decide criminal s fate: requires booze

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
requires booze 1.00

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.26
Rule weight: 0.28
Evidence weight: 0.92
Similarity weight: 1.00
Evidence: 0.88
Plausible(decide criminal s fate, requires booze)
Evidence: 0.67
¬ Salient(decide criminal s fate, requires booze)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.96
Similarity weight: 1.00
Evidence: 0.67
Salient(decide criminal s fate, requires booze)
Evidence: 0.28
¬ Typical(decide criminal s fate, requires booze)
Evidence: 0.40
¬ Remarkable(decide criminal s fate, requires booze)

Typical implies Plausible

0.46
Rule weight: 0.48
Evidence weight: 0.97
Similarity weight: 1.00
Evidence: 0.88
Plausible(decide criminal s fate, requires booze)
Evidence: 0.28
¬ Typical(decide criminal s fate, requires booze)