dan: solve problem in maze

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents character
Weight: 0.58
, musician
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, man
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, artist
Weight: 0.53
, person
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Siblings jesse james
Weight: 0.34
, adam smith
Weight: 0.34
, john smith
Weight: 0.33
, paul mccartney
Weight: 0.33

Related properties

Property Similarity
solve problem in maze 1.00
solve problem in maze of bones 0.95

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.23
Rule weight: 0.28
Evidence weight: 0.83
Similarity weight: 1.00
Evidence: 0.76
Plausible(dan, solve problem in maze)
Evidence: 0.72
¬ Salient(dan, solve problem in maze)

Similarity expansion

0.73
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.95
Evidence: 0.88
Typical(dan, solve problem in maze)
Evidence: 0.82
¬ Typical(dan, solve problem in maze of bones)
0.70
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.95
Evidence: 0.72
Salient(dan, solve problem in maze)
Evidence: 0.51
¬ Salient(dan, solve problem in maze of bones)
0.69
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.95
Evidence: 0.76
Plausible(dan, solve problem in maze)
Evidence: 0.63
¬ Plausible(dan, solve problem in maze of bones)
0.67
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.95
Evidence: 0.40
Remarkable(dan, solve problem in maze)
Evidence: 0.30
¬ Remarkable(dan, solve problem in maze of bones)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.90
Similarity weight: 1.00
Evidence: 0.72
Salient(dan, solve problem in maze)
Evidence: 0.88
¬ Typical(dan, solve problem in maze)
Evidence: 0.40
¬ Remarkable(dan, solve problem in maze)

Typical implies Plausible

0.38
Rule weight: 0.48
Evidence weight: 0.79
Similarity weight: 1.00
Evidence: 0.76
Plausible(dan, solve problem in maze)
Evidence: 0.88
¬ Typical(dan, solve problem in maze)