidence weight: 0.93
Similarity weight: 0.81
Evidence: 0.07
Plausible(curiosity, wants to see particular program)
Evidence: 0.08
¬ Plausible(character, be at play in program)
0.06
Rule weight: 0.09
Evidence weight: 0.77
Similarity weight: 0.77
Evidence: 0.07
Plausible(curiosity, wants to see particular program)
Evidence: 0.25
¬ Plausible(thing, do not work well)
0.04
Rule weight: 0.09
Evidence weight: 0.61
Similarity weight: 0.79
Evidence: 0.07
Plausible(curiosity, wants to see particular program)
Evidence: 0.42
¬ Plausible(thing, be at we do not understand)

Remarkability exclusitivity betweem a parent and a child

0.34
Rule weight: 0.58
Evidence weight: 0.73
Similarity weight: 0.81
Evidence: 0.77
¬ Remarkable(curiosity, wants to see particular program)
Evidence: 0.35
¬ Remarkable(character, be at play in program)
0.31
Rule weight: 0.58
Evidence weight: 0.69
Similarity weight: 0.77
Evidence: 0.77
¬ Remarkable(curiosity, wants to see particular program)
Evidence: 0.40
¬ Remarkable(thing, do not work well)
0.26
Rule weight: 0.58
Evidence weight: 0.57
Similarity weight: 0.79
Evidence: 0.77
¬ Remarkable(curiosity, wants to see particular program)
Evidence: 0.56
¬ Remarkable(thing, be at we do not understand)

Remarkability exclusitivity between siblings

0.07
Rule weight: 0.13
Evidence weight: 0.71
Similarity weight: 0.76
Evidence: 0.77
¬ Remarkable(curiosity, wants to see particular program)
Evidence: 0.38
¬ Remarkable(lust, wants to see movie)
0.06
Rule weight: 0.13
Evidence weight: 0.54
Similarity weight: 0.80
Evidence: 0.77
¬ Remarkable(curiosity, wants to see particular program)
Evidence: 0.59
¬ Remarkable(lust, wants to understand something good)

Remarkability from parent implausibility

0.33
Rule weight: 0.42
Evidence weight: 0.99
Similarity weight: 0.81
Evidence: 0.08
Plausible(character, be at play in program)
Evidence: 0.77
Remarkable(curiosity, wants to see particular program)
Evidence: 0.07
¬ Plausible(curiosity, wants to see particular program)
0.33
Rule weight: 0.42
Evidence weight: 0.99
Similarity weight: 0.79
Evidence: 0.42
Plausible(thing, be at we do not understand)
Evidence: 0.77
Remarkable(curiosity, wants to see particular program)
Evidence: 0.07
¬ Plausible(curiosity, wants to see particular program)
0.32
Rule weight: 0.42
Evidence weight: 0.99
Similarity weight: 0.77
Evidence: 0.25
Plausible(thing, do not work well)
Evidence: 0.77
Remarkable(curiosity, wants to see particular program)
Evidence: 0.07
¬ Plausible(curiosity, wants to see particular program)

Remarkability from sibling implausibility

0.45
Rule weight: 0.60
Evidence weight: 0.95
Similarity weight: 0.80
Evidence: 0.07
Plausible(curiosity, wants to see particular program)
Evidence: 0.59
Remarkable(lust, wants to understand something good)
Evidence: 0.14
¬ Plausible(lust, wants to understand something good)
0.44
Rule weight: 0.60
Evidence weight: 0.96
Similarity weight: 0.76
Evidence: 0.07
Plausible(curiosity, wants to see particular program)
Evidence: 0.38
Remarkable(lust, wants to see movie)
Evidence: 0.06
¬ Plausible(lust, wants to see movie)

Salient implies Plausible

0.13
Rule weight: 0.28
Evidence weight: 0.45
Similarity weight: 1.00
Evidence: 0.07
Plausible(curiosity, wants to see particular program)
Evidence: 0.59
¬ Salient(curiosity, wants to see particular program)

