dark ages: have name

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents game
Weight: 0.54
, period
Weight: 0.51
, culture
Weight: 0.50
, time
Weight: 0.50
, term
Weight: 0.47
Siblings golden age
Weight: 0.32
, hockey game
Weight: 0.31
, baseball game
Weight: 0.31
, darkness
Weight: 0.31

Related properties

Property Similarity
have name 1.00

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.22
Rule weight: 0.28
Evidence weight: 0.77
Similarity weight: 1.00
Evidence: 0.73
Plausible(dark ages, have name)
Evidence: 0.85
¬ Salient(dark ages, have name)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.92
Similarity weight: 1.00
Evidence: 0.85
Salient(dark ages, have name)
Evidence: 0.70
¬ Typical(dark ages, have name)
Evidence: 0.75
¬ Remarkable(dark ages, have name)

Typical implies Plausible

0.39
Rule weight: 0.48
Evidence weight: 0.81
Similarity weight: 1.00
Evidence: 0.73
Plausible(dark ages, have name)
Evidence: 0.70
¬ Typical(dark ages, have name)