dead body: get heavier

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents body
Weight: 0.68
, object
Weight: 0.65
, debris
Weight: 0.64
, thing
Weight: 0.60
Siblings corpse
Weight: 0.58
, human body
Weight: 0.38
, body part
Weight: 0.36
, dead person
Weight: 0.35
, dead space
Weight: 0.34

Related properties

Property Similarity
get heavier 1.00
become heavier 0.95
be heavier than live one 0.92
get heavy 0.85
is heavy 0.80
become heavy 0.79

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Remarkability exclusitivity between siblings

0.09
Rule weight: 0.13
Evidence weight: 0.87
Similarity weight: 0.80
Evidence: 0.36
¬ Remarkable(dead body, get heavier)
Evidence: 0.36
¬ Remarkable(corpse, is heavy)

Remarkability from sibling implausibility

0.23
Rule weight: 0.60
Evidence weight: 0.48
Similarity weight: 0.80
Evidence: 0.17
Plausible(dead body, get heavier)
Evidence: 0.36
Remarkable(corpse, is heavy)
Evidence: 0.97
¬ Plausible(corpse, is heavy)

Salient implies Plausible

0.23
Rule weight: 0.28
Evidence weight: 0.81
Similarity weight: 1.00
Evidence: 0.17
Plausible(dead body, get heavier)
Evidence: 0.23
¬ Salient(dead body, get heavier)

Similarity expansion

0.67
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.92
Evidence: 0.17
Plausible(dead body, get heavier)
Evidence: 0.18
¬ Plausible(dead body, be heavier than live one)
0.67
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.92
Evidence: 0.23
Salient(dead body, get heavier)
Evidence: 0.20
¬ Salient(dead body, be heavier than live one)
0.66
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.92
Evidence: 0.36
Remarkable(dead body, get heavier)
Evidence: 0.25
¬ Remarkable(dead body, be heavier than live one)
0.58
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.85
Evidence: 0.36
Remarkable(dead body, get heavier)
Evidence: 0.32
¬ Remarkable(dead body, get heavy)
0.57
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.92
Evidence: 0.24
Typical(dead body, get heavier)
Evidence: 0.36
¬ Typical(dead body, be heavier than live one)
0.56
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.85
Evidence: 0.23
Salient(dead body, get heavier)
Evidence: 0.29
¬ Salient(dead body, get heavy)
0.52
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.85
Evidence: 0.17
Plausible(dead body, get heavier)
Evidence: 0.34
¬ Plausible(dead body, get heavy)
0.51
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.80
Evidence: 0.36
Remarkable(dead body, get heavier)
Evidence: 0.39
¬ Remarkable(dead body, is heavy)
0.47
Rule weight: 0.85
Evidence weight: 0.65
Similarity weight: 0.85
Evidence: 0.24
Typical(dead body, get heavier)
Evidence: 0.46
¬ Typical(dead body, get heavy)
0.31
Rule weight: 0.85
Evidence weight: 0.45
Similarity weight: 0.80
Evidence: 0.23
Salient(dead body, get heavier)
Evidence: 0.71
¬ Salient(dead body, is heavy)
0.27
Rule weight: 0.85
Evidence weight: 0.40
Similarity weight: 0.80
Evidence: 0.24
Typical(dead body, get heavier)
Evidence: 0.79
¬ Typical(dead body, is heavy)
0.14
Rule weight: 0.85
Evidence weight: 0.20
Similarity weight: 0.80
Evidence: 0.17
Plausible(dead body, get heavier)
Evidence: 0.97
¬ Plausible(dead body, is heavy)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.93
Similarity weight: 1.00
Evidence: 0.23
Salient(dead body, get heavier)
Evidence: 0.24
¬ Typical(dead body, get heavier)
Evidence: 0.36
¬ Remarkable(dead body, get heavier)

Typical implies Plausible

0.38
Rule weight: 0.48
Evidence weight: 0.80
Similarity weight: 1.00
Evidence: 0.17
Plausible(dead body, get heavier)
Evidence: 0.24
¬ Typical(dead body, get heavier)

Typicality and Rermarkability incompatibility between siblings

0.08
Rule weight: 0.14
Evidence weight: 0.70
Similarity weight: 0.80
Evidence: 0.36
¬ Remarkable(dead body, get heavier)
Evidence: 0.83
¬ Typical(corpse, is heavy)