decorator: make party fun

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents pattern
Weight: 0.49
, contractor
Weight: 0.47
, thing
Weight: 0.47
, artist
Weight: 0.46
Siblings painter
Weight: 0.33
, carpenter
Weight: 0.32
, architect
Weight: 0.32
, plumber
Weight: 0.31
, stylist
Weight: 0.31

Related properties

Property Similarity
make party fun 1.00
make party more fun 0.98

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.22
Rule weight: 0.28
Evidence weight: 0.78
Similarity weight: 1.00
Evidence: 0.69
Plausible(decorator, make party fun)
Evidence: 0.73
¬ Salient(decorator, make party fun)

Similarity expansion

0.69
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.98
Evidence: 0.73
Salient(decorator, make party fun)
Evidence: 0.66
¬ Salient(decorator, make party more fun)
0.69
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.98
Evidence: 0.76
Typical(decorator, make party fun)
Evidence: 0.78
¬ Typical(decorator, make party more fun)
0.67
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.98
Evidence: 0.69
Plausible(decorator, make party fun)
Evidence: 0.67
¬ Plausible(decorator, make party more fun)
0.67
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.98
Evidence: 0.51
Remarkable(decorator, make party fun)
Evidence: 0.42
¬ Remarkable(decorator, make party more fun)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.89
Similarity weight: 1.00
Evidence: 0.73
Salient(decorator, make party fun)
Evidence: 0.76
¬ Typical(decorator, make party fun)
Evidence: 0.51
¬ Remarkable(decorator, make party fun)

Typical implies Plausible

0.37
Rule weight: 0.48
Evidence weight: 0.77
Similarity weight: 1.00
Evidence: 0.69
Plausible(decorator, make party fun)
Evidence: 0.76
¬ Typical(decorator, make party fun)