dealer: be at casino

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

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Siblings buyer
Weight: 0.53
, barber shop
Weight: 0.35

Related properties

Property Similarity
be at casino 1.00
hit blackjack 0.78

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.27
Rule weight: 0.28
Evidence weight: 0.95
Similarity weight: 1.00
Evidence: 0.14
Plausible(dealer, be at casino)
Evidence: 0.06
¬ Salient(dealer, be at casino)

Similarity expansion

0.63
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.78
Evidence: 0.14
Plausible(dealer, be at casino)
Evidence: 0.06
¬ Plausible(dealer, hit blackjack)
0.57
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.78
Evidence: 0.06
Salient(dealer, be at casino)
Evidence: 0.16
¬ Salient(dealer, hit blackjack)
0.56
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.78
Evidence: 0.05
Remarkable(dealer, be at casino)
Evidence: 0.16
¬ Remarkable(dealer, hit blackjack)
0.56
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.78
Evidence: 0.80
Typical(dealer, be at casino)
Evidence: 0.81
¬ Typical(dealer, hit blackjack)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.96
Similarity weight: 1.00
Evidence: 0.06
Salient(dealer, be at casino)
Evidence: 0.80
¬ Typical(dealer, be at casino)
Evidence: 0.05
¬ Remarkable(dealer, be at casino)

Typical implies Plausible

0.15
Rule weight: 0.48
Evidence weight: 0.31
Similarity weight: 1.00
Evidence: 0.14
Plausible(dealer, be at casino)
Evidence: 0.80
¬ Typical(dealer, be at casino)