Similarity expansion

0.64
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.80
Evidence: 0.77
Remarkable(curiosity, wants to see particular program)
Evidence: 0.23
¬ Remarkable(curiosity, wants to program computer)
0.64
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.77
Evidence: 0.07
Plausible(curiosity, wants to see particular program)
Evidence: 0.03
¬ Plausible(curiosity, wants to see your favorite show)
0.63
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.80
Evidence: 0.59
Salient(curiosity, wants to see particular program)
Evidence: 0.17
¬ Salient(curiosity, wants to program computer)
0.62
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.80
Evidence: 0.60
Typical(curiosity, wants to see particular program)
Evidence: 0.23
¬ Typical(curiosity, wants to understand something good)
0.59
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.77
Evidence: 0.60
Typical(curiosity, wants to see particular program)
Evidence: 0.25
¬ Typical(curiosity, wants to analyse something)
0.55
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.77
Evidence: 0.77
Remarkable(curiosity, wants to see particular program)
Evidence: 0.70
¬ Remarkable(curiosity, wants to see your favorite show)
0.54
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.76
Evidence: 0.60
Typical(curiosity, wants to see particular program)
Evidence: 0.41
¬ Typical(curiosity, wants to learn)
0.54
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.80
Evidence: 0.77
Remarkable(curiosity, wants to see particular program)
Evidence: 0.89
¬ Remarkable(curiosity, wants to understand something good)
0.53
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.76
Evidence: 0.07
Plausible(curiosity, wants to see particular program)
Evidence: 0.20
¬ Plausible(curiosity, wants to learn)
0.53
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.77
Evidence: 0.77
Remarkable(curiosity, wants to see particular program)
Evidence: 0.84
¬ Remarkable(curiosity, wants to analyse something)
0.53
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.76
Evidence: 0.77
Remarkable(curiosity, wants to see particular program)
Evidence: 0.82
¬ Remarkable(curiosity, wants to learn)
0.51
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.77
Evidence: 0.59
Salient(curiosity, wants to see particular program)
Evidence: 0.55
¬ Salient(curiosity, wants to see your favorite show)
0.48
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.76
Evidence: 0.59
Salient(curiosity, wants to see particular program)
Evidence: 0.63
¬ Salient(curiosity, wants to learn)
0.46
Rule weight: 0.85
Evidence weight: 0.68
Similarity weight: 0.80
Evidence: 0.07
Plausible(curiosity, wants to see particular program)
Evidence: 0.34
¬ Plausible(curiosity, wants to understand something good)
0.46
Rule weight: 0.85
Evidence weight: 0.68
Similarity weight: 0.80
Evidence: 0.59
Salient(curiosity, wants to see particular program)
Evidence: 0.79
¬ Salient(curiosity, wants to understand something good)
0.46
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.77
Evidence: 0.60
Typical(curiosity, wants to see particular program)
Evidence: 0.76
¬ Typical(curiosity, wants to see your favorite show)
0.45
Rule weight: 0.85
Evidence weight: 0.68
Similarity weight: 0.77
Evidence: 0.59
Salient(curiosity, wants to see particular program)
Evidence: 0.80
¬ Salient(curiosity, wants to analyse something)
0.44
Rule weight: 0.85
Evidence weight: 0.67
Similarity weight: 0.77
Evidence: 0.07
Plausible(curiosity, wants to see particular program)
Evidence: 0.35
¬ Plausible(curiosity, wants to analyse something)
0.43
Rule weight: 0.85
Evidence weight: 0.63
Similarity weight: 0.80
Evidence: 0.60
Typical(curiosity, wants to see particular program)
Evidence: 0.92
¬ Typical(curiosity, wants to program computer)
0.42
Rule weight: 0.85
Evidence weight: 0.62
Similarity weight: 0.80
Evidence: 0.07
Plausible(curiosity, wants to see particular program)
Evidence: 0.41
¬ Plausible(curiosity, wants to program computer)

Typical and Remarkable implies Salient

0.11
Rule weight: 0.14
Evidence weight: 0.81
Similarity weight: 1.00
Evidence: 0.59
Salient(curiosity, wants to see particular program)
Evidence: 0.60
¬ Typical(curiosity, wants to see particular program)
Evidence: 0.77
¬ Remarkable(curiosity, wants to see particular program)

Typical implies Plausible

0.21
Rule weight: 0.48
Evidence weight: 0.44
Similarity weight: 1.00
Evidence: 0.07
Plausible(curiosity, wants to see particular program)
Evidence: 0.60
¬ Typical(curiosity, wants to see particular program)

Typicality and Rermarkability incompatibility between a parent and a child

0.31
Rule weight: 0.51
Evidence weight: 0.77
Similarity weight: 0.79
Evidence: 0.77
¬ Remarkable(curiosity, wants to see particular program)
Evidence: 0.30
¬ Typical(thing, be at we do not understand)
0.25
Rule weight: 0.51
Evidence weight: 0.63
Similarity weight: 0.77
Evidence: 0.77
¬ Remarkable(curiosity, wants to see particular program)
Evidence: 0.48
¬ Typical(thing, do not work well)
0.19
Rule weight: 0.51
Evidence weight: 0.47
Similarity weight: 0.81
Evidence: 0.77
¬ Remarkable(curiosity, wants to see particular program)
Evidence: 0.69
¬ Typical(character, be at play in program)

Typicality and Rermarkability incompatibility between siblings

0.07
Rule weight: 0.14
Evidence weight: 0.60
Similarity weight: 0.80
Evidence: 0.77
¬ Remarkable(curiosity, wants to see particular program)
Evidence: 0.52
¬ Typical(lust, wants to understand something good)
0.04
Rule weight: 0.14
Evidence weight: 0.43
Similarity weight: 0.76
Evidence: 0.77
¬ Remarkable(curiosity, wants to see particular program)
Evidence: 0.74
¬ Typical(lust, wants to see movie)

Typicality inheritance from parent to child

0.33
Rule weight: 0.48
Evidence weight: 0.88
Similarity weight: 0.79
Evidence: 0.60
Typical(curiosity, wants to see particular program)
Evidence: 0.30
¬ Typical(thing, be at we do not understand)
0.30
Rule weight: 0.48
Evidence weight: 0.81
Similarity weight: 0.77
Evidence: 0.60
Typical(curiosity, wants to see particular program)
Evidence: 0.48
¬ Typical(thing, do not work well)
0.28
Rule weight: 0.48
Evidence weight: 0.73
Similarity weight: 0.81
Evidence: 0.60
Typical(curiosity, wants to see particular program)
Evidence: 0.69
¬ Typical(character, be at play in program)