cyberpunk: is person

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents topic
Weight: 0.54
, movement
Weight: 0.51
, style
Weight: 0.49
, science fiction
Weight: 0.49
, thing
Weight: 0.48
Siblings gothic
Weight: 0.32
, anime
Weight: 0.32
, anarchism
Weight: 0.32
, punk rock
Weight: 0.31
, baroque
Weight: 0.31

Related properties

Property Similarity
is person 1.00
is first person 0.93

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.19
Rule weight: 0.28
Evidence weight: 0.67
Similarity weight: 1.00
Evidence: 0.33
Plausible(cyberpunk, is person)
Evidence: 0.49
¬ Salient(cyberpunk, is person)

Similarity expansion

0.77
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.93
Evidence: 0.85
Remarkable(cyberpunk, is person)
Evidence: 0.19
¬ Remarkable(cyberpunk, is first person)
0.68
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.93
Evidence: 0.49
Salient(cyberpunk, is person)
Evidence: 0.27
¬ Salient(cyberpunk, is first person)
0.58
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.93
Evidence: 0.33
Plausible(cyberpunk, is person)
Evidence: 0.39
¬ Plausible(cyberpunk, is first person)
0.37
Rule weight: 0.85
Evidence weight: 0.47
Similarity weight: 0.93
Evidence: 0.17
Typical(cyberpunk, is person)
Evidence: 0.64
¬ Typical(cyberpunk, is first person)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.93
Similarity weight: 1.00
Evidence: 0.49
Salient(cyberpunk, is person)
Evidence: 0.17
¬ Typical(cyberpunk, is person)
Evidence: 0.85
¬ Remarkable(cyberpunk, is person)

Typical implies Plausible

0.42
Rule weight: 0.48
Evidence weight: 0.88
Similarity weight: 1.00
Evidence: 0.33
Plausible(cyberpunk, is person)
Evidence: 0.17
¬ Typical(cyberpunk, is person